URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Airbattle Games
  HTML https://airbattle.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: IGNORE: Wing Leader Playtest Archive
       *****************************************************
       #Post#: 2468--------------------------------------------------
       Re: O09 Slow Them at Any Cost!
       By: pettr.mojzis@gmail.com Date: May 19, 2019, 5:37 am
       ---------------------------------------------------------
       I meant to shift all counters right from the trucks two columns
       to the right (including flights and clouds). That means the
       Czech approach to the target (tanks) would be the same but the
       time of contact with the germans would be prolonged in case
       Czechs would choose tanks as the target. I have played with that
       idea a bit and it might work.
       #Post#: 2470--------------------------------------------------
       Re: O09 Slow Them at Any Cost!
       By: pilotofficerprune Date: May 19, 2019, 5:41 am
       ---------------------------------------------------------
       Sorry, I'm now confused as to what the surface target and cloud
       set-up should be. Rather than say 'move counters right or left'
       can you please spell it out for me? (i.e. Trucks in square
       such-and-such; Tanks in square X, and so on)
       #Post#: 2472--------------------------------------------------
       Re: O09 Slow Them at Any Cost!
       By: pettr.mojzis@gmail.com Date: May 19, 2019, 5:48 am
       ---------------------------------------------------------
       Tanks L0
       Wispy M2-P2
       B-534 O2, P2, W1
       B-71 S2, Z2
       #Post#: 2473--------------------------------------------------
       Re: O09 Slow Them at Any Cost!
       By: pilotofficerprune Date: May 19, 2019, 6:11 am
       ---------------------------------------------------------
       Thanks. Note that Gordon and Andrew had the lone B-534 moved two
       columns left, so that would be U1, not W1.
       #Post#: 2474--------------------------------------------------
       Re: O09 Slow Them at Any Cost!
       By: pettr.mojzis@gmail.com Date: May 19, 2019, 6:57 am
       ---------------------------------------------------------
       Yes. But with this shift I think it would not make such a
       difference. I am in for both U1 and W1.
       #Post#: 2770--------------------------------------------------
       Re: O09 Slow Them at Any Cost!
       By: Elias Nordling Date: July 13, 2019, 10:19 am
       ---------------------------------------------------------
       v0.5
       Player: Elias Nordling (solo)
       For reasons, I was unable to make a detailed log, but the gist
       of it was that the Germans were unable to shoot down much,
       partly because they broke early. On the other hand, they were
       effective in preventing good bombing. Not so much because they
       broke the bombers as made them bomb early with poorer modifiers
       to avoid being attacked before bombing. The exception was the
       front two B534s that climbed to be able to do a steep angle
       bombing without cloud interference on the tanks. Also, the rear
       B71 was broken in the last air combat. One bombing hit was
       scored on each target.
       Score:
       Czech:
       3 points bombing, 2 German fighters: 5
       Germans:
       3 Czech fighters
       Total: 2. German victory
       Felt like: German victory.
       Comments: This scenario can probably be very swingy, when every
       single bombing point or bomber loss makes a big difference.
       I like the choice between hitting the tanks right away or the
       trucks at greater risk of interception. The Tank target might be
       a little too difficult to score on with the resources at hand,
       however. Maybe weshould give it a +1 target modifier for being
       in road column? That would make the choice between the targets a
       bit more even.
       I kind of miss the clouds of the earlier version for
       versimilitude. They really gave the feeling of autumn rains in
       central Europe. Also, the way the clouds are set up now, the
       Germans can't tally on turn 1. Perhaps a broken cloud layer on
       altitude 2 with a gap over the targets? Then again, the clouds
       work as is with the current setup.
       #Post#: 2774--------------------------------------------------
       Re: O09 Slow Them at Any Cost!
       By: Elias Nordling Date: July 14, 2019, 7:26 am
       ---------------------------------------------------------
       V0.5
       Player: Elias Nordling (solo)
       Turn 2 He51s tally, B-534s steep angle bomb tanks. The one
       tallied breaks from flak, so the He51 instead heads for the
       bombers. Small arms also shoot down a B534 from the other
       flight. No effect from bombs.
       T3: Bf109 tallies the unbroken B534. The He51 fails to tally the
       B71.
       B534 strafes ineffectively.
       Bf109 causes one straggler on B534, then both break.
       T4: remaining B534 jettisons and tallies Bf109. All remaining
       German fighters fail tallies. B534 breaks for no result. Now 2
       He51, 1 Bf109 left for no Czech fighters.
       T5: All German fighters tally. Front B71 glide bombs trucks. 10
       %, 1 hit. 1 B71 shot down, 1 He51 broken.
       T6 2 German fighters vs 1 bomber left. 1 Bf109, 1 B71 shot down.
       B71s break.
       T7: 1 Bf109, 1 B71 shot down again. Bf109 breaks.
       T8: Bombing fails, He51 shoots down last B71, for 1 loss.
       Score:
       Czech: Bombing 2 pts, 3 fighters: 5
       German: 4 B71, 1 B534: 9
       Total: -4. Massive German win, felt like it.
       Comment: The trucks makes it easier for the Czech to score more
       than token points for bombing, but given how few hits are to be
       expected, it means there is almost no point in bombing the
       tanks, which feels wrong. I think doubling the points for tank
       hits is needed, but even that is not enough:
       Truck:
       1 hit: 2 points
       2 hits: 4
       3: 4
       4: 8
       5: 8
       6: 12
       Tanks, doubled:
       1: 2
       2: 2
       3: 3
       4: 3
       5: 6
       6: 6
       There is also the small arms flak of the tanks that the trucks
       lack.
       Because of the small scale, the scenario is very swingy, so I'd
       like a couple of more plays for data, but I suggest both
       doubling the points for bombing the tank and adding a +1 bombing
       modifier for road column.
       #Post#: 2776--------------------------------------------------
       Re: O09 Slow Them at Any Cost!
       By: pilotofficerprune Date: July 14, 2019, 7:40 am
       ---------------------------------------------------------
       Okay, we'll try those two recommendations out.
       #Post#: 2817--------------------------------------------------
       Re: O09 Slow Them at Any Cost!
       By: Elias Nordling Date: July 22, 2019, 2:26 pm
       ---------------------------------------------------------
       v0.6
       Player: Elias Nordling (solo)
       Turn 2 No tally, B-534s steep angle bomb. One misses, the other
       scores 100%. Which means one more hit on the tanks is now 3 vp.
       1 B534 shot down by flak.
       T3: Only 1 Bf109 tallies. Another B-534 downed by small arms. No
       hits from strafing. Bf109 fails to kill and both break.
       T4: All Germans but the Cap tally. Strafing fails. One B-534
       aborts in bloodless combat with heinkels. Remaining Bf109 with
       experte scores 6 hits against B71! Enough to eradicate it.
       T5: All Germans fail to tally. Remaining B534 steep angle bombs
       but miss.
       T6: 1 Strafing hit on trucks. He51 chases away remaining B534
       without losses and aborting itself. Bf109 fails to hit B71 in
       head-on.
       T7: B71s glide bomb tanks. Miss badly. Germans also miss
       bombers.
       T8: He51 manages to down a bomber before aborting.
       Score:
       Czech
       Bombing 5, no German AC: 5
       Germans: 5 bombers, 2 fighters: 12
       Total -7 German massive win.
       Comment: I think more or less all games of this scenario are
       going to be outliers. In this game, the Germans scored 8 points
       in a single combat roll, while the Czech failed several attempts
       at scoring a single bombing hit that would have given them 3
       more points. Still, even with those two in their favor the score
       wouldn't be a Czech win.
       I am really having trouble scoring significantly in bombing,
       which is not strange given low bombing values and flights
       bombing. The latest mods is an improvement, but it is still
       easier for the Germans to shoot down bombers than the bombers to
       hit.
       Given my plays, a Czech result of 8 bombing points while losing
       no more than 2 bombers and some fighters would feel like a win.
       This would put their victory threshold at 3 or so. But I have
       yet to achieve this.
       #Post#: 2820--------------------------------------------------
       Re: O09 Slow Them at Any Cost!
       By: pilotofficerprune Date: July 23, 2019, 4:32 am
       ---------------------------------------------------------
       Let me crunch numbers on this again. From what you say it's a
       small scenario with very swingy outcomes.
       *****************************************************
   DIR Previous Page
   DIR Next Page