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       #Post#: 6841--------------------------------------------------
       Re: S18 Ramrod 5-31
   DIR By: Elias Nordling
       Date: November 2, 2020, 2:15 pm
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       There can be max 10 wispy and I think there are 3 too many.
       There are plenty of counters for broken so I don't think those
       are an issue.
       You might also switch a few dense clouds for wispy in the
       counter mix. Dense clouds aren't used that much.
       #Post#: 6842--------------------------------------------------
       Re: S18 Ramrod 5-31
   DIR By: Gordon Christie
       Date: November 2, 2020, 3:44 pm
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       Hadn’t thought about cloud numbers. Some of the wispy cloud can
       go. The rightmost 3 squares worth probably won’t influence much
       for a start.
       Away from home without VASSAL but that would be first thought...
       Second would be whether there is indeed no end to Elias ability
       to find holes in stuff:-))
       Cheers
       Gordon
       #Post#: 6843--------------------------------------------------
       Re: S18 Ramrod 5-31
   DIR By: pilotofficerprune
       Date: November 2, 2020, 5:50 pm
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       I am proud of his ability to break the game repeatedly!
       #Post#: 6850--------------------------------------------------
       Re: S18 Ramrod 5-31
   DIR By: Elias Nordling
       Date: November 3, 2020, 1:39 pm
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       I checked the countersheet proofs from the 1st edition, and
       there are 27 dense cloud markers in the game. This is an insane
       amount, and I checked that no scenario in Supremacy or Eagles
       uses more than 14, and that is with a dense blanket over the
       map.
       I think you could safely change the lowest row of 8 cloud
       markers from dense/broken to wispy/broken. Wispy markers are
       more useful and used in the game.
       #Post#: 6868--------------------------------------------------
       Re: S18 Ramrod 5-31
   DIR By: pilotofficerprune
       Date: November 6, 2020, 2:13 am
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       I shall aim to try and fix the cloud allocation at the weekend.
       In the meantime, are you able to test the scenario in its
       current form?
       #Post#: 6869--------------------------------------------------
       Re: S18 Ramrod 5-31
   DIR By: Elias Nordling
       Date: November 6, 2020, 2:18 am
       ---------------------------------------------------------
       Sure, I got halfway through a game last night, the rightmost
       clouds won't have much effect.
       #Post#: 6871--------------------------------------------------
       Re: S18 Ramrod 5-31
   DIR By: Elias Nordling
       Date: November 6, 2020, 2:18 pm
       ---------------------------------------------------------
       1.1
       Player: Elias Nordling (solo)
       Played this one through to the end, and found it problematic. I
       felt the RAF had plenty of fighters to deal with the Luftwaffe
       threat, and the Germans only got three head-on attacks on the
       bombers, each on the -1 column. They still managed to down one
       bomber, but no cohesion hits. The fight in the air was more or
       less even, but the RAF had several fighter formations left when
       the last German broke, so they were able to pursue and rack up a
       4-point lead in air losses. The flak were able to disrupt a
       bomber, making up for it.
       Final score:
       UK:
       Bombing 6, 15 ftrs: 21
       Luftwaffe: 1 bomber, 10 ftrs: 12
       TOTAL: 9, DRAW
       This looks good on paper, but the deterministic bombing means if
       no bomber is disrupted, the UK gets 12 points from bombing and
       wins, if a single bomber is disrupted, their path to victory
       will be difficult.
       On paper, this gives the Germans a strong incentive to go for
       the bombers despite getting so few chances at success, as a
       single disruption makes such a difference. In practice, their
       best path to a win is probably to run away and hope the flak
       scores a disruption or a kill. At worst they get a draw. An even
       better version of this plan might be to gang up on one of the
       British fighter wings to score a positive exchange ratio before
       bugging out.
       In the fighter vs fighter fight, the British fighters are of
       better quality, there are more of them, and they have the
       altitude advantage. This means they will be the attackers most
       of the time and thus the Germans will break before they do.
       I'm not quite sure where to take it from here. I think giving
       the Germans one more veteran will give them a better chance of
       getting through to the bombers for more than a token effort. The
       Germans have the ability to split three squadrons but I don't
       think it is very useful to split non-veterans in this
       environment. Giving the Germans a better altitude position is
       probably useful. I wouldn't want to see the Germans too beefed
       up, or the lesson of the scenario gets spoiled.
       Something needs to be done about the bombing so that a single
       disruption doesn't cause a 6 point shift, but further
       disruptions have no effect.
       Also, I think there needs to be a special rule preventing
       fighters to strafe, or we will have a whole other scenario.
       #Post#: 6876--------------------------------------------------
       Re: S18 Ramrod 5-31
   DIR By: pilotofficerprune
       Date: November 8, 2020, 5:03 am
       ---------------------------------------------------------
       Okay, changes to the next edition:
       (1) Removed the highest wispy cloud layer because of counter
       limits.
       (2) Added a German veteran marker.
       (3) Removed flak. (Assume we have factored it out when we
       introduced deterministic bombing.) This also removes the flak
       SSR.
       (4) Reduced the draw window to +11, so that if the Germans run
       away they cannot win. They are now forced to engage the bombers.
       (5) Reduced the high cover and target suport by 1 altitude level
       each.
       (6) The High Cover also forces set up in G11, H11 so that no
       squadron is at 12.
       (7) Wispy layer N13 to W13 is dropped one altitude level.
       (8) JG2 and JG 26 increase by one altitude level.
       (9) Added a strafing prohibition.
       This should hopefully resolve Elias's qualms about the
       deterministic bombing and mitigate some of the altitude problems
       for the Germans.
       #Post#: 6879--------------------------------------------------
       Re: S18 Ramrod 5-31
   DIR By: pilotofficerprune
       Date: November 8, 2020, 5:45 am
       ---------------------------------------------------------
       Okay, the scenario file is updated. Elias, can you take a look
       at this and give it a test, please?
       #Post#: 6880--------------------------------------------------
       Re: S18 Ramrod 5-31
   DIR By: Elias Nordling
       Date: November 8, 2020, 2:37 pm
       ---------------------------------------------------------
       Will do!
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