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       #Post#: 6922--------------------------------------------------
       S05 Foul-up Over Wewak
       By: pilotofficerprune Date: November 15, 2020, 3:51 am
       ---------------------------------------------------------
       G&A's first post on this:
       Moving on to Foul up over Wewak...first run as written:
       USAAF 6 bombers lost No fighters 5 hits on AF
       IJAAF 14 fighters
       USAAF 14 +5 (AtG)---> 19
       IJAAF 18
       Nett -1
       IJAAF win
       Not unreasonable. Significant USAAF bomber losses; many IJAAF
       fighter losses but probably not historically incredible whereas
       USAAF losses would have been unusually high.  Its an interesting
       mix of aircraft & clearly demonstrates the superiority of the
       P-47 against even the best the IJAAF could muster at this stage
       in the war. When we initially tested it I felt it didn't quite
       work compared to the narrative-though i didn't quite see how to
       fix it &, although it felt OK on this occasion, a lot seems to
       depend on the P-47s getting the required RTB rolls whilst
       circling otherwise they would simply float on past most of the
       time. Once they RTB they immediately dive into the action
       (though this time one squadron nearly missed the fun due to a
       sequence of low tally rolls...) which feels a bit gamey. The
       separate B-24 groups criss crossing over the target also didn't
       seem to fit.
       We're going to try a slightly modified setup this evening & I'll
       let you know how it goes.
       Cheers
       Gordon
       #Post#: 6923--------------------------------------------------
       Re: S05 Foul-up Over Wewak
       By: pilotofficerprune Date: November 15, 2020, 3:51 am
       ---------------------------------------------------------
       This evening's run at modified Foul up over Wewak:
       Changes:
       B-24s start in I8, J8 (facing R); R9,S9 (facing L)
       P-47 enter GT 2 in adjacent squares alt 12 or more at least 2
       squares away from any Japanese squadron (having played it this
       way I checked Wolf's book on 5th Fighter Command afterwards &
       the 2 348th FG squadrons involved appear to have operated
       independently so the adjacent squares restriction might not be
       wholly necessary, might save page space & give the US player
       more options to let them enter separately).
       Ki 43s in I11, H10  Ki 61s in P10, O11 All IJAAF fighters facing
       R
       Wispy cloud deleted K7-O7 (gives the  flak & bombers a clear
       run)
       Airfield & flak in M0
       Results:
       IJAAF 4 fighter losses
       USAAF 3 bombers 2 fighters 7 hits on AF
       VP
       IJAAF +11
       USAAF +14
       IJAAF win Felt right
       I wasn't actually sure this was going to work but it all seemed
       to fit into place pretty well. The Japanese fighters get a free
       pass (assuming reasonable tallies) on GT1 but the bombers are
       tough & the fighters are 1 FP. 1 bomber went down & 2 stragglers
       after the first pass though the 2 left hand B-24s were
       disrupted. 1 Tony squadron failed its tally & vectored to O11
       where it (entirely by accident...) complicated the P-47s task
       significantly. The other Japanese fighters managed to down 2
       B-24s on GT2-3 unmolested by the P-47s, losing 1 to return fire
       & 1 to flak then broke. The high Tonys went into a Lufbery,
       holding off one P-47 squadron for 2 losses each while the other
       P-47s spectacularly failed to tally anything until the last when
       they picked up the disrupted Tonys which had left their Lufbery
       & were stalking the bombers. The Tonys ran away rather than face
       the wrath of the P-47s, saving the bombers from a final attack.
       Good bombing rolls redeemed the poor bomber cohesion rolls for 7
       hits & 10 VP. Sorces vary but this seemed to be very close to
       the historical result (I think 3 B-24s fro a couple of IJAAF
       fighters; I don't think any P-47s were lost-though the Japanese
       obviously claimed some:-))
       This fits the narrative much better we felt. Slightly scripted
       but there are possibly more choices there than first appears.
       I'd certainly be inclined to vector a Japanese squadron towards
       N11-O11 as top cover knowing the p-47s are on the way if I
       played it again. The Japanese have to think carefully about how
       to use flak-there is a choice in the first couple of turns
       between leaving the fighters to have a go & risking
       fratricide..).
       VP thresholds feel about right but Beta should inform that more.
       We're happy with this in modified form at Alpha (slightly to our
       surprise as this worked better than expected). If desired we
       could have another go but it might be worth seeing what Elias
       thinks.
       Now back to The Secret Horsepower Race (which does indeed seem
       to be rather good:-))
       Cheers
       Gordon
       #Post#: 6924--------------------------------------------------
       Re: S05 Foul-up Over Wewak
       By: pilotofficerprune Date: November 15, 2020, 3:52 am
       ---------------------------------------------------------
       Oh also SSR2 & 3 can go but the P-47s can set up facing either
       way.
       Cheers
       Gordon
       #Post#: 6928--------------------------------------------------
       Re: S05 Foul-up Over Wewak
       By: pilotofficerprune Date: November 15, 2020, 4:43 am
       ---------------------------------------------------------
       Okay, I shall make the changes. I'll ask Elias to look at this
       once he's done with Kursk Counterattack.
       #Post#: 6961--------------------------------------------------
       Re: S05 Foul-up Over Wewak
       By: Elias Nordling Date: November 17, 2020, 1:51 pm
       ---------------------------------------------------------
       1.1
       Player: Elias Nordling
       A small, very dicey scenario depending on a few rolls. the
       Japanese had so so tally rolls turn 1 and got to attack 2
       bombers. One of the Japanese fighters never saw a bomber before
       being bounced by P47s. The thunderbolts blew their bounce but
       the Japanese broke nevertheless. The other P47 attacked Ki43:s
       attacking bombers, and the Ki43 choose a more even dogfight over
       being harrassed by the P47:s in future combat rounds. The Flak
       managed to disrupt a bomber and generally prevent good results,
       only 10% bombing damage was scored, and the Japanese were
       reasonably successful in air combat.
       Final score:
       US: Bombing 1+6 ftrs: 7
       Japan: 3 bombers, 2 ftrs: 8
       Total -1 massive Japanese win
       Felt like one
       Comment: This is going to swing heavily on the bombing rolls,
       but can't we have that just this once? I think it actually adds
       to the narrative here, we tend to nerf the bombing rules quite
       often, and it is so short that you could play it twice to see
       how different things can turn out.
       I think this one is fine as is, though obviously it needs some
       scoring data.
       #Post#: 6963--------------------------------------------------
       Re: S05 Foul-up Over Wewak
       By: pilotofficerprune Date: November 18, 2020, 1:14 pm
       ---------------------------------------------------------
       Cool. Marking this Alpha and will move people on to get some
       numbers.
       #Post#: 7144--------------------------------------------------
       Re: S05 Foul-up Over Wewak
       By: Scott Spencer Date: December 13, 2020, 4:39 pm
       ---------------------------------------------------------
       Scenario: S05 Foul-Up Over Wewak.
       Version: v1.1.
       Playtester: Scott Spencer(solo).
       Report: Japanese all spotted on turn one and were able to engage
       the bombers but were not terribly effective, downing three
       bombers for the loss of three fighters to the bomber gunners.
       P-47s arrived and were able to score six kills in two turns
       before breaking.  Flak impacted all 4 bombing attacks, with
       three bombers only scoring two hits but the last bomber scored
       ten.
       Victory: Allies - Nine points for downed fighters plus twenty VP
       for twelve bomb hits. Japanese - Nine VP for three bomber kills.
       29 - 9 = 20VP.  American Win.  Felt like American win.
       Recommendations:  I like this scenario - short and quick to
       action. My initial hunch is to give the Japanese a Veteran or
       two but I need a few more plays on this to see.
       #Post#: 7162--------------------------------------------------
       Re: S05 Foul-up Over Wewak
       By: Okmed Date: December 15, 2020, 11:12 pm
       ---------------------------------------------------------
       Scenario: S05 Foul-up Over Wewak
       Version: v1.1
       Player(s): Dave Demko (solo)
       Narrative
       The bombers start so close to the target that the Japanese have
       little time to protect the airfield. They'll have to make up
       their VPs by shooting up bombers on egress. The bombers will
       have to make a decision about how to exit: all from one edge, or
       split up?
       The Japanese opt to use DF flak on GT 2, so they post no barrage
       at the end of GT 1. But the flak was ineffective, inflicting
       only one cohesion check all game. The US bombers running away
       gave the flak very few opportunities.
       After dealing heavy damage to the airfield on GT 2, the US had
       the remaining two bomber squadrons jettison and run away, all
       bombers exiting right.
       One P-47 squadron failed three tally attempts, and both had some
       poor combat table rolls: "The USAAF can't shoot." Still, the
       P-47 with the Experte piled up kills, even blowing the Ki-61
       flight completely out of the sky. The Japanese amassed bomber
       kills that threatened to turn the US decision to turn back half
       its bombers into a costly mistake, but the P-47s were able to
       gain back enough VPs in air-to-air combat for a comfortable win.
       If the Japanese had rolled more than two successful tallies on
       GT 1, they could have won. They might also have won with one
       more bomber kill plus only average luck on the US cohesion
       rolls, which were better than average in the endgame during VP
       farming against broken Japanese squadrons.
       
       Bombing
       Two undisrupted squadrons level-bomb the Airfield, both with -1:
       *** 2d6 = 5,5 *** <Okmed>
       *** 2d6 = 6,6 *** <Okmed>
       25%, 50% = 5 hits + 10 hits = crippling damage
       Scenario Results
       US bombing 20 VP
       US kills 14 VP
       Japan bomber kills 15 VP
       Japan fighter kills 1 VP
       net +18, solid but not overwhelming US win
       Recommendations: Consider whether to start the left-side bombers
       a bit further away from the target so they bomb on GT 3. That
       might not be called for, but consider it in case balance seems
       to tilt toward the raiders. Right now I'd say balance leans
       toward the American, who won despite one fighter squadron
       missing a few turns of fighting. Also, the raiders won this one
       the hard way, foregoing two bombing attacks, though minimizing
       the bombers' exposure. The Japanese did enjoy some unopposed
       attacks on bombers, and they did have a realistic chance of
       stealing the win from the Americans despite the highly
       successful first pair of bomb runs. This is my first run of the
       scenario, so the recommendations are tentative.
       #Post#: 7186--------------------------------------------------
       Re: S05 Foul-up Over Wewak
       By: ScottKey Date: December 18, 2020, 2:16 pm
       ---------------------------------------------------------
       Scenario: S05 Foul Up Over Wewak
       December 18, 2020
       Version: 1.1
       Playtesters: Scott Key, solitaire
       Report:
       - Game lasted 6 turns
       - There were two height error at set-up
       - GCI changed a vector 3 out of 4 attempts
       - Both Ki-43 sqns had height errors and one had a second height
       error when placing anew vector through GCI. This put him deep in
       cloud.
       - One of the Ki-43 sqns was never able to make a tally (see
       above)
       - The first bombing  B-24 squadron rolled a 12 doing 10 hits to
       the Airfield which pretty much decided the game given all the
       other trouble the Japanese were having.
       Flak Summary:
       - Direct Flak scored 3 hits downing 1 B-24 and straggling 1 B-24
       - Direct Flak caused 2 cohesion hits resulting in one broken
       B-24 sqn
       Bombing Summary:
       - x3 good order  B-24 sqns bombed for 17  damage (50%/10%/25%);
       x1 Broken B-24 sqn bombed for 0% hits
       - If all bombers had rolled 7s then 6 hits would have been
       scored giving the USAAF +5 vp for bombing.
       USAAF: x5  Ki-61 downed: +5 vp; x2 Ki-43 downed: +2 vp;
       Crippling damage to the factory: +20 vp= +27 vp
       IJAAF: x2 P-47 downed: -2 vp; x3 B-24 downed: -9 vp= -11 vp
       Victory: 
       Total:  +16
       Recommendations:
       - None at this time
       - If the bombing rolls had been 7s the Japanese would have had a
       solid win. So the scenario seems balanced.
       - I’ve always enjoyed this scenario, clouds are meaningful, good
       choices
       #Post#: 7200--------------------------------------------------
       Re: S05 Foul-up Over Wewak
       By: pilotofficerprune Date: December 20, 2020, 4:42 am
       ---------------------------------------------------------
       So let's aggregate the results of the last four plays:
       American Bombing - 1 + 20 + 20 + 20 = mean 15.3 VPs
       Japanese Losses - 6 + 9 + 15 + 7 = mean 9.3 VPs
       American Fighter Losses - 2 + 0 + 1 + 2 = mean 1.3 VPs
       American Bomber Losses - 9 + 9 + 15 + 9 = mean 10.5 VPs
       This gives us mean results of +12.8.
       Results so far are:
       Elias 1 = -3 (Japanese Victory)
       ScottS 1 = +20 (American Victory)
       Dave 1 = +18 (American Victory)
       ScottK 1 = +24 (American Victory)
       The intersting thing here is that in three plays the Americans
       got amazing bombing roills to win them the scenario. I suspect
       the actual mean result over more runs is smaller. A couple more
       plays of this are necessary.
       FYI I noticed Elias miscounted the bomber VP on his run,
       assigning them 2 VPs each rather than 3. I've corrected this.
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