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       #Post#: 7129--------------------------------------------------
       S06 Last Hunters
       By: Elias Nordling Date: December 12, 2020, 2:38 pm
       ---------------------------------------------------------
       This is one scenario we probably would have done differently
       today. With outnumbered crappy defending fighters that are
       likely to take more losses than they give and some murderous
       flak, there is a strong temptation for the Romanians to just bug
       out.
       Still, if the fighters can strafe the Soviets will score more on
       the targets, and there is a chance that the defenders can cause
       a disruption, which they did in my game, so it is probably worth
       a shot anyway.
       Did I mention the flak is brutal? Going for a second and third
       pass through it strafing is not very attractive.
       In my game, the bombing sturmoviks were both disrupted the first
       pass, while the veteran rocket armed sturmovik made it unharmed.
       The target had only heavy damage by then and all the enemy
       fighters were gone, so the Sturmoviks gathered for a second
       pass. In that pass, the previous bomb-armed sturmoviks were
       broken so there would be no third pass, but at least they scored
       enough for double damage on the trucks. It was not enough for a
       win, though.
       SCORE
       Soviets: Bombing: 8+9 fighters: 17
       Romanians: 4 sturmoviks, 4 fighters: 8
       TOTAL: 9 Romanian win
       COMMENT: It felt tough for the Soviets, their bombing rate is
       significantly lower now, but they might also have had bad luck
       on bomber cohesion and bombing. We might want to test this one a
       bit more for balance.
       If we feel the need to adjust it, I would recommend a special
       rule that hits on flak are doubled, to make flak suppression a
       distinct option.
       #Post#: 7135--------------------------------------------------
       Re: S06 Last Hunters
       By: pilotofficerprune Date: December 13, 2020, 4:01 am
       ---------------------------------------------------------
       So I'm looking at two changes: (a) A reduction in the flak units
       from Lt Flak B to Lt Flak A, which fits with our general move to
       using less flak; (b) add a special rule saying that flak is
       suppressed on Minor damage level or greater. Do you want to do
       another test on this basis?
       #Post#: 7136--------------------------------------------------
       Re: S06 Last Hunters
       By: Elias Nordling Date: December 13, 2020, 4:27 am
       ---------------------------------------------------------
       Sure!
       #Post#: 7143--------------------------------------------------
       Re: S06 Last Hunters
       By: Elias Nordling Date: December 13, 2020, 2:27 pm
       ---------------------------------------------------------
       v1.1
       Player: Elias Nordling (solo)
       I'm thinking that the Romanians do better to not split. They
       aren't going to get many attacks on the bombers anyway, and
       staying together reduces the losses when the Soviet fighters get
       to thrash them. In this game, they got 3 attacks on the bombers
       and scored one cohesion hit that did have an effect on the
       bombing. They also managed to score equal losses despite some
       brutal Soviet pursuit and much thanks to a lucky flak shot that
       scored 2 kills. Still, the Soviets got the hits they needed on
       the target for a win.
       SCORE:
       Soviet 14 points bombing (6 hits on trucks, 1 on flak, 1 on
       troops), 8 IAR 81: 22
       Rumanian: 5 Sturmoviks, 3 fighters: 8
       TOTAL: 14 SOVIET VICTORY
       COMMENT: The scenario works fine with the changes. The Romanians
       can't just run away because then the Soviet fighters get to
       strafe, and they have a fair chance of getting a disruption on
       one bomber. That is worth a negative loss ratio. The scores
       might have to go up a bit with the reduced flak, though. I would
       raise the draw window two points so that this was a draw (the
       Soviets could have scored even better on bombing and could have
       lost fewer planes).
       With that change, I think the scenario is fine for further
       testing for balance.
       #Post#: 7206--------------------------------------------------
       Re: S06 Last Hunters
       By: Gordon Christie Date: December 20, 2020, 10:11 am
       ---------------------------------------------------------
       Andrew & I (VVS) have had a couple fo runs at this with the
       reduced flak.
       First run saw a good Rumanian AtA performance (perhaps slightly
       flattered by the dice) with 8 kills for 3 losses though good
       Rumanian AtA dice were offset by equally good Soviet bombing &
       strafing dice for fatal damage on the trucks (12 VP) & heavy
       damage on both flak units (4 VP)
       Final scores:
       VVS 19
       FAR 8
       Which came out as a draw. We felt this haded towards Soviet win
       territory but on balance draw wasn't unreasonable. Interestingly
       there seemed no reason to get involved with the troops & endure
       the small arms barrage. Suppressing the flak & monstering the
       trucks seemed more productive.We also wondered whether the flak
       suppression with half damage SSR is necessary as the reduced
       flak has limited effect on the tough Sturmoviks.
       Consequently moved the troops into I0 to provide a bit of
       barrage on the Soviets attacking the trucks:
       Run 2
       VVS 2 fighters 1 IL-2 lost
       FAR 1 loss
       Trucks fatally damaged (+12); both flak damaged  (+4)
       FAR +3
       VVS +17
       Soviet victory; felt right.
       Overall though a tight scenario. We would echo Elias comments
       about the Rumanian fighters. It is worth engaging as both times
       a Sturmovik was disrupted AtA & that probably did take the edge
       off the Soviet AtG attacks at times. If the Soviet fighters
       strafe as well ground target damage will rapidly mount to
       overwhelming levels. It does feel challenging for both sides &
       the mix of aircraft is good. It is clear that the Rumanians are
       outclassed but not completely without hope if they use their
       veterans & experten  adroitly.
       Final thoughts:
       Move troops to I0 to make barrage meaningful
       No SSR to reduce flak effectiveness (no suppression on minor
       damage)-this probably makes the falk a bit feeble in the face on
       the IL-2s.
       We'll aim to give Home Islands a whirl over the Christmas week.
       Cheers
       Gordon
       #Post#: 7207--------------------------------------------------
       Re: S06 Last Hunters
       By: Elias Nordling Date: December 20, 2020, 10:16 am
       ---------------------------------------------------------
       [quote]We also wondered whether the flak suppression with half
       damage SSR is necessary as the reduced flak has limited effect
       on the tough Sturmoviks.[/quote]
       Agreed, the reduced flak also reduces the need for this rule,
       and I was slightly worried that it would make the flak more
       attractive as a target than the troops.
       #Post#: 7211--------------------------------------------------
       Re: S06 Last Hunters
       By: pilotofficerprune Date: December 20, 2020, 12:03 pm
       ---------------------------------------------------------
       Okay, I shall make these changes:
       - Remove SSR 4
       - Move the troops into I0
       #Post#: 7241--------------------------------------------------
       Re: S06 Last Hunters
       By: Forrest Speck Date: December 22, 2020, 3:03 pm
       ---------------------------------------------------------
       S06
       v 1.3
       Solo
       Soviet vets in lead Sturmoviks.
       Romanian vets in the squadron and experte in 109.
       FLAK- effective, 3 x Sturms shot down
       BOMBING/STRAFING- 7 hits on trucks for 12 VP, 4 hits on 1 FLAK
       for 2 VP
       14 VP
       LOSSES- 3 x IAR
       2 x 109
       5 VP
       7 x Sturmovik
       1 x Yak9
       1 x La5
       9 VP
       VICTORY- 19-9 for +10 for a draw, Soviet trail Sturmovik broke
       early as didn't register a single hit with bombs or strafing.
       Felt like a draw as trucs were worked over but Soviet losses
       seemed high. Seems balances after first run through.
       #Post#: 7256--------------------------------------------------
       Re: S06 Last Hunters
       By: Forrest Speck Date: December 23, 2020, 3:20 pm
       ---------------------------------------------------------
       S06
       v1.3
       Soviet vets in lead Sturmoviks.
       Romanian vets in 109's and IAR squadrons, experte with 109.
       FLAK- ineffective, nothing shot down, affected a couple of
       bombing/strafing runs
       BOMBING/STRAFING- 5 hits on trucks- 8 VP
       4 hits on FLAK- 2 VP
       10 VP
       LOSSES- 1 x 109
       5 x IAR
       6 VP
       1 x YAK9
       1 VP
       VICTORY- 16-1 for +15 for Soviet victory, felt like Soviet
       victory
       THOUGHTS- two Romanian units broke in first combat; not one
       Sturmovik shot down, things went the Soviets way this time.
       Still seems balanced to me, although even with everything going
       the Soviets way, they only won by 2 points.
       #Post#: 7271--------------------------------------------------
       Re: S06 Last Hunters
       By: Forrest Speck Date: December 28, 2020, 10:22 am
       ---------------------------------------------------------
       S06
       v 1.3
       Solo
       Soviet vets in lead Sturmoviks.
       Romanian vet and experte in 109 squadron.
       FLAK- ineffective, nothing shot down, a couple of strafing and
       bombing rolls affected
       BOMBING- 6 hits on trucks for 12 VP
       1 hit on FLAK for 1 VP
       LOSSES- 4 x 109
       5 x IAR81
       9 VP
       1 x Sturm
       1 x Yak9
       1 x La5
       3 VP
       VICTORY- 22-3 for +19, Soviet victory, felt like Soviet victory
       THOUGHTS- Romanians splitting came to bite them as 2 flights
       broke after first combat. Strafing rolls were on high end,
       bombing rolls were average. Soviets were having their own way in
       air to air combate but were sweating out the strafing rolls to
       get the VP they needed. I may run this again without splitting
       the Romanians to see how that turns out.
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