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       #Post#: 2423--------------------------------------------------
       Re: O10 Flying Fish
       By: Elias Nordling Date: May 14, 2019, 1:42 pm
       ---------------------------------------------------------
       I have this one set up, and have some issues:
       1) If the Bf109 initiates strafing profile, how war can it go?
       Either, it is considered a fighter-bomber at the moment it
       initiates a bombing profile, and since it is within 4 columns of
       a target, it can move 3 MP, +1 for diving for 4 MP, and it can
       strafe the target on turn 1.
       OR, the fact that it doesn't carry bombs means it is not a
       fighter-bomber, but just an unalerted sweep, which means it can
       go 2 MP, +1 for diving under profile, for 3 MP. It will not
       strafe the target on turn 1.
       Obviously whichever is right has a major effect on the scenario,
       especially in this case where the Bf109 is tallied on turn 1.
       I would lean towards the second answer as the correct one per
       the rules, but I don't think it makes much sense that fighters
       move faster if you hang bombs under their wings, so I definitely
       don't like that answer.
       2) I think special rule 2 adds more confusion than illumination.
       It doesn't say anything that isn't in the standard rules since
       the Ju88 is a flight, and medium bomber flights are always
       allowed to glide bomb. The Ju88 is also allowed to steep angle
       bomb because of its speed brakes, but that is not mentioned by
       the rule, casting doubt if it is indeed allowed in this
       scenario. The choice is not given as one lets you bomb turn 1
       with a worse modifier, the other turn 2 with a better mod.
       I don't mind that the rule makes a friendly reminder, but would
       suggest "Reminder, since the Ju88 is both a flight and has speed
       brakes, it can use glide bombing and steep angle profiles."
       #Post#: 2430--------------------------------------------------
       Re: O10 Flying Fish
       By: Gordon Christie Date: May 16, 2019, 8:51 am
       ---------------------------------------------------------
       ..and to complete today’s AAR marathon here’s the first run at
       Flying Fish.
       Overall neat little scenario. We started out intending just to
       set it up for the next session but rattled through it in about
       20 minutes & were having sufficient fun that we decided not to
       stop until we learned the outcome.
       Interesting setup. As the Dutch I went for the bombers but I did
       wonder about trying to  hit the fighters from above. The Ju88s
       will bomb on GT1 & they are difficult opponents for the Dutch
       fighters, as (I think) should be the case historically. The
       schnellbomber  was pretty advanced for its time at this stage in
       the war.
       2 G-1s were hit taking off (the rules for this are a neat touch
       :-)). The veteran D XXI flight with an experte played a blinder
       with cohesion rolls relentlessly above 9, seeing off the 109s &
       accounting for no fewer than 5 He 111s, pretty much winning the
       game on its own.
       LW 5 kills (4 G-1s- 6 VP) +1- 7 VP
       4hits on J0 airfield-+4
       Dutch
       5 bomber 4 fighter kills- +14
       Final score -3 for solid Dutch win
       Felt like Dutch win. Dice for both sides were towards the
       extremes of the probability distribution & I don’t think
       particularly favoured either side.
       Only suggestion would be that he german fighters are strafing
       rather than sweeping-they can go down & strafe as sweepers
       anyway but it might encourage the less experienced german player
       to default to it?
       On the basis of one test this looks good. We’ll give it another
       couple of goes to see if we can break anything & get an idea of
       VP balance.
       Cheers
       Gordon
       #Post#: 2431--------------------------------------------------
       Re: O10 Flying Fish
       By: Elias Nordling Date: May 16, 2019, 9:00 am
       ---------------------------------------------------------
       [quote]Only suggestion would be that he german fighters are
       strafing rather than sweeping-they can go down & strafe as
       sweepers anyway but it might encourage the less experienced
       german player to default to it?[/quote]
       If they strafe, they have a bomb load. If they don't have a bomb
       load, they are fighters and can't fly a FB mission per the
       rules. Then again, see my question right above your post.
       BR, Elias
       #Post#: 2434--------------------------------------------------
       Re: O10 Flying Fish
       By: pilotofficerprune Date: May 16, 2019, 10:27 am
       ---------------------------------------------------------
       I think I want to keep these sweeps for now.
       Elias brings up an interesting issue in that we have very
       different behaviours for sweeps strafing and strafing squadrons.
       We are going to have to live with this with the current rules.
       #Post#: 2439--------------------------------------------------
       Re: O10 Flying Fish
       By: Gordon Christie Date: May 16, 2019, 11:35 am
       ---------------------------------------------------------
       I thought that 110 C-2s & 109 E-1s both lacked bomb ratings. In
       this case it probably doesn't make much difference as they are
       only going to use their guns but it (perhaps) fits the setup &
       my impression of the narrative that the low fighters are
       probably strafers. If David has better information I'd
       definitely defer to someone with access to the Dutch sources who
       could give a definitive view.
       Cheers
       Gordon
       #Post#: 2441--------------------------------------------------
       Re: O10 Flying Fish
       By: Elias Nordling Date: May 17, 2019, 1:50 am
       ---------------------------------------------------------
       The thing is, the rules say that as soon as fighter bombers drop
       their bombs, they become fighters and revert to sweep, so there
       is no way for them so stay in strafing mission :-)
       May I suggest the leftmost airfield is moved one square right,
       so that the BF109 is unable to strafe on turn 1 regardless how
       you interpret the rules, saving the prospective player a rules
       lawyer conflict?
       #Post#: 2442--------------------------------------------------
       Re: O10 Flying Fish
       By: pilotofficerprune Date: May 17, 2019, 3:03 am
       ---------------------------------------------------------
       I want to be careful about moving the airfields too close
       together. What if we started the lefthand sweeps one square
       further away?
       #Post#: 2443--------------------------------------------------
       Re: O10 Flying Fish
       By: Elias Nordling Date: May 17, 2019, 4:22 am
       ---------------------------------------------------------
       That was my first thougt, but then they become harder to tally,
       and if you also move the interceptors, you are taking them
       farther away from the bombers.
       #Post#: 2444--------------------------------------------------
       Re: O10 Flying Fish
       By: Elias Nordling Date: May 17, 2019, 2:02 pm
       ---------------------------------------------------------
       v0.5
       Player: Elias Nordling (Solo)
       I put both veterans in the D.XXI for the dutch, and in the He
       111 for the Germans. The Ju88 bombed turn 1, destroying 2 G.I:s
       taking off. The D.XXI went for the German fighters, largely
       preventing them from strafing the airfield but otherwise getting
       as good as they gave. The He111s busted their bombing roll. The
       game then ended in a slightly odd pursuit battle where the G.I:s
       mostly self-immolated themselves against the bombers. Sure, one
       bomber of each went down, but with two straggler G.I:s left.
       Score:
       Germans 4 VP bombing, 6 G.I,  3 D.XXI: 16
       Dutch: 1 Ju88, 1 He111, 1 Bf109, 2 Bf110: 8
       Final score: 8
       Draw
       Felt like a German win, but from a moral standpoint I can see it
       as a draw.
       Comments: The Dutch have a hard time getting positive combat
       mods even with veteran diving from above, against either the
       bombers or the fighters. I felt that the G.I s were so crappy
       that they would probably have been better off running away than
       trying to engage anything. The Dutch scored better than if they
       had just rolled for escape, so that seemed fair. I see no reason
       to change anything right now, I guess you just need scoring
       data.
       #Post#: 2446--------------------------------------------------
       Re: O10 Flying Fish
       By: Elias Nordling Date: May 18, 2019, 5:11 am
       ---------------------------------------------------------
       I just realize I misplayed the bombing rules, killing 1 Dutch
       fighter per bombing hit instead of per 4 hits. With that, the
       score would have tipped 3 points towards the Dutch, still a draw
       but more obviously so.
       I would suggest changing the rule to 1 AC lost per 2 hits, as it
       would put a greater incentive for the germans to bomb the
       airfield with the He111 even if the Ju88 hits. Also because I'm
       into my second game and in 4 bombing attempts, I've got 2 hits
       twice, so it seems like the Germans would have a hard time
       getting any meaningful use out of the special rule.
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