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       #Post#: 7060--------------------------------------------------
       S08 First Blood on D-Day
       By: Elias Nordling Date: December 3, 2020, 2:42 pm
       ---------------------------------------------------------
       v1.0
       Player: Elias Nordling (Solo)
       This was only the second Wing Leader scenario I playtested back
       in 2016. I remember it required some tinkering with the setup to
       get the timing right, and that this scenario sort of set the
       changes and clarifications in FB behaviour in motion.
       I played it again now, and the timing still wasn't quite right,
       which is probably because back then it wasn't clear that FB:s on
       a bombing run could get both the 3 MP for being fighters and the
       diving bonus MP. Also it became harder to tally at longer
       distances.
       This means effectively that the Thunderbolts can bomb and move
       one square beyond the target and end up outside of reach for the
       Germans on turn 1. Turn 2 they can do a strafing pass. The
       Typhoons can bomb turn 2 with a +4 mod with a bombing strength
       of 11.
       In this game, freak luck disrupted both thunderbolts from small
       arms fire, and the second strafing pass only scored 1 hit. The
       Typhoons scored full, however. The Germans couldn't get a
       favourable combat result either, but there were some good Allied
       combat rolls. Due to the dense clouds, the Germans are unlikely
       to get bounce modifiers.
       Score:
       Allied Bombing 13 halved to 6,5, 6 ftrs: 12,5
       Germans: 4
       TOTAL: 8,5, Allied win
       Comment: I went back and checked my playtest notes, and see I
       advocated that the Thunderbolts should be flights, but perhaps
       that was changed back in later testing. Also, the timing used to
       be that the Germans could attack the Thunderbolts the turn they
       bombed and the Typhoon the turn before it bombed, if they passed
       the tally roll. With the current rules, the Typhoon would have
       to move back one square and the Germans set up on top of the
       Allies for that to work. This might require a fixed setup for
       the Allies or they could push the Germans into the clouds.
       #Post#: 7065--------------------------------------------------
       Re: S08 First Blood on D-Day
       By: pilotofficerprune Date: December 4, 2020, 4:00 am
       ---------------------------------------------------------
       Do you want to test those changes, Elias, and list them for me?
       #Post#: 7066--------------------------------------------------
       Re: S08 First Blood on D-Day
       By: Elias Nordling Date: December 4, 2020, 4:19 am
       ---------------------------------------------------------
       Will try
       #Post#: 7074--------------------------------------------------
       Re: S08 First Blood on D-Day
       By: Elias Nordling Date: December 4, 2020, 1:28 pm
       ---------------------------------------------------------
       I struggled quite a bit with the setup. Both the changed tally
       roll and the increased MPs of FB:s did indeed affect the
       scenario a lot. If you move the typhoons farther away from the
       target, they are also farther away from the Germans meaning they
       won't get to tally them in time, and if you have them come from
       the same direction as the Thunderbolts, the target has to be so
       far away that the two fights become totally separate. Then I hit
       on the solution: [move]Rule 15.2.5[/move]. A special rule that
       forces the Typhoons to fly over the target and attack it from
       the left (presumably after spotting them). I played this through
       and it worked great! The result was a massive German win, with 5
       Thunderbolts and 1 Typhoon lost for only 2 points for bombing
       and 2 German fighters shot down. But it felt like an outlier
       where the Allies underperformed both in bombing and air combat.
       My gut feeling is that the scoring levels need to go up one or
       two points, but with the changes below, I think this one is
       ready for further playtesting. The Germans can get some limited
       advantages in air combat, and by attacking they prevent the
       Allies to score even more from bombing.
       Move clouds up 1 level
       Typhoons in W1
       Germans K-L 3 or higher
       Add German split limit 2 (frankly I didn't even think of order
       splitting until now but it is nice to have another option and
       the German quality means it is no great advantage)
       Add special rule: If the typhoons attack the trucks, they have
       to do so from the left per rule 15.2.5.
       I think special rule 3 is given from the setup instructions, and
       could be cut if more space is needed in the rules. Given the new
       setup, special rule 6 is not really needed either.
       #Post#: 7084--------------------------------------------------
       Re: S08 First Blood on D-Day
       By: pilotofficerprune Date: December 5, 2020, 4:34 am
       ---------------------------------------------------------
       I've incorporated those changes. You shall see them in the next
       release.
       #Post#: 7282--------------------------------------------------
       Re: S08 First Blood on D-Day
       By: Scott Spencer Date: December 29, 2020, 9:45 pm
       ---------------------------------------------------------
       Scenario: S08 First Blood on D-Day.
       Version: v1.1.
       Playtester:  Scott Spencer(solo)
       Report: German were stacked in K3,K4,L3, and L4.  Wing Leader
       rolled a six for tally and opted to have two squadrons and a
       flight attack the P-47s while the remaining green squadron swept
       on in hopes engaging the Typhoons.  One P-47 rolled well and
       scored all the bomb hits on the panzers.  Air combat was over
       within two turns with all squadrons broken, leaving just the
       green 190 against the Typhoons.  The 190 engaged the Typhoons
       but was broken on the first attack.  Typhoons were able to
       rocket the trucks but were broken by ground fire when making a
       subsequent strafing attempt.
       Victory: Allies - three Fighters downed for 3VP.  Seven Bombs
       hit on Tanks for three VP(halved to two) and three rocket hits
       for four VP(halved to two) = 7 VP.  Germans downed six fighters
       for 6VP.  7-6 = +1 German Victory.  Felt like German Victory.
       Recommendations: None.  The Allies rolled poorly in the air to
       air and with better rolls it probably would have been a tie.
       #Post#: 7353--------------------------------------------------
       Re: S08 First Blood on D-Day
       By: Scott Spencer Date: January 10, 2021, 4:21 pm
       ---------------------------------------------------------
       Scenario: S08 First Blood on D-Day.
       Version: v2.0.
       Report: Same setup as before.  Germans failed to tally on turn
       one but P-47s botched their free attack on the panzers, only
       scoring three hits.  Germans spotted on turn two and went all in
       on the P-47s.  Seven P-47s were lost for four 190s.  Typhoons
       scored four hits on the trucks and lost one plane to ground
       fire.
       Victory: Allies - Four VP for 190s,  one VP for panzers(3 hits =
       1.5 rounded up to 2 then halved), and  two VP for Trucks(4 hits
       = 4VP halved to 2VP) = 7VP.  Germans eight VP for fighters.  7-8
       = -1 German Victory.  Felt like German victory.  Germans
       definitely had luck on their side.
       Recommendations: None at this time.  Using bombing results is
       always going to make this one a bit streaky.
       #Post#: 7362--------------------------------------------------
       Re: S08 First Blood on D-Day
       By: Forrest Speck Date: January 15, 2021, 12:02 pm
       ---------------------------------------------------------
       S 08
       v 2.0
       Solo
       Plan was for lead 2 sweepers to go after the P-47's and the
       trailing the Typhoons.
       FLAK- small arms, nothing shot down, slapped a -1 on the first
       bomb run.
       BOMBING- 4 hits on trucks, VP's halved to 4 VP.
       5 hits on tanks, VP's halved to 2 VP.
       6 VP
       LOSSES- 4 x P-47
       4 x 190
       4 VP each
       VICTORY- 10-4 for +6, American victory. Felt like American
       victory.
       THOUGHTS- seems balanced, quick little scenario. Want to run
       again and play around with Germans opening set up.
       #Post#: 7363--------------------------------------------------
       Re: S08 First Blood on D-Day
       By: Forrest Speck Date: January 15, 2021, 2:47 pm
       ---------------------------------------------------------
       S 08
       v 2.0
       Game 2
       FLAK- small arms, ineffective
       BOMBING- tanks, 7 hits for 3 VP, halved to 2 VP
       trucks, 3 hits for 4 VP, halved to 2 VP
       LOSSES- 7 x P-47
       3 x Typhoon
       10 VP
       VICTORY- 4 -10 for -6 for a German victory, felt like a German
       victory.
       THOUGHTS- German was rolling high on combats and loss rolls.
       Seems balanced, don't think a thing needs changed.
       #Post#: 7364--------------------------------------------------
       Re: S08 First Blood on D-Day
       By: Jean Foisy Date: January 15, 2021, 4:06 pm
       ---------------------------------------------------------
       Scenario: S08 First Blood on D-Day - Test 01
       Version: v2.0 (10th Jan Edition)
       Playtester: Jean Foisy [Solo]
       Plans:
       - Allied Plan: P-47 target tanks at first. The Typhoon will
       attack the trucks
       - Axis Plan: All A/C will attack the Thunderbolts. The Typhoon
       will be next, givent that it needs few turns to reach the target
       squares.
       Report:
       - Game lasted 6 turns
       - Axis 2 x Experten counters were assigned to Wing leader and
       another Squadron
       - The first P-47 got a modified 2H on the tanks before being
       intercepted by the Wing-Leader and the flight; breaking the
       P-47.
       - The second P-47 broke under the atack of 2 FW squadrons. It
       broke before bombing scheduled the following turn.
       - The Typhoon attcked the Truck with ATGR and strafing. It
       rolled a Snakeye for no effects!!
       Victory:
       ALLIED VPs:
       Axis A/C shot down: 8 x FW: 8 VPs
       ALLIED bombing Results:
       - 2 Hits on N-0 Tank (Slight Damage): 1 VP
       ALLIED TOTAL =  9 VPs
       AXIS VPs:
       Allied A/C shot down: 4 x P-47 (4 VPs) + 2 Typhoons (2 VPs) = 6
       VPs
       AXIS TOTAL = 6 VPs
       SCENARIO TOTAL: +3 --> AXIS victory [Perceived Victory Level:
       AXIS].
       Recommendations: None
       Jean
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