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       #Post#: 353--------------------------------------------------
       Fighter Bombers
       By: Elias Nordling Date: October 10, 2018, 9:45 am
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       15.2.4 says: "When starting movement within 3 squares of an
       enemy surface unit,
       fighter-bombers can move 3 MPs instead of the normal 2 MPs for
       bombers
       (and may add 1 MP if diving while flying a bombing profile)."
       Should that really be 3 squares instead of 3 columns? It seems
       really strange that the high flying fighters in Desperate
       Improvisation first have to dive vertically really slowly during
       their steep angle bombing, only picking up speed when they get
       close.
       #Post#: 354--------------------------------------------------
       Re: Fighter Bombers
       By: pilotofficerprune Date: October 10, 2018, 10:07 am
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       So there's two things to think about:
       (1) Do we switch the distance from squares to columns?
       (2) Do we then align this with the rules on strafing/rockets,
       etc. to make that four columns?
       #Post#: 355--------------------------------------------------
       Re: Fighter Bombers
       By: Elias Nordling Date: October 10, 2018, 10:24 am
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       1) I think that makes more sense.
       2) It would make things easier. It would also mean you have to
       adjust the setup of Desperate Improvisation yet again :-)
       #Post#: 358--------------------------------------------------
       Re: Fighter Bombers
       By: pilotofficerprune Date: October 12, 2018, 5:23 pm
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       Okay, so let's give the rule change a try. I have adjusted the
       Desperate Improvisation set-up.
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