00:00:00 --- log: started retro/14.10.05 10:54:19 --- join: Mat3 (~Mat@91.65.76.247) joined #retro 10:54:38 hell Mat3 10:54:41 hello 10:56:53 hi IronTree9 11:00:41 tangentstorm: I have finished a new version of my terminal emulator in Nimrod which uses SDL 2 11:01:55 --- join: beretta (~beretta@cpe-74-135-127-101.swo.res.rr.com) joined #retro 11:06:44 hi beretta 11:08:11 hello Mat3 11:08:38 tangentstorm: you can take a look at it here: https://github.com/Mat2/Amon/blob/master/cdp1.png 11:10:44 looking good, Mat3 ... what are the weird rune-like characters? 11:13:04 --- quit: IronTree9 (Ping timeout: 260 seconds) 11:13:19 the old FUTHARK rune set (included becaus of demand from an archeologist) 11:13:25 ^because 11:14:34 I have also included the Occham script (because the space was free 11:14:38 ) 11:15:46 * Mat3 works beside on some code pages for Arabic and Japanese character sets too 11:15:49 :) cool 11:24:40 howevel SDL2 is way slower for 2D primitives because of the copy overhead for GPU texture mapping 11:25:20 so I've returned to software rendering and get a 8-12x speed increase 11:26:27 * Mat3 thinks of switching to Allegro 11:26:53 I found allegro pretty nice, actually. 11:45:21 --- join: IronTree9 (~irontree9@c-76-120-0-183.hsd1.co.comcast.net) joined #retro 12:23:58 I give it a try 12:25:32 --- quit: beretta (Ping timeout: 272 seconds) 13:49:23 --- quit: IronTree9 (Ping timeout: 246 seconds) 15:36:54 ciao 15:36:57 --- quit: Mat3 (Quit: Verlassend) 18:16:03 --- join: IronTree9 (~irontree9@c-76-120-0-183.hsd1.co.comcast.net) joined #retro 21:05:04 --- nick: Sgeo -> Mikuru 21:05:07 --- nick: Mikuru -> Sgeo 23:59:59 --- log: ended retro/14.10.05