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#Post#: 524--------------------------------------------------
Paladin newbie weapon remarks
By: Joan Date: February 12, 2019, 1:13 am
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Hi! I have a dark elf paladin I've been soloing and have done
three different paladin newbie sword quests. I note two things:
First, the dark elf paladin GM Marlow says that when you get
your Bone Hilted Long Sword from the shadow knight GM to return
it to her and she will purify it; however, handing over thee
Bone Hilted Long Sword to Marlow just gets you the standard item
return and item return text. Is this part of the quest
implemented yet? If so, there should be more instructions given
when you hand over the Bone Hilted Long Sword by itself.
Second, I have done both the Erudin and Kaladim newbie sword
quests and recieved the same Lore sword, "Lights Claymore"! (The
live quests return the Sentinels Claymore and the Underfoot
Defender's Claymore, respectively.) I was a little disappointed,
as I had hoped to make a collection of all the paladin newbie
swords from across Norrath. Also, neither quest gave faction
like it should have.
It would be neat, though I understand if it's low priority, to
make the paladin newbie weapons distinct: some 1hs, some 2hs,
maybe a battlestaff from Erudin, a lance from Felwethe? Just a
thought.
#Post#: 526--------------------------------------------------
Re: Paladin newbie weapon remarks
By: Jduncan Date: February 12, 2019, 2:28 am
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hand her the weapon and a water
#Post#: 527--------------------------------------------------
Re: Paladin newbie weapon remarks
By: Joan Date: February 12, 2019, 3:09 am
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Ah! That makes sense given what she says. There still ought to
be another hint to do that if you just turn in the sword,
though.
#Post#: 528--------------------------------------------------
Re: Paladin newbie weapon remarks
By: Darksabbath Date: February 12, 2019, 6:38 am
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Felwithe gives the "Lights Claymore" also.
#Post#: 529--------------------------------------------------
Re: Paladin newbie weapon remarks
By: Elizuth Date: February 12, 2019, 7:06 am
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There is a specific reason all of these towns all give the same
newbie weapon, and an NPC in the Temple of Ro can elaborate:)
#Post#: 530--------------------------------------------------
Re: Paladin newbie weapon remarks
By: Darksabbath Date: February 12, 2019, 8:56 am
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[quote author=Elizuth link=topic=265.msg529#msg529
date=1549976797]
There is a specific reason all of these towns all give the same
newbie weapon, and an NPC in the Temple of Ro can elaborate:)
[/quote]
No, not really. That npc asks for the sk and pally newbie
weapons. He doesn't care which ones he gets, as long as it is
one of each type. The sk newbie weapons are different.. so why
is the same pally weapon re-used between all the zones?
#Post#: 531--------------------------------------------------
Re: Paladin newbie weapon remarks
By: Elizuth Date: February 12, 2019, 10:05 am
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Ahh I didn’t know since I had only collected one SK weapon. I
assumed they were all the same too.
#Post#: 561--------------------------------------------------
Re: Paladin newbie weapon remarks
By: GM-Reaver Date: February 14, 2019, 10:09 pm
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[quote author=Darksabbath link=topic=265.msg530#msg530
date=1549983390]
[quote author=Elizuth link=topic=265.msg529#msg529
date=1549976797]
There is a specific reason all of these towns all give the same
newbie weapon, and an NPC in the Temple of Ro can elaborate:)
[/quote]
No, not really. That npc asks for the sk and pally newbie
weapons. He doesn't care which ones he gets, as long as it is
one of each type. The sk newbie weapons are different.. so why
is the same pally weapon re-used between all the zones?
[/quote]
tldr: The short answer is time.
It takes time to create new items and allocate stats, even if
they are nearly identical. Then we need to test it in the
development environment to ensure the item exists and works.
Then merge the item into the live game. Then update the quest to
reward the new item and re-test the quest scripts to ensure they
weren't broken in the process.
Repeat that for each item and quest we touch, and it gets not
only tedious, but time consuming. Granted, some changes can be
batched together to reduce some of the repetition, but again,
time is required to do this. I really do like the idea that
each race gets its own weapon -- I just really don't have tons
of time to spend rehashing newbie quests.
The last factor is that these are newbie weapons, and intended
to be outgrown in 10-20 levels in most cases. I got through
doing SK ones, and just couldn't stomach doing all that again
for Paladins. In order to complete the quest in Sol Ro, all
races (good and evil) have access to quests needed to complete
it, so there's no real roadblock to anyone.
One thing I'm considering is putting in some checks so that it
won't matter which version of the pally or sk newbie weapon you
hand in for the Sol Ro quest, as long as it's one of each.
That's a little outside the scope of the thread, but since it's
related and the quest was mentioned, I thought I'd share what I
was thinking. If anyone has opinions one way or the other, I'm
happy to hear them.
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