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#Post#: 7366--------------------------------------------------
Re: S08 First Blood on D-Day
By: Gordon Christie Date: January 16, 2021, 8:58 am
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Andrew (LW) & I have just run through this:
Allies 3 P-47s 5 Typhoons
LW 6 losses
3 hits on tanks---> 1.5 VP---> 1 VP (SSR)
8 hits on trucks---> 12 VP--->6 VP
Allies +13
LW +8
Draw which seemed fair enough
Both happy as it stands. Feels a bit scripted though its a small
scenario & difficult to see how to avoid this. Fits well with
historical narrative & VPs seem appropriate.
No issues
Cheers
Gordon
#Post#: 7369--------------------------------------------------
Re: S08 First Blood on D-Day
By: Jean Foisy Date: January 16, 2021, 6:19 pm
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Lee,
Scenario: S08 First Blood on D-Day - Test 02
Version: v2.0 (10th Jan Edition)
Playtester: Jean Foisy [Solo]
Plans:
- Allied Plan: P-47 target tanks at first, then protect the
Typhoons.
- Axis Plan: All A/C will attack the Thunderbolts. The Typhoon
will be next, givent that it needs few turns to reach the
targets square.
Report:
- Game lasted 7 turns
- Axis 2 x Experten counters were assigned to Wing leader and
another Squadron
- The German were not able to tally the Thunderbolts until Turn
4 excepted the Flight who tasllied on Turn 3.
- The thunderbolts managed to get 4H on the Tanks.
- The unabated Typhoons launched their Rockets and strafed the
trucks and rolled a.... 1,2!!!
Victory:
ALLIED VPs:
Axis A/C shot down: 3 x FW: 3 VPs
ALLIED bombing Results:
- 4 Hits on N-0 Tank (Minor Damage): 1.5 VP/2 = 0.75 VP
- 1 Hit on P-0 Trucks (Slight Damage): 1 VP/2= 0.5 VP
ALLIED TOTAL = 4.25 VPs
AXIS VPs:
Allied A/C shot down: 6 x P-47 (4 VPs) + 2 Typhoons (2 VPs) = 8
VPs
AXIS TOTAL = 8 VPs
SCENARIO TOTAL: 3.75 --> AXIS victory [Perceived Victory Level:
AXIS].
Recommendations: seems OK to me.
Jean
#Post#: 7372--------------------------------------------------
Re: S08 First Blood on D-Day
By: pilotofficerprune Date: January 17, 2021, 6:42 am
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Great! So we have a raft of post-change data on this now. thanks
guys! Let's total this up:
Allied bombing: 7 + 3 + 6 + 4 + 1 + 7 + 2 = mean 4.3 VPs
German losses: 3 + 4 + 4 + 0 + 8 + 6 + 3 = mean 4.0 VPs
Allied losses: 6 + 8 + 4 + 10 + 6 + 8 + 8 = mean 7.1 VPs
This gives us average VPs of 1.2 VPs, which suggests the draw
window is pitched far too high for the Americans to be able to
win.
The current numbers give the Americans a success rate of 1W, 1D,
5L, which is out of whack. It's noticable how consistent scores
are. The range of variance is not all that great.
So let's pitch the draw window down to a +1 to +2 range. This
changes the scenario outputs as follows:
Scott 1 = +1 (Draw) [was German victory)
Scott 2 = -1 (German victory)
Forrest 1 = +6 (American victory)
Forrest 2 = -6 (German victory)
Jean 1 = +3 (Draw) [was German victory]
Gordon/Andrew 1 = +5 (American victory) [was Draw]
Jean 2 = -3 (German victory)
This shifts the American win rate to 2W 2D 3L, which looks a lot
better.
I'm gonna make this change to the victory levels and call it
done, in part because of the consistency, but also I want to
focus folks on the remaining maps.
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