           SPELL=gnustep-oolite
         VERSION=1.62-2
          SOURCE=oolite-src-$VERSION.tar.gz
         SOURCE2=oolite-data-$VERSION.tar.gz
SOURCE_DIRECTORY=$BUILD_DIRECTORY/oolite-src
   SOURCE_URL[0]=http://download.berlios.de/oolite-linux/${SOURCE}
  SOURCE2_URL[0]=http://download.berlios.de/oolite-linux/${SOURCE2}
        WEB_SITE=http://oolite.aegidian.org/
     SOURCE_HASH=sha512:574ddcd98f335fecb33f0ba6e3fe78269910c2a81c5b95667d0c79a88fcfea466d32ec6b4d6bcb2c70bb511f9dc5d4c9c9eda27aec30a2201bfe4ed7a091df50
    SOURCE2_HASH=sha512:a8a141d21a1a3ff395bc974c971313da65d6c376c652c1d255279d3beff0db0c62fd217d8d2cded36c26617f212c7faa9a3c239d53f295a1d9c28b62284ea528
      LICENSE[0]="Creative Commons"
      LICENSE[1]="Creative Commons"
         ENTERED=20060118
        KEYWORDS="gnustep"
           SHORT="Oolite is a space sim game."

cat << EOF
Oolite is a space sim game, written for Mac OS X in Objective C using Cocoa and 
OpenGL.

It was written as my response to the withdrawal of Elite - The New Kind from 
the internet. Although inspired by the work of Christian Pinder, following 
David Braben and Ian Bell, the work is an independent interpretation and 
expansion of the original game.

Oolite is designed as a small game that is easy for users to pick up and expand
upon. Almost every aspect of the game can be modified using simple, free 
graphics packages and text-editors.
EOF
