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       #Post#: 761--------------------------------------------------
       Mob Regen - or Should I say lack of regen
       By: Jduncan Date: April 9, 2019, 11:35 pm
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       So, regen on mobs got taken out pretty much.  NPC's don't seem
       to regen anymore at all.  This may be good for the lower levels,
       but now literally mobs that summon stay the same HP for hours or
       days, I was in dulak today, and a named on the windscorn ship
       stayed 83% hp for at least 2 hours.  Is there a fix that could
       be implemented to check for aggro and then at least let NPC's
       start to heal.
       Had this same issue in The Pit, where a summoning mob would not
       heal, therefore putting a puller in a summon loop, even after
       several minutes FD and forgotten, they could not get far enough
       away to get out of aggro range.  The NPC stayed below 85% for 30
       minutes before the group called it.
       #Post#: 762--------------------------------------------------
       Re: Mob Regen - or Should I say lack of regen
       By: Nefemunia Date: April 10, 2019, 11:47 am
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       i fixed a lot of these this morning, should be fixed this am.
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