           SPELL=physfs
         VERSION=1.1.1
          SOURCE=$SPELL-$VERSION.tar.gz
SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELL-$VERSION
   SOURCE_URL[0]=http://icculus.org/physfs/downloads/${SOURCE}
     SOURCE_HASH=sha512:45546cd009d540e7c34dd19d02ecfb32219345d7a5b89a10c12286d0f6b41ce79f0e6b314d46964043fd295c34209c0437f969f24d9d19e0cebff8ccd4b58964
        WEB_SITE=http://icculus.org/physfs/
      LICENSE[0]=ZLIB
         ENTERED=20021120
        KEYWORDS="disk"
           SHORT="PhysicsFS is an abstract access method to files"
cat << EOF
PhysicsFS is a library to provide abstract access to various archives. The programmer defines a "write directory" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For file reading, the programmer lists directories and archives that form a "search path". Once the search path is defined, it becomes a single, transparent, hierarchical filesystem. This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Symbolic links can be disabled, for added safety. Finally, PhysicsFS gives you a platform- abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc.
EOF
