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       #Post#: 7240--------------------------------------------------
       S21 Gunships!
       By: Elias Nordling Date: December 22, 2020, 2:06 pm
       ---------------------------------------------------------
       v1.1
       Player: Elias Nordling (solo)
       My first instinct was that this scenario has multiple problems
       that makes it due for a complete revision, but then I had a
       weird and entertaining game and now I'm not so sure.
       The problems are three:
       1) It is uncomfortably big
       2) There is an obvious Japanese strategy with noting the US can
       do to counter it
       3) The VP-levels are off
       Because of 3, I felt you might as well do something about the
       other two, but after playing I'm not so sure they really are
       problems. 1 is of course a matter of taste, and in the end it
       didn't feel as big and crowded as I thought it would. As for 2,
       the obvious strategy is to gang up all the Japanese fighters on
       the force with the least fighter protection. In my game, they
       were spectacularly successful at removing the fighter
       opposition, and then started grinding at the bombers. The
       bombers proved resilient thanks to two of them being veterans,
       however, and they only took one cohesion hit. Meanwhile, no
       fighter opposition freed up the other fighter force for strafing
       and they did a pass suppressing the heavy flak to give the
       bombers a cleaner run.
       Then a strange dance started, as the Japanese fighters stood off
       and watched, reluctant do engage another fighter force after
       exhausting itself. The US fighters also hovered over the
       airfields, standing guard over the strafing bombers. After the
       bombers were safely off, the fighters went in for a final
       strafing pass then hurried off, the Japanese waving at them.
       Incredibly, only 2 Japanese fighters were lost.
       Altogether, it was quite an interesting narrative and I'm not so
       sure I want to undo it anymore. Also, I'm not completely
       convinced this is the obviously best strategy, as using up the
       ammo of the Lightnings might also shift the score from strafing
       quite a bit. The VPs are another matter.
       US: Bombing: 43 (x2 Airfield, x2 Airfield, x1 Hvy Flak), 2
       Zeroes: 45
       Japan: 15 Gunships, 9 Lightnings: 24
       TOTAL: 21
       Japanese massive win
       Comment: The US were one strafing hit from another 10 points
       from the airfield, give them that and it is 31 points, still a
       massive Japanese win. Also, the exchange ratio in the air!
       Still, I think the VP:s reflect the larger bomb rates of the 1st
       generation ADC:s. I'd like to see what Gordon and Andrew think
       of this one now, but at the very least it still needs VP
       re-calibration.
       #Post#: 7242--------------------------------------------------
       Re: S21 Gunships!
       By: Elias Nordling Date: December 22, 2020, 3:59 pm
       ---------------------------------------------------------
       I forgot to count 1,5 VP for the Lightnings, which is an
       additional 4,5 points off for the US.
       #Post#: 7243--------------------------------------------------
       Re: S21 Gunships!
       By: pilotofficerprune Date: December 23, 2020, 5:12 am
       ---------------------------------------------------------
       Okay. Sounds like we need to get a few plays on this.
       #Post#: 7245--------------------------------------------------
       Re: S21 Gunships!
       By: Gordon Christie Date: December 23, 2020, 5:30 am
       ---------------------------------------------------------
       We’re hopeful of catching up a bit more over Christmas via
       VASSAL so we’ll look at Home Islands first then Gunships. I did
       do a quick pass on the scenario book & thought Gunships was
       probably one of the remaining  ones worth a serious look.
       That’s plan A but we can modify if there are higher priorities
       Cheers
       Gordon
       #Post#: 7249--------------------------------------------------
       Re: S21 Gunships!
       By: pilotofficerprune Date: December 23, 2020, 6:09 am
       ---------------------------------------------------------
       That's fine. But unless you find that Gunships is actually
       broken, I'd rather focus on getting a better balance score for
       it.
       #Post#: 7250--------------------------------------------------
       Re: S21 Gunships!
       By: Gordon Christie Date: December 23, 2020, 7:05 am
       ---------------------------------------------------------
       That’s fine. Home Islands then Rat Patrol first
       Cheers
       Gordon
       #Post#: 7292--------------------------------------------------
       Re: S21 Gunships!
       By: Jean Foisy Date: December 31, 2020, 11:29 am
       ---------------------------------------------------------
       Scenario: S21 Gunships! - Test 01
       Version: v1.1
       Playtester: Jean Foisy [Solo]
       Plans:
       - The US plan was to protect the Gunships at all costs and use
       some P-38 as Flak Suppression.
       - The Gunships will use Flak Suppression before bombing.
       - The Japanese plan was to use 201st Kokutai to intercept the
       Left edge attackers and use the other interceptors on the Right
       edge.
       - The Flak will use Direct fire.
       Report:
       - Game lasted 11 turns
       - There was no vector height error for the duration
       - Axis 2 x Veteran and 2 x Experten counters were assigned to
       201 Kokutai and the last 2 Veterans were assigned to the
       remaining Wing Leaders
       - The poor Zero's Firepower and poor protection was of concern
       to the Japanese side.
       - Allied Veteran were assigned the Gunships, 2 per attacking
       force.
       - 2 Allied Experten were given to the Right Escort and the last
       one to the Left Escort.
       - The P-38 managed to tie in Dogfight a great number of Zeros to
       diminish the threat to the Gunships but in so doing they put
       themselves at risk because of the Zero's superior Turn Rating.
       Victory:
       ALLIED VPs:
       AXIS A/C shot down: 18 x A6M5a: 18 VPs
       ALLIED bombing Results:
       - 20 Hits on O-0 Airfield (Fatal Damage): 30 VPs
       - 20 Hits on L-0 Airfield (Fatal Damage): 30 VPs
       - 2 Hits on K-0 Hvy Flak (Minor Damage): 2 VPs
       - 5 Hits on P-0 Hvy Flak (Heavy Damage): 3 VPs
       - 7 Hits on O-0 Lt Flak (Heavy Damage): 2 VPs
       ALLIED TOTAL =  85 VPs
       AXIS VPs:
       ALLIED A/C shot down: 9 x P-38 (14 VPs) + 13 x B-25 (26 VPs) =
       40 VPs
       AXIS TOTAL = 40 VPs
       SCENARIO TOTAL: +45 --> AXIS victory [Perceived Victory Level:
       ALLIED] Seeing the bombing results on the Primary targets I was
       pretty sure of a US Victory.
       The Zeros were quite efficient even with a Firepower of 1.
       Recommendations: None. Fun scenario with lots of decisions to
       make all along the game.
       Lee, I will be unavailable for play test from today to January
       9th.
       Jean
       #Post#: 7337--------------------------------------------------
       Re: S21 Gunships!
       By: Jean Foisy Date: January 8, 2021, 10:03 am
       ---------------------------------------------------------
       Lee,
       Scenario: S21 Gunships! - Test 02
       Version: v2.0
       Playtester: Jean Foisy [Solo]
       Plans:
       - The US plan was to escort and protect the Gunships.
       - The Gunships will use Flak Suppression before bombing.
       - The Japanese plan was to use all the interceptors to destroy
       the Left US Force.
       - The Flak will use Barrage.
       Report:
       - Game lasted 12 turns
       - There was no vector height error for the duration
       - Axis 2 x Veteran and 2 x Experten counters were assigned to
       201 Kokutai and the last 2 Veterans were assigned to the
       remaining Wing Leaders
       - Allied Veteran were assigned the Gunships, 2 per attacking
       force.
       - 2 Allied Experten were given to the Right Escort and the last
       one to the Left Escort.
       - Bad placement of the 204th Kokutai's vector hampered the
       concentration of Interceptors on the Left edge.
       - While the Left was under attack the Right escorts were of no
       use.
       - Bombing results were disappointing with low rolls
       - Flak Barrages were also plagued with low rolls and quite
       ineffective.
       Victory:
       ALLIED VPs:
       Axis A/C shot down: 16 x A6M5a: 16 VPs
       ALLIED bombing Results:
       - 16 Hits on O-0 Airfield (Crippling Damage): 20 VPs
       - 13 Hits on L-0 Airfield (Crippling Damage): 20 VPs
       - 3 Hits on K-0 Hvy Flak (Minor Damage): 1.5 VPs
       - 3 Hits on P-0 Hvy Flak (Heavy Damage): 1.5 VPs
       ALLIED TOTAL =  59 VPs
       AXIS VPs:
       Allied A/C shot down: 3 x P-38 (4.5 VPs) + 7 x B-25 (14 VPs) =
       18.5 VPs
       AXIS TOTAL = 18.5 VPs
       SCENARIO TOTAL: +40.5 --> AXIS victory [Perceived Victory Level:
       ALLIED]
       Recommendations: None.
       The Left Edge escorting P-38 managed to contain and shoot down
       the majority of Zeros.
       Part of the Right Edge Escorts, seeing the Interceptors
       placement, should have been switched to Sweep on Turn 1, then
       sent to Flak suppression.
       In Test 01 the Suppressing P-38 got some VPs on the targets. If
       those VPs were added to the current results, a Draw could have
       been possible.
       Lee if you're OK with this I'd like to run another test on this
       one.
       Best.
       Jean
       #Post#: 7338--------------------------------------------------
       Re: S21 Gunships!
       By: Forrest Speck Date: January 8, 2021, 2:54 pm
       ---------------------------------------------------------
       S 21
       v 2.0
       solo
       American vets in lead gunship each wave and lead escort in each
       wave. Next time all vets will go in the gunships.
       Japanese vets split between 204 and 254 Kokutai.
       FLAK- effective, shot down 4 x B-25 and 1 x P-38 and for good
       measure 2 x Zero.
       BOMBING- 4 hits on FLAK for 3 VP
       7 hits on left airfield for 10 VP
       6 hits on right airfield for 10 VP
       3 hits on FLAK for 2 VP
       25 VP
       LOSSES- 12 x B-24 for 24 VP
       8 x P-38 for 12 VP
       36 VP
       18 x Zero
       18 VP
       VICTORY- 43-36 for +7 for massive Japanese victory, felt like
       massive Japanese victory. Bombing was sub par and losses were
       high. Poor American planning helped contribute to this result.
       Will run again, felt like a lot went the Japanese way with poor
       American play.
       #Post#: 7346--------------------------------------------------
       Re: S21 Gunships!
       By: pilotofficerprune Date: January 10, 2021, 7:44 am
       ---------------------------------------------------------
       Okay, so let's tot up the numbers and see where we are on VP
       calibration:
       US Bombing: 43 + 68 + 43 + 25 = 44.7 VPs
       Japanese losses: 2 + 18 + 16 + 18 = 13.5 VPs
       US losses: 28.5 + 40.5 + 18.5 + 36 = 30.9 VPs
       This gives us a mean output of +27.5 VPs in a scenario that
       swings heavily on the bombing.
       Score outputs are:
       Elias 1 = +16.5
       Jean 1 = +44.5
       Jean 2 = +40.5
       Forrest 1 = +7
       Because of the bomb swing and the importance of the US losses, I
       am tempted to broaden the draw window and drop it. My suggestion
       is to make the draw window +22 to +32.5, an 11.5 VP spread, just
       greater than the bonus from shifting an airfield from heavy to
       crippled damage. That would map to clear wins and losses in all
       the plays so far.
       I think at least two more plays are needed, possibly three,
       before we have a stable average to work from.
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