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       #Post#: 7454--------------------------------------------------
       D03 Condition Very Red
       By: pilotofficerprune Date: March 21, 2021, 4:34 am
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       This is a stub thread.
       #Post#: 7479--------------------------------------------------
       Re: D03 Condition Very Red
       By: Jean Foisy Date: March 28, 2021, 9:57 am
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       Scenario: D03 Condition Very Red - Test 01
       Version: v0.1
       Playtester: Jean Foisy [Solo]
       Plans:
       - Allied Plan: Try to concentrate the interceptors to avoid
       piecemeal attack on the Bombers.
       - Axis Plan: Tally, engage and lure the Americans in dogfights.
       Report:
       - Game lasted 18 turns
       - The two experte were assigned to the Corsair Squadron and to a
       P-38 Flight. Those two got Veterans too. THe other veterans were
       assigned to a Wildcat and the P-39 Squadron.
       - The Japanese Veterans were assigned to the Wing Leaders as
       were the two experte. The other Veteran was the Leading Val
       Squadron.
       - The Japanese Sweep engaged the first US fighters to come in
       sight, before concentration was done.
       - By Turn 06 only 2 US Squadrons were in Good Order and the
       others didn't fire a shot to the bombers who manage to hit the
       Aux 1 in O-0.
       - The second Raid having encountered no opposition, changed the
       Escorts mission to Sweep and were sent to Suppressed the PG 1 in
       U-0.
       - The first Raid D3A1 bombers strafed the PG 1 too.
       - The second Raid sent one Squadron to bomb the DD 4 in O-0. The
       other two bombed with success the other Aux 1 in V-0.
       Victory:
       ALLIED VPs:
       Axis A/C shot down: 13 x A6M2 + 3 x D3A1: 16 VPs
       ALLIED TOTAL =  16 VPs
       AXIS VPs:
       Allied A/C shot down: 13 x Widcats + 2 x P-38 = 16 VPs
       Axis bombing Results:
       - 3H (Heavy Damage) to PG 1 = 3 VPs
       - 6H (Crippling Damage) to DD 4 = 10 VPs
       - 11H (Crippling Damage) to Aux 1 in V-0 = 14 VPs
       - 6H (Heavy Damage) to Aux 1 in O-0 = 7 VPs
       AXIS TOTAL = 50 VPs
       SCENARIO TOTAL: +34 VPs; Axis Victory [Perceived Victory Level:
       AXIS].
       Recommendations: None for now.
       I was thinking about changing some At Start placement for the US
       to facilate a better concentration.
       But I now think that Vectors placement might be the key.
       Jean
       #Post#: 7483--------------------------------------------------
       Re: D03 Condition Very Red
       By: Jean Foisy Date: April 2, 2021, 3:54 pm
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       Scenario: D03 Condition Very Red - Test 02
       Version: v0.1
       Playtester: Jean Foisy [Solo]
       Plans:
       - Allied Plan: Use the best fighters to engage the Zeros and try
       to reach the Bombers with the Wildcats.
       - Axis Plan: Tally, engage and lure the Americans in dogfights.
       Report:
       - Game lasted 18 turns
       - The two experte were assigned to the Corsair Squadron and to a
       P-38 Flight. Those two got Veterans too. The other veterans were
       assigned to a Wildcat and the P-39 Squadron.
       - The Japanese Veterans were assigned to the Wing Leaders as
       were the two experte. The other Veteran was the Leading Val
       Squadron.
       - By Turn 06 only one US Squadron and a P-38 flight were in Good
       Order. Three other squadrons were in Dogfights.
       - P-38 Flight and one Wildcat reached the first bomber wave.
       - The second Raid having encountered no opposition, changed the
       Escort mission to Sweep and were sent to Suppressed the PG 1 in
       U-0.
       Victory:
       ALLIED VPs:
       Axis A/C shot down: 13 x A6M2 + 7 x D3A1 = 20 VPs
       ALLIED TOTAL =  20 VPs
       AXIS VPs:
       Allied A/C shot down: 11 x Widcats + 1 x P-38  + 1 x P-40 + 2 x
       P-39 and 3 x Corsairs = 18.5 VPs
       Axis bombing Results:
       - 2H (Heavy Damage) to PG 1 = 3 VPs
       - 6H (Heavy Damage) to Aux 1 in V-0 = 7 VPs
       - 9H (Heavy Damage) to Aux 1 in O-0 = 14 VPs
       AXIS TOTAL = 42.5 VPs
       SCENARIO TOTAL: +22.5 VPs; Axis Victory [Perceived Victory
       Level: AXIS].
       Recommendations: How about replacing both Aux 1 by Aux 3; thus
       giving more Flak firepower.
       As for the play I'm still thinking that Vectors placement might
       be the key.
       Best.
       Jean
       #Post#: 7486--------------------------------------------------
       Re: D03 Condition Very Red
       By: pilotofficerprune Date: April 4, 2021, 2:45 am
       ---------------------------------------------------------
       Okay, I'm making the change to both Aux 3.
       #Post#: 7494--------------------------------------------------
       Re: D03 Condition Very Red
       By: Jean Foisy Date: April 8, 2021, 10:50 am
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       Scenario: D03 Condition Very Red - Test 02
       Version: v0.3
       Playtester: Jean Foisy [Solo]
       Plans:
       - ALLIED Plan: Use the Wispy layer to obscure as long as
       possible the best Fighters while the P8 and Q4 Wildcats engage
       the both Zeros wings.
       As for the other Wildcats Q11 hid over the Dense layer while Y2
       stay low. Those two are kept in reserve. Lead Wildcat broke lead
       on Turn 12.
       Use Direct Flak since the Aux 3 Lt Flak is more potent.
       - AXIS Plan: Tally, engage and lure the Americans in dogfights
       as soon as possible.
       Report:
       - Game lasted 18 turns
       - The two expertes were assigned to the Corsair Squadron and to
       a P-38 Flight. Those two got Veterans too. The other veterans
       were assigned to lead Wildcat and the P-39 Squadron.
       - The Japanese Veterans were assigned to the Wing Leaders as
       were the two expertes. The other Veteran was in the Leading Val
       Squadron.
       - The new US strategy worked. All three lead Vals were under
       attack and the lead D3A1 from the second wave was hit too by the
       lead Wilcat.
       - The Direct fire Flak downed 5 Vals.
       Victory:
       ALLIED VPs:
       Axis A/C shot down: 17 x A6M2 + 15 x D3A1 = 32 VPs
       ALLIED TOTAL =  32 VPs
       AXIS VPs:
       Allied A/C shot down: 5 x Widcats + 2 x P-40 + 2 x Corsairs = 9
       VPs
       Axis bombing Results:
       - 3H (Heavy Damage) to PG 1 = 3 VPs
       - 2H (Slight Damage) to Aux 3 in V-0 = 1 VP
       - 10H (Crippling Damage) to Aux 3 in Q-0 = 16 VPs
       AXIS TOTAL = 29 VPs
       SCENARIO TOTAL: -3 VPs; ALLIED Victory [Perceived Victory Level:
       ALLIED].
       Seeing the the rate of Japanese falling from the sky, the end
       result was clear.
       Guadalcanal Turkey Shoot !!!
       Recommendations: None. More Flak and better Vectors placement,
       in the Wispy layer, seems to be the key for the Allied.
       Jean
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