URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Ace Post
  HTML https://acaviercluepost.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Slappin' the Cabin Boy with Slap
       *****************************************************
       #Post#: 152--------------------------------------------------
       Kalphite King: A beginners guide. Tips, hints, and sudgesstions.
       By: i wanna slap Date: October 31, 2014, 8:17 pm
       ---------------------------------------------------------
       [center][font=andale mono]KALPHITE KING[/font][/center]
       My oh my, kk, what a good time. I cant count the hours I have
       spent squashing bugs in the lair of the king, and even today it
       remains as one of my favorite past-times. I still remember my
       first time going to kk, scared out of my pants, jaw on floor,
       and godsword in hand. Now that ive overcame my irrational fear
       of the king (really? who would be afraid of a giant, man eating
       bug, that can kill you in one hit???) I frequent him as often as
       I can and teach people when I have the chance. I will include in
       this guide various helpful things for those new to kk. although
       no matter how much I put into the guide, the best way to learn
       is to get in there, and get your hands bloody (...err....bug
       gutty?) from killing it yourself. Nothing substitutes first hand
       experience. As always feel free to ask questions, or ask me to
       take you one on one to teach you. Im always willing to teach :)
       To start, I ask the question "Why should I go try and kill a
       bunch of stupid bugs?"
       The answer is simple! Its freakin fun! (the drops are kinda nice
       too.....). KK is known for dropping something known as drygore
       weaponry. Drygores are a set of dual wield melee weaponry
       requiring level 90 attack to use.
       Where is Kalphite King?
       If you click on your map and locate the Bandit Camp in the
       Desert area, you can see that it's just south of that. Use the
       Bandit Camp loadstone to get there.
       Now for the basics of the boss.
       The first thing to know when going to learn kk for the first
       time:
       YOU WILL DIE! (seriously.....a lot). Don't worry about it. Don't
       even be scared. Just learn to expect  the possibility of death
       and to get back and join the fight fast. You can get back to
       your grave crazy fast and theres low risk of losing your stuff.
       Now that that's over, to start there are three phases; mage,
       range, melee. Look to the wings to find out what phase your in.
       -Melee phase: Yellow wings and weak to Fire spells. Attacks tank
       with melee only, but people in melee range may get stomped. Pray
       melee.
       -Range phase: Green wings and weak to stab attacks. Attacks
       everyone with long distance range attacks. Pray range.
       -Mage phase: Blue wings and weak to arrows. The hardest phase
       for many! Throws magic balls throughout the room that explode
       after a short waiting period. they hit in a 5x5 radious around
       their impact spot. Run away from the yellow when you see them
       coming. The blue will stun everyone in the room on use. It is
       handy to use anticipate every time it becomes available to
       prevent being stunned. Pray mage.
       -Keep in mind  that it can be ANY RANDOM PHASE when he spawns!
       Keep your eyes open.
       There are three roles: Tank, Voker, and DPS.
       -Tank: Keeps kk on him at all times. Note: The damage the tank
       receives is only higher on Melee phase. On Magic Phase and
       Ranged Phase he will deal equal damage to all players.
       -Voker: Saves the tank from Kalphite Kings Insta-kill.
       -DPS: Damage dealer. Dealing as much damage to kk as possible
       and to kill the minions quickly. Note: DPS's may be told to be
       Tanks/Vokes if the Tank/Voke dies. Just listen to what others
       tell you to do in this situation.
       Gear recommendations. (These are recommendations, in order of
       best to worst. you don't NEED them by any means. If your just
       learning, bring something cheap and non degradable. Every time
       you die your gear can degrade if its degradable, so save
       yourself money. Level 90 armor isn't recommended but to those
       with the highest in confidence in their abilities, as it cant be
       repaired and is incredibly expensive.)
       Melee
       -Armor:  Level 70+
       Malev > Tetsu > Nex Armor > Bandos > Barrows > Warpriest
       -Weapon:
       Dual Dry/Nox Scythe > Dual Chaotics > CMaul/CSpear
       -Amulet:
       Souls > Brawler's KO > Whisper > Dragon Rider > Fury > Zealots
       -Cape:
       Comp > Max > Kiln > Fire > Skill Cape > Ardy 3+ > Spirit
       Mage
       -Armor:  Level 70+
       Tectonic > Seasinger > Nex Armor > Gano > Subj > Ahrim's >
       Warpriest
       -Weapon:
       Dual Seis/Nox Staff > Dual Virtus > C Staff > Arma Bstaff
       -Amulet:
       Souls > Arcane Stream > Hiss > Dragon Rider > Fury > Zealots
       -Cape:
       Comp > Max > Kiln > God Cape > Skill Cape > Ardy 3+ > Spirit
       Range
       -Armor:  Level 70+
       Sirenic > Deat Lotus > Nex Armor > Arma > Karil's > Warpriest
       -Weapon:
       Dual Asc/Nox Bow > DL Darts > Dual CCB > Zaryte > Royal
       -Amulet:
       Souls > Farsight Sniper > Murmur > Ranging > Dragon Rider > Fury
       > Zealots
       -Cape:
       Comp > Max > Kiln > Ava's > Skill Cape > Ardy 3+ > Spirit
       Abilities!
       -------------Recommended Ability Bar For Magic------------------
       Dual wield Magic: Wrack - Chain - Concentrated Blast - Escape -
       Wild Magic - Metamorphasis - Omnipower - Freedom - Anticipation
       - Provoke - Protect Melee -Proctect Range.
       Magic Using Staff: Wrack - Chain - Sonic Wave -Escape - Wild
       Magic - Metamorphasis - Omnipower - Freedom - Anticipation -
       Provoke - Protect Melee - Protect Range.
       Mage Voker (with a Shield): Wrack - Chain - DragonBreath - Wild
       Magic - Provoke - Resonance - Preparation - Freedom -
       Anticipation - Barricade - Immortality - Protect Range
       ----------------------------------------------------------------
       -----------------
       -----------------Recommended Ability Bar For
       Melee---------------------
       Dual Wield Melee: Slice - Punish - Fury - Sever - Assault -
       Berserk - Overpower - Freedom - Anticipation - Flurry - Protect
       Melee - Protect Range.
       Maul: Slice - Punish - Fury - Sever - Smash - Assault - Berserk
       - Overpower - Freedom - Anticipation - Protect Melee - Protect
       Range.
       Melee With A Shield (Voker): Slice - Punish - Fury - Sever -
       Provoke - Resonance - Preparation - Freedom - Anticipation -
       Barricade - Immortality - Heal-other (if heal voking).
       ----------------------------------------------------------------
       ---------------
       ----------------Recommended Ability Bar For
       Range-----------------------------
       Dual Wield Range: Piercing Shot - Needle Strike - Snipe -
       Ricochet - Rapid Fire - Bombardment - Snap Shot - Freedom -
       Anticipation - Death's Swifftness - Protect Melee - Protect
       Range.
       Range With A Shield: Piercing Shot - Snipe - Ricochet - Escape -
       Provoke - Resonance - Preparation - Freedom - Anticipation -
       Barricade - Immortality - Heal-other (if heal voking)
       --------------- Banned Abilities----------------
       A few banned abilities that if used could cause harm to other
       players. Notice the lack of bleeds and stuns in the allowed
       abilities. I CANT EMPHASIZE ENOUGH that you SHOULDNT USE STUNS,
       ULTIMATES, OR BLEEDS!!!!! Stuns can cause the king to swap
       phases and any bleeds hit on kk will be transferred to the tank.
       This can lead to the tank being hit with bleeds up to 3500.
       (talk about painfull!). And ultimates can cause kk to use
       barricade and block all damage, or immortality (which revives
       him back with a large hunk of hp)
       **=huge no-no's
       ------ Melee--------
       -Backhand **
       -Barge
       -Dismember
       -Slaughter
       -Massacre
       -Meteor Strike
       -Kick **
       -Destroy
       -Pulverise
       -Frenzy **
       -Balanced Strike
       ----- Mage------
       -Impact
       -Combust
       -Asphyxiate**
       -Detonate
       ------- Range--------
       -Fragmentation Shot
       -Binding Shot **
       -Deadshot
       -Unload
       ------- HP-------
       -Momentum
       How the fight goes down.
       -He spawns the minions twice during the fight; at 75% health
       (195000) and again at 25% health (65000). If your job is a
       DPS'R, your priority should be to kill these as soon as they
       spawn.
       Kalphite King has several Special attacks:
       -Instant kill: This is the most deadly ability the king uses.
       The target player will glow green colour and will be killed
       after a few seconds. The player is stunned, and they will not be
       able to teleport or use abilities. The cooldown of all abilities
       will be reset to 0, even if you had just used that ability.
       -Stomp: Standing under the King for long time periods causes
       rapid hits of 1000 until you move out from under him;
       -Charge: The King only uses this attack during his melee and
       magic phases. The hit is classified as classless and hits up to
       3600. He will glow a bit and rear back when doing this.
       -Digging: The king will dig into the sand and re-appear under
       the player it is targeting. The targeted player must get away
       from the King otherwise they will be knocked back and be dealt
       with up to 5000 lifepoint's worth of damage. This attack will
       override any abilties used to heal/block it.
       -If you enter and exit the King's lair multiple times in the
       same fight, you will  be dealt over 1000 damage as you enter the
       lair again.
       -Red glowing aura: Any damage dealt by KK will cause it to heal
       it by the amount it would have hit if no protection prayers or
       other damage reduction buffs were in effect.
       -Green glowing aura: Heals instead of taking damage for the
       duration of the aura. May also activate it if Frenzy or Unload
       is used. STOP ATTACKING AS SOON AS YOU SEE THIS!!!!
       Conclusion
       Well, hope you enjoyed the read and found it at least a little
       helpful. The best thing I can say to do is jump out there and
       try it! The stuff that isn't covored you can learn from doing,
       and the stuff that is covored is also learned from doing. Thank
       you to anyone that has helped me edit the guide and keep it up
       to date! Have fun, good luck, and feel free to ask me anything!
       #Post#: 153--------------------------------------------------
       Re: Kalphite King: A beginners guide. Tips, hints, and sudgessti
       ons.
       By: i wanna slap Date: October 31, 2014, 8:20 pm
       ---------------------------------------------------------
       -----RESERVED-----
       #Post#: 154--------------------------------------------------
       Re: Kalphite King: A beginners guide. Tips, hints, and sudgessti
       ons.
       By: i wanna slap Date: October 31, 2014, 8:20 pm
       ---------------------------------------------------------
       -----RESERVED-----
       YOU MAY POST :D
       #Post#: 159--------------------------------------------------
       Re: Kalphite King: A beginners guide. Tips, hints, and sudgessti
       ons.
       By: Michael Date: November 1, 2014, 7:46 am
       ---------------------------------------------------------
       nice guide only think i want to say is that i would not
       recommend lvl 90 armour sins they cant be repaired and even if
       your realy good at kk you will prob die ones in a while
       #Post#: 161--------------------------------------------------
       Re: Kalphite King: A beginners guide. Tips, hints, and sudgessti
       ons.
       By: i wanna slap Date: November 1, 2014, 2:06 pm
       ---------------------------------------------------------
       Great Point :p I usually only recommend it to those with a ton
       of experience (or more money than they can handle :p). Ill make
       a note in it :D
       *****************************************************