           SPELL=opengtl
          SPELLX=OpenGTL
         VERSION=0.9.7
          SOURCE="${SPELLX}-${VERSION}.tar.bz2"
   SOURCE_URL[0]=http://www.${SPELL}.org/download/${SOURCE}
     SOURCE_HASH=sha512:ede62170e70cd19bda6aaccaa15c5ce4c9a611a3220bcc1ce102405c1d2a78ec1c3bc1f245e915231323eb0304f6abe666bfb706033a3dceca377dbe0a77afee
SOURCE_DIRECTORY="${BUILD_DIRECTORY}/${SPELLX}-${VERSION}"
        WEB_SITE="http://www.opengtl.org/"
      LICENSE[0]=LGPL
         ENTERED=20081202
           SHORT="library for using and integrating transformation algorithms"
cat << EOF
The Graphics Transformation Languages is a set of library for using and
integrating transformation algorithms (such as filter or color conversion)
in graphics applications.

The goal is to provide the tools, languages and libraries to create generic
transformation for graphics. Those transformations could then be used by
different programs (Krita, The Gimp, CinePaint, gegl...).
EOF
