URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Airbattle Games
  HTML https://airbattle.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Wing Leader Rules Discussion
       *****************************************************
       #Post#: 1956--------------------------------------------------
       Re: Circling
       By: pilotofficerprune Date: February 28, 2019, 3:30 am
       ---------------------------------------------------------
       I believe this is the only place in the rules where we currently
       say 'you can spend no MPs'. I don't believe we do it anywhere
       else, though there's always the possibility I missed something.
       #Post#: 1957--------------------------------------------------
       Re: Circling
       By: pilotofficerprune Date: February 28, 2019, 3:32 am
       ---------------------------------------------------------
       If we do this then I should probably change 14.2.3 to read:
       14.2.3. As soon as a squadron finishes movement, check to see if
       it entered, expended MPs turning or circling in, one or more
       squares in a flak zone . . .
       #Post#: 1958--------------------------------------------------
       Re: Circling
       By: Vincent Lefavrais Date: February 28, 2019, 5:57 am
       ---------------------------------------------------------
       I've been thinking about this thing a bit more and now tends to
       agree with both of you: Elias when he writes that "circling by
       spending MPs in a square or NOT spending MPs in a square" must
       be functionally identical (to avoid any unneccessary
       head-scratching from overthinking players -- like me), and you
       when you write that you liked the current rule.
       Elias and I both went the "Planes must fly or they fall" routine
       but I'm now seeing that your current rule (which I agree and
       feel makes things look much more complicated that they actually
       are) can represent the planes "going less than full throttle".
       We also have to realise that simplifying the current rules to
       the proposed rewrites above -- which would be good for
       mechanical/logical reasons -- would result in more squadrons on
       map marked with "Circling" markers, bad for "aesthetical" reason
       (a strong paradigm of the original design project IIRC), as this
       would conjure in the minds li'l packets of planes making circles
       in the skies when in reality they would cruise about. This would
       also maybe raise component count issues: the Victories
       countersheets include a whooping total of 6 markers, would this
       be enough? (don't know how frequently players do not use their
       full MPs)
       If we go the way of the rewrite, though, I checked all the
       instances of circle/circling found in the Index and caught 15.3,
       Paragraph 4, Sentence 1, which should probable be
       altered/simplified to something like:
       "While flying a bombing profile, bombers cannot circle."
       Actually, I've been thinking a bit more, and I now have a blunt
       question: what is the actual use, or better yet, usefulness, of
       the Circling marker? As far as I can tell, circling induces no
       DRMs or 'special rules'? At least 8.3.1 mentions nothing of the
       sort.  (Caveat: As I have never ever played a WL game, I might
       be overlooking something painfully obvious. If this is the case,
       feel free to smack me and I'll shut up  ;D)
       #Post#: 1959--------------------------------------------------
       Re: Circling
       By: pilotofficerprune Date: February 28, 2019, 6:04 am
       ---------------------------------------------------------
       Good catch on 15.3.
       I don't think it's necessary, but the Circling marker is
       something that was asked for by people as an aide memoire. If
       you notice, in my change proposals above I've shifted the
       sentence regard the markers so that they are only placed to mark
       bombers/sweeps that are circling.
       #Post#: 1960--------------------------------------------------
       Re: Circling
       By: Vincent Lefavrais Date: February 28, 2019, 6:21 am
       ---------------------------------------------------------
       You're right.
       In this case, I very much like the overall
       simplification/rationalisation of the rewrites.
       Another rewording needed would be 9.2.6 Return to Base,
       Paragraph 1, Sentence 1:
       Where squadrons are instructed to return to base they must turn
       and fly toward the friendly map edge [5.1]; they can no longer
       circle.
       #Post#: 1964--------------------------------------------------
       Re: Circling
       By: Elias Nordling Date: February 28, 2019, 8:41 am
       ---------------------------------------------------------
       I never use the circling marker.
       #Post#: 1996--------------------------------------------------
       Re: Circling
       By: pilotofficerprune Date: March 3, 2019, 2:11 am
       ---------------------------------------------------------
       I just noticed that 8.4 also needs a rewrite, as that's where
       the 'master rule' on expenditure of MPs lies. However, I think
       we would benefit from moving this line about 'you must expend
       all MP' to 8.2, which is the most logical place for it.
       I've just checked with the index and that should not need
       changing.
       #Post#: 3226--------------------------------------------------
       Re: Circling
       By: Peter_Wagner Date: September 27, 2019, 1:17 pm
       ---------------------------------------------------------
       I use the circling markers to indicate bomber circling and sweep
       circling. As for interceptors without vectors/tally or other
       fighters with tally but just hanging out in a square, I don't
       use the circling markers.
       Pete
       #Post#: 4761--------------------------------------------------
       Re: Circling
       By: pilotofficerprune Date: March 15, 2020, 5:28 am
       ---------------------------------------------------------
       Though I think the current circling rules in v2.2 are an
       improvement, I’ve also noted an uptick in online questions about
       them. They tend to fall into categories of:
       - If I circle can I change facing?
       - If I can’t move out of my square for some reason, can I change
       facing?
       I’m open to suggestions on how we might clarify this in the
       text.
       #Post#: 4809--------------------------------------------------
       Re: Circling
       By: pilotofficerprune Date: March 16, 2020, 11:56 am
       ---------------------------------------------------------
       First thing first, do we need to rewrite the circling rule to be
       less confusing? We are really space-limited, but here is some
       possible alternative text to rules 8.3 and 8.3.1:
       8.3 fourth para
       A squadron can spend 1 MP to stay in its current square; this is
       termed circling. When spending an MP to circle it can also turn
       within the square by any amount [8.1.1].
       8.3.1 Circling
       Some mission behaviours instruct squadrons to circle for
       indefinite periods of time [15.2.1.3, 15.2.3]. While circling
       they do not leave the square, though they may turn within that
       square [8.1.1]. Circling markers may be used to mark these
       squadrons.
       Note the split here. 8.3 introduces the concept of circling
       while 8.3.1 deals with special circling behaviours. At present
       8.3.1 duplicates the description in 8.3 and then links it
       clumsily to the special behaviours to imply it is a state. I
       suspect that's where some players are getting hung up.
       *****************************************************
   DIR Next Page