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#Post#: 5508--------------------------------------------------
Re: L10 Battle of the Bismarck Sea
By: Forrest Speck Date: May 18, 2020, 1:55 pm
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Game 1
v0.2
vets in bombers, except for 1(B-17) which I put in
a P-38. 2 experten in P-38's.
split vets between the 2 groups of Zeroes, experten
in a lower squadron.
FLAK- nailed a Beaufighter and a B-25, caused a
couple of disrupts and broke the A-20. Thought it could have
done better, did cause a few stragglers.
BOMBING/STRAFING- maxed out on all 4 ships for 24
points. Didn't even have to have B-17 drop it's bombs.
LOSSES- P-38 x 3
Beaufighter x 1 (FLAK)
B-25 x 1 (FLAK)
8.5 points
Zeroes x 13
VICTORY- 37- 8.5 for +28.5, a solid American win.
Felt like American win.
I circled the B-17 and B-25 top
squadrons to allow the FLAK suppression squadrons do it's work.
The strafing and bombing rolls were pretty good, only once was I
not able to get at least 1 hit. FLAK under performed but it did
hit a few times but couldn't bring the target down. I was only
able to mount attacks on the bombers twice with a Zero and then
had P-38's all over him. I need to re-think what has to be done
with Zeroes, getting through that screen of P-38's is
troublesome. I did split 2 squadrons for the Japanese and 2
squadrons of P-38's. There were 3 to 4 American stragglers that
I couldn't convert to kills.
I want to run this again before making
recommendations, I think my Zero play was not optimal.
#Post#: 5528--------------------------------------------------
Re: L10 Battle of the Bismarck Sea
By: Peter_Wagner Date: May 19, 2020, 8:39 am
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Gearing up to solo this one. The OCD side of me likes to verify
that the paint schemes displayed in OOB are compatible with each
other. Doing so, I noticed that the pictured B-25 Gunship (ID R)
has the same ID as the Beaufighter for Legends (which I assume
is the one pictured).
#Post#: 5530--------------------------------------------------
Re: L10 Battle of the Bismarck Sea
By: Peter_Wagner Date: May 19, 2020, 9:31 am
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Looking through the setup, it doesn't specify what the A-20s
carry. As they are assigned a strafe mission, they carry a "bomb
load as normal (15.2.1.1). I guess I've never experienced this
yet, but can strafing missions be loaded with torpedoes?
Thematically I understand they would probably be carrying bombs
(skip-bombing after all) so I guess I'm just wondering if a
torpedo load out for the A-20s is even an option (should OOB
specify "loaded with bombs")?
#Post#: 5532--------------------------------------------------
Re: L10 Battle of the Bismarck Sea
By: pilotofficerprune Date: May 19, 2020, 9:35 am
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It's a good point, re: A-20 loadout. I face the problem that
there's literally no space on the page to add more special
rules. We might have to live with the possibility that some
bright spark fits his A-20s out with torps.
#Post#: 5534--------------------------------------------------
Re: L10 Battle of the Bismarck Sea
By: Forrest Speck Date: May 19, 2020, 11:29 am
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Game 2
v0.2
Solo
Japanese veteran and experte in lower group,
other experte in higher group.
All American veterans in bombers except for B-17,
which left 2 vets for P-38's with 2 experten.
FLAK- no losses inflicted, a straggler or two,
several cohesion checks and affected a couple of bombing runs.
BOMBING- maxed out the VP, 24 VP with severe
overkill on one Aux.
LOSSES- 5 x Zero
5 points
4 x B-17 (all via head on attacks)
2 x P-38
15 points
29-15 for +14 for a Japanese win (I
think this might be as well as the Japanese can do, so felt like
Japanese victory)
Japanese didn't split any squadrons
and it paid off as they hung around a little longer. The
Japanese vet w/experte nailed 2 P-38's and the last 2 B-17's. I
split one P-38. All P-38's were broken except for 1 squadron who
spent the whole game missing tallies and never got into combat.
This squadron missed an easy tally on the Zero vet and allowed
the Zero to get after the B-17's. Japanese also benefited from 4
rolls out of 8 being a 1, saving 4 VP in loss rolls. FLAK
underperformed so maybe that balanced it out. Had to really
maneuver the Zeros to even get a chance after the bombers, two
out of the three got bounced for their efforts, but the one that
slipped through really made a difference.
RECOMMENDATIONS- VP wise, I think it's
good as is. It would be too tempting for the Japanese to run if
you raise American VP threshold any higher. Maybe another
Japanese veteran to OOB. Lots of toys for the American to play
with (Beaus, B-25 gunships, etc) and no, I didn't arm the A-20's
with torps ;D. It is fun to lay waste to the Japanese ships and
gratifying when a B-17 goes down for the other side.
#Post#: 5536--------------------------------------------------
Re: L10 Battle of the Bismarck Sea
By: pilotofficerprune Date: May 19, 2020, 1:07 pm
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Great! Any chance of one more play to give us an additional data
point, Forrest?
#Post#: 5537--------------------------------------------------
Re: L10 Battle of the Bismarck Sea
By: Forrest Speck Date: May 19, 2020, 1:15 pm
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No problem
#Post#: 5538--------------------------------------------------
Re: L10 Battle of the Bismarck Sea
By: Peter_Wagner Date: May 19, 2020, 3:27 pm
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There is room for specifying bomb load in the OOB (see below):
HTML [img]http://[attachimg=1][/img]
#Post#: 5539--------------------------------------------------
Re: L10 Battle of the Bismarck Sea
By: Vincent Lefavrais Date: May 19, 2020, 4:28 pm
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[quote author=Lee Brimmicombe-Wood
link=topic=141.msg5532#msg5532 date=1589898934]
It's a good point, re: A-20 loadout. I face the problem that
there's literally no space on the page to add more special
rules. We might have to live with the possibility that some
bright spark fits his A-20s out with torps.
[/quote]
Lee,
Remember you added the Beaufighter Mk.IC variant to the Beau TF
Mk.X ADC so there is no longer need for the "ADC Note" under the
Allied OOB. This frees up some space; maybe you could squeeze
the three Victory levels here if you reduced the line spacing
between them, thus allowing room for an "A-20s carry bomb loads
[15.1]." special rule?
#Post#: 5540--------------------------------------------------
Re: L10 Battle of the Bismarck Sea
By: Forrest Speck Date: May 19, 2020, 6:02 pm
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Game 3
v.02
Solo
5 vets in bombers, 2 vets with experte each
in P-38's
1 vet with experte in lower wing, 1 experte
in higher wing
FLAK- more effective nailed a B-25 and a
A-20, affected 2-3 bomb runs
BOMBING- maxed out at 24 VP with overkill on
1 Aux
LOSSES- 1 x B-25
1 x A-20
2 x P-38
7 points
7 x Zero (including 4 Zeros in
1 combat)
7 points
VICTORY- 31-7 +24 American win, felt like
American win.
RECOMMENDATIONS- I think the victory point
scale is right, don't want to raise the American threshold too
high or Japanese could run and hope for good flak rolls. I think
another Japanese veteran or squadron might help. Japanese has to
risk bounces to get anywhere close to the bombers. Nice scenario
to get a grasp on skip bombing and strafing.
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