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       #Post#: 984--------------------------------------------------
       O08 Prague in Flames
       By: pilotofficerprune Date: January 19, 2019, 4:35 am
       ---------------------------------------------------------
       New scenario thread for playtest of Prague in Flames. Please do
       not create a new thread for this scenario.
       #Post#: 1005--------------------------------------------------
       Re: O08 Prague in Flames
       By: pilotofficerprune Date: January 19, 2019, 11:45 am
       ---------------------------------------------------------
       Petr just informed me of a late change I forgot to implement. It
       regards special rule 2, about the placement of the straggler
       marker during set-up. In this changed rule the Czech player
       places the straggler marker rather than the German. I shall
       correct this in the next release, but in the meantime keep a
       note of it.
       #Post#: 2055--------------------------------------------------
       Re: O08 Prague in Flames
       By: ScottKey Date: March 9, 2019, 2:22 pm
       ---------------------------------------------------------
       Scenario:Prague In Flames
       Version: 0.2
       Playtesters: Scott Key, solitaire
       Report:
       The turn 2 reinforcement has no radio. The Czech flight starting
       in A1 has the experte. The Bf-109 Sweep flight has the experte.
       It is set-up as far forward and as high as allowed. The forward
       escort is close escort. The trailing escort flies 1 square
       higher than the middle bomber sqn.
       Turn 1: no tallies
       Turn 2: Interceptor tallies lead He-111 Sqn
       Turn 3: Interceptor attacks lead bombers head-on. Escorts have a
       tally. Despite rolling 12s for both sides no hits cause any
       losses. Bombers roll a 4 and disrupt. The Doras successfully
       start a dogfight.
       Turn 4: The reinforcement flight tallies the trailing bombers.
       They attack and the trailing escort late reacts. 1 Czech plane
       is downed, as a result the B-534 flight breaks and is  allowed
       to escape. The dogfight started in Turn 3 plays out with no
       effects. The Czech experte flight reaches it’s vector.
       Turn 5: The Dora experte sweep tallies the circling B-534
       experte flight which also tallies the Messerschmitts. Both
       aircraft climb a
       To gain advantage. The dogfight continues, again with no losses.
       The Doras break and are allowed to escape.
       Turn 6: The trailing B-534s do not tally and are issued a
       return-to-base order so that it will parallel the bombers. The
       Luftwaffe sweep dives out of the sun on the Czech experte flight
       which has entered a Lufbery. The Czechs lose a straggler and a
       downed plane but pass their cohesion DUE TO THE DETERMINATION
       BONUS. The Dora flight breaks.
       Turn 7: Bombers continue with one escort. The Czech experte
       flight tallies the lead bombers but does not move this turn. The
       trailing B-534 flight tallies the trailing bombers and climbs up
       behind them.
       Turn 8: The Czech experte flight dives on the bombers from out
       of the Sun. The last Dora escort reacts climbing to stop the
       Czech biplanes in the square above the bombers. 1 Dora is lost
       and both flights break. The trailing bomber is attacked by it’s
       pursuing B-534s who shoot down one He-111 who down 2 biplanes in
       their turn. Both units break and the game ends.
       Victory: Draw
       Czech: -1 vp fighter killed, -2 bomber killed: -3 vp
       Luftwaffe: +4 vp fighters killed, +6 vp disrupted bombers
       exited, +6 vp good order Bombers exited: +16 vp
       Total: +13 CVP, Draw
       Recommendations: At first play through this seems to be a pretty
       well balanced scenario. Because of the fact that the bombers
       must traverse the entire board and there are two distinct zones
       of combat there is a lot possible variance in what can happen.
       The bombers made some low cohesion rolls and it should be said
       that the game could have easily resulted in a +19 vp Luftwaffe
       victory if they had rolled 6s or higher.
       The clashes between fighter squadrons were unusually bloodless
       due to many rolled 2s when determining losses. The initial
       fighter clash in turn 3 with the double 12s should have resulted
       in at least a loss on each side if not 2 per side due to the
       fragility of the planes involved. I would guess that at least 2
       more bombers would have been downed in a statistically average
       game.
       The determination bonus was important in the Czechs staying in
       the fight.
       For now my recommendation is to leave it as is for another play
       or two.
       #Post#: 2057--------------------------------------------------
       Re: O08 Prague in Flames
       By: ScottKey Date: March 9, 2019, 2:40 pm
       ---------------------------------------------------------
       Those B-534s are pretty impressive.
       #Post#: 2157--------------------------------------------------
       Re: O08 Prague in Flames
       By: ScottKey Date: March 20, 2019, 12:43 pm
       ---------------------------------------------------------
       Scenario:Prague In Flames
       Version: 0.2
       Playtesters: Scott Key, solitaire
       March 20, 2019
       Report:
       Czech experte assigned to the forward interceptor . Luftwaffe
       experte assigned to the lead escort. Lead escort flying close
       escort with lead bombers, trailing escort flying close with
       trailing bombers. The turn 2 B-534 flight assigned No Radio. The
       trailing bombers are given the straggler. The Luftwaffe sweep
       flight sets up two squares ahead of the leading bombers.
       Turn 1: no tallies
       Turn 2: no tallies
       Turn 3:  the reinforcing Avias tally and bounce the trailing
       bombers. Late reaction from the close escort. 1 german fighter
       and 1 bomber are downed. All cohesion checks are passed. The
       Luftwaffe starts a dogfight.
       Turn 4: The 109 sweep tallies and attacks the forward Czech
       interceptors who are in a Lufbery. The Germans take one loss and
       break.
       In the dogfight the Czechs inflict 1 loss and a straggler on the
       Germans while taking no hits. The germans break but the Czech
       flight stays due to Cohesion bonus.
       Turn 5: the forward interceptor flight tallies the middle bomber
       squadron and attacks out of the sun. The leading escorts roll a
       late reaction. The German fighters and bombers each take one
       loss. All units pass their cohesion. The Germans successfully
       start a dogfight.
       The reinforcement interceptors tally and attack the trailing
       bombers. The bombers score one no effect hit on the fighters.
       The He-111 squadron disrupts and the B-534s (with no radio)
       break.
       Turn 6: The dogfight resolves with one Bf-109 downed. The
       Germans break and the Czechs pass because of their cohesion
       bonus.
       Turn 7: The Avia forward interceptors tally and pursue the
       trailing He-111s
       Turn 8: The forward interceptors catch the trailing bombers.
       Though 2 hits are scored against the Heinkels they are NE. The
       Czech flight breaks.
       Turn 9: the last Czech interceptor flight tallies the middle
       squadron of bombers. They attack out of the sun downing one
       He-111. Both units maintain cohesion.
       Turn 10: the B-354 flight continues it’s attack. Both units take
       one loss. The bombers disrupt and the Czechs pass due to
       cohesion bonus.
       Turn 11: The Czechs attack again. No aircraft are lost but both
       sides break.
       Victory: Czech
       Czech: -5 vp fighters killed, -8 bomber killed: -13 vp!
       Luftwaffe: +1 vp fighters killed, +3 vp disrupted bomber exited,
       +6 vp good order Bombers exited, +1 vp Broken bomber exited: +11
       vp
       Total: -2 VP
       Recommendations:
       —This was a terrible loss for the Luftwaffe. In large part this
       was due to bad rolls on the fighter attacks and not great rolls
       for cohesion.
       — The Czech rigid doctrine does not come into play much as they
       are usually the attackers however better rolls by the escorts
       would make a huge difference.
       —The Czech bonus for cohesion rolls played a really large role
       in this game and fortunately it was easy to recreate how things
       would have played out without that bonus since the resulting
       attacks did not result in any additional German casualties it’s
       all a matter of adjusting the final cohesion for the bombers: 2
       good order squadrons exited for +12 and one disrupted exited for
       +3 vp. That’s a +6 adjustment making a new end score of +4 vp,
       still a Czech victory.
       — Weather primarily influenced things by reducing the distance
       of final tally distances however the band of wispy clouds at 5
       is an important, possibly critical modifier in the later attacks
       on the bombers.
       — I suggest adding another German escort flight or eliminating
       the cohesion bonus and/OR reducing the vp threshold by about 3
       vp (?) . Another possibility is adding some more Wispy clouds at
       altitude 5.
       #Post#: 2163--------------------------------------------------
       Re: O08 Prague in Flames
       By: pilotofficerprune Date: March 21, 2019, 4:03 am
       ---------------------------------------------------------
       Okay, there's quite a bunch of different recommendations there.
       I'd like to hear what Petr thinks of these.
       #Post#: 2164--------------------------------------------------
       Re: O08 Prague in Flames
       By: pettr.mojzis@gmail.com Date: March 21, 2019, 8:46 am
       ---------------------------------------------------------
       Thanks for the first recommendations. I would rather wait for
       other reports to come before doing any major adjustments. Also I
       would like to stick with the number of fighter flights on both
       sides unless we find some major imbalance in the scenario.
       But there is one adjustment I would like to do right now:
       New specials rule 5 could be "The determination of the Czech
       squadrons gives them an additional +1 modifier to their first
       Cohesion checks. Do not apply modifier to squadrons marked with
       Low/No Ammo."
       This is not just about balancing the scenario. I don't want to
       give any unrealistic impression by this rule. Ammo issues and
       fatigue would still be present.
       I am also thinking about the VPs for bomber squadrons
       disruptions. They are heading back to Germany so it is not so
       relevant in this scenario. What about putting this scoring
       method completely out of the scenario? I mean no VPs for
       bombers. It would be new special rule though. Or addition to
       special rule number 1. Lee, I would like to leave this question
       to your call. Is there any other "bombers returning to base"
       scenario in the series?
       With further adjustments I would prefer to work with VPs
       thresholds.
       Lee, what do you think?
       #Post#: 2165--------------------------------------------------
       Re: O08 Prague in Flames
       By: Elias Nordling Date: March 21, 2019, 9:00 am
       ---------------------------------------------------------
       [quote]Is there any other "bombers returning to base" scenario
       in the series?[/quote]
       There are several. Skipping the exiting points usually works
       fine, but you need a special rule to prevent them from using the
       escape rules right away.
       #Post#: 2166--------------------------------------------------
       Re: O08 Prague in Flames
       By: ScottKey Date: March 21, 2019, 9:08 am
       ---------------------------------------------------------
       I like the feel of the scenario as is.  “If I were king” I would
       adjust the vp threshold before even thinking about any of my
       other suggestions. I dont feel this is an unbalanced scenario.
       The change to the bomber exit vp is a good direction too. Of
       course this is just two plays so I will gove it another go next
       week.
       #Post#: 2167--------------------------------------------------
       Re: O08 Prague in Flames
       By: ScottKey Date: March 21, 2019, 9:17 am
       ---------------------------------------------------------
       [quote]but you need a special rule to prevent them from using
       the escape rules right away.[/quote]
       I thought they couldn’t roll to escape unless they were broken?
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