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       #Post#: 6689--------------------------------------------------
       Re: S31 Apache Marauders
   DIR By: Jean Foisy
       Date: October 4, 2020, 8:26 am
       ---------------------------------------------------------
       Will do.
       Jean
       #Post#: 6699--------------------------------------------------
       Re: S31 Apache Marauders
   DIR By: Forrest Speck
       Date: October 6, 2020, 12:23 pm
       ---------------------------------------------------------
       v 0.2
       Solo
       American vet in trail B-26 and lead escort
       German vets & experten lead squadrons
       no height errors
       FLAK- ineffective, nothing shot down, a couple of cohesion
       checks
       BOMBING- 12 hits for 20 VP (DR's were 7,7,9- slightly above
       average)
       LOSSES- 2 x 109
       (2 VP)
       3 x B-26
       6 x A-36
       (12 VP)
       VICTORY- 22-12 for net 10. American victory, felt like
       American victory as rail head was flattened.
       Germans got off to a good start, able to tie
       up the escorts and get some attacks on bombers without fighters
       to intervene. Unable to convert some hits and slightly above
       average bombing rolls decided this.
       Will run again.
       #Post#: 6700--------------------------------------------------
       Re: S31 Apache Marauders
   DIR By: Forrest Speck
       Date: October 6, 2020, 3:12 pm
       ---------------------------------------------------------
       game 2
       v0.2
       solo
       American vet in trail B-26 and lead escort
       German vets & experten lead squadrons
       no height errors
       FLAK- -1 to first bomb run, nothing shot down
       BOMBING- 18 hits, all from the 3rd bomb run with the veteran,
       dr of 11 with a +2 mod. Other 2 bomb runs were misses, with mods
       of -2 and -3 on them. 30 VP
       LOSSES- 5 x B-26
       1 x A-36
       11 VP
       5 x 109
       5 VP
       VICTORY- 35-11 for +24, massive US victory. Really felt Germans
       were going to win this one until the final bomb run. If DR=7 on
       that one, the hits would have been 5 and the final score would
       have been 0, a German victory, albeit just barely. Bombing
       scenarios are swingy and I think this one run through proves the
       point.
       #Post#: 6701--------------------------------------------------
       Re: S31 Apache Marauders
   DIR By: pilotofficerprune
       Date: October 7, 2020, 2:27 am
       ---------------------------------------------------------
       So far the bomb runs have gleaned 20 + 10 + 10 + 20 + 30 VPs.
       Certainly the average is a solid 18 but you're right this is
       possibly too swingy. Perhaps we should move to a deterministic
       bombing system like we have done for Asso di Bastoni. Something
       that nets a mean number of VPs but can be affected by the number
       of disruptions inflicted on the Marauders.
       Let me do some work on this before testing again.
       #Post#: 6710--------------------------------------------------
       Re: S31 Apache Marauders
   DIR By: pilotofficerprune
       Date: October 10, 2020, 4:34 am
       ---------------------------------------------------------
       Okay, so let's move to a deterministic bombing system. Let's say
       you do not roll to hit with the Marauders, but instead treat all
       bombing die rolls as a die roll of 7, before applying modifiers?
       Can we test with that special rule?
       #Post#: 6713--------------------------------------------------
       Re: S31 Apache Marauders
   DIR By: Forrest Speck
       Date: October 10, 2020, 9:42 am
       ---------------------------------------------------------
       Yes, will give it a go with that
       #Post#: 6716--------------------------------------------------
       Re: S31 Apache Marauders
   DIR By: pilotofficerprune
       Date: October 11, 2020, 4:17 am
       ---------------------------------------------------------
       Okay, so if we move to a more deterministic system, which is
       what I'm proposing, the key variable becomes relative loss VP.
       Currently, the record of losses is:
       German losses: 3 + 5 + 1 + 2 + 5 = mean 3.2
       US losses: 21 + 9 + 9 + 12 + 11 = mean 12.4
       This means the Americans are running a net deficit of -9.2 VPs.
       On this basis, I'm going to flip the victory calculation and
       make the American subtract from the German, with any value of +0
       or less be an American win.
       #Post#: 6722--------------------------------------------------
       Re: S31 Apache Marauders
   DIR By: ScottKey
       Date: October 11, 2020, 1:31 pm
       ---------------------------------------------------------
       Scenario: S31 Apache Marauders
       October 11, 2020
       Version: 0.2
       Playtesters: Scott Key, solitaire
       Report:
       - Game lasted 9 turns
       - There were 0 height errors at set-up
       - GCI moved the top wing’s vector once.
       - Both veteran & experte Luftwaffe counters were assigned to the
       Wing Leader sqns
       - Bombers rolled lowish on their cohesion rolls
       (9/5/5/4/7/4/10/5/9/11/5) (Avg 6.7)
       - No Luftwaffe unit split
       - The USAAF leading escort split but both flights ended up in
       fighting the same Bf-109 sqn in a chain of tallies, so it the
       split was wasted.
       - The US squadrons obviously rolled lower on cohesion than the
       Luftwaffe which told against them in the long run. By Turn 5
       there were no US fighters left versus 3 disrupted/1 good order
       Luftwaffe squadrons.
       Flak Summary:
       - Barrage Flak caused 2 Cohesion checks resulting in one Bf-109
       sqn breaking
       - Barrage Flak caused 1 hit with NE
       - Direct Fire Flak caused 1 hit resulting in no loss. The hit
       did cause a loss of cohesion on a B-26 squadron.
       Bombing Summary:
       - x1 B-26  sqn was broken at bombing.
       - x2 B-26 sqns were disrupted at bombing.
       - All B-26 Sqns level bombed the Railhead (0%/10%/25%) for 7 dmg
       (Heavy) +10 vp
       - If the squadrons had been one level higher in cohesion
       (Disrupted/Good/Good) the results would have been (10%/25%/50%)
       for 16 points of damage (Crippling) +20vp
       USAAF: 
       +10
       Luftwaffe:  
       Victory: 
       Total:  -7
       Recommendations:
       - I really need to play this again to make any recommendations.
       It feels inside the range of normal results rather than a lack
       of balance.
       - The A-36 does not feel up to the task but generally I do
       better with escorts on the second + play
       #Post#: 6725--------------------------------------------------
       Re: S31 Apache Marauders
   DIR By: pilotofficerprune
       Date: October 12, 2020, 2:03 am
       ---------------------------------------------------------
       Note yesterday's change to the victory conditions. Your result
       would be a +7 German victory.
       I just realised that changing the victory conditions will
       require an additional rule to punish the American player if they
       run away at the start of play.
       #Post#: 6729--------------------------------------------------
       Re: S31 Apache Marauders
   DIR By: Forrest Speck
       Date: October 12, 2020, 2:18 pm
       ---------------------------------------------------------
       S31
       v0.3
       Solo
       American vets in trail B-26 and lead escort
       German vets and experten in lead 109's of each
       No height errors
       FLAK- 1 x B-26 shot down, -1 to one bomb run
       BOMBING- 0 VP, npt a single hit
       LOSSES- 7 x B-26
       14 VP
       3 x 109
       3 VP
       VICTORY- 11 VP for solid German victory (felt like German
       victory)
       Escorts had a bad day, missed a few reaction rolls
       and Germans negated reaction with a couple of head on passes
       that paid dividends for them. Two of the B-26's were broken when
       dropping their loads, so they were not going to hit anything.
       Will run again and see if I can do better with the Americans.
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