           SPELL=libgig
         VERSION=3.1.1
          SOURCE=$SPELL-$VERSION.tar.bz2
   SOURCE_URL[0]=http://download.linuxsampler.org/packages/$SOURCE
     SOURCE_HASH=sha512:12a54c37f6e20847e97e1f4fe450af71dfca3f967b3866d49f4b158e35841f123e2898c9de9543c80cf27f6ea4ac8eebd8b6dc94c72670bdfb0aacf5688fc11e
SOURCE_DIRECTORY="$BUILD_DIRECTORY/$SPELL-$VERSION"
        WEB_SITE=http://www.linuxsampler.org/
         ENTERED=20060726
      LICENSE[0]=GPL
        KEYWORDS="audio libs"
           SHORT="Gigasampler file loader library."
cat << EOF
libgig actually consists of three parts:

- RIFF classes (RIFF.h, RIFF.cpp): Provides convenient methods to parse and
                                   access arbitrary RIFF files.
- DLS classes (DLS.h, DLS.cpp):    They're using the RIFF classes to parse
                                   DLS (Downloadable Sounds) Level 1 and 2
                                   files and provide abstract access to the
                                   data.
- gig classes (gig.h, gig.cpp):    These are based on the DLS classes and
                                   provide the necessary extensions for
                                   the Gigasampler file format.

Beside the actual library there are four example applications:

  gigdump:     Demo app that prints out the content of a .gig file.
  gigextract:  Extracts samples from a .gig file.
  dlsdump:     Demo app that prints out the content of a DLS file.
  rifftree:    Tool that prints out the RIFF tree of an arbitrary RIFF
               file.
EOF
