00:00:00 --- log: started retro/07.03.11 00:36:06 --- join: Cheery (n=Cheery@a81-197-54-146.elisa-laajakaista.fi) joined #retro 00:48:08 --- join: Snoopy_1711 (n=snoopy_1@dslb-084-058-159-140.pools.arcor-ip.net) joined #retro 00:59:23 --- quit: Quartus (Remote closed the connection) 00:59:52 --- join: Quartus (n=neal@CPE0001023f6e4f-CM013349902843.cpe.net.cable.rogers.com) joined #retro 01:02:09 hell, I wrote now a C program which loads the sdl lib with dlopen and does some image stuff and blits the image to the screen. that runs, it seems that the problem is really somewhere in reva or in my code? the sick thing is, that when I draw directly to screen it works, only the blitting makes something wrong. hmm.. 01:06:52 --- quit: Snoopy42 (Read error: 110 (Connection timed out)) 01:06:54 --- nick: Snoopy_1711 -> Snoopy42 01:42:18 when I try the whole thing in retro I get this funny little fellow: *** glibc detected *** malloc(): memory corruption (after porting the code). so a little different error, but with the same characteristic that it can paints on the screen, but not blitting. 03:04:37 hallejulia, it was my code.. phew.. that I have such a simple thing not seen. sdl, isn't really straight. my problem was this: you have a function which is called setvideomode(width, height, depth, flags) which creates a pointer to the screen bitmap and then you have another function which creates a single bitmap, but there you have the flags argument at the beginning and that was the thing I have overlooked all the time. 05:22:26 --- quit: Quartus (Read error: 60 (Operation timed out)) 08:40:43 --- join: Quartus (n=neal@CPE0001023f6e4f-CM013349902843.cpe.net.cable.rogers.com) joined #retro 08:44:35 hmm, what would be a good choice for sdl bindings for forth. hmm.. 09:05:22 --- quit: Quartus () 09:13:20 --- join: Quartus (n=neal@CPE0001023f6e4f-CM013349902843.cpe.net.cable.rogers.com) joined #retro 09:44:32 good afternoon 10:17:02 hi crc, how are you on this sunday? 10:33:49 --- quit: Quartus__ (Read error: 104 (Connection reset by peer)) 10:36:42 pretty good 10:41:05 making headway with sdl? 10:42:11 yes, now I have found the stupid error. 10:43:23 I added some words for querying the mouse cursor position. 10:45:25 it would be really nice, when the bindings would be better than pygame 12:26:46 --- join: Quartus_ (n=Quartus_@209.167.5.1) joined #retro 13:03:04 --- join: timlarson__ (n=timlarso@user-12l325b.cable.mindspring.com) joined #retro 13:19:14 --- quit: timlarson (Read error: 110 (Connection timed out)) 14:17:31 I'm looking for a logical syntax which fits good to the problem of sdl 14:20:43 I've been jumping between toka, retro-9.3, and helforth 4p 14:27:21 hmm, and how did that affect your own syntax style? 14:30:41 I haven't noticed any significant changes 15:14:38 --- quit: Cheery ("Download Gaim: http://gaim.sourceforge.net/") 15:26:49 virl, Can you explain what you mean about "problem of sdl"? 15:27:19 Is it like, you are looking for good access words and a format to handle different numbers and types of arguments? 15:28:47 Hi crc, i read earlier that you are doing the company site again. Do they host themselves? 15:29:14 no, they pay a third party (hostway) for hosting 15:29:37 Reason I ask is that my former boss bought a T1 line for phones and internet, and I was wondering if other businesses find that a good, reasonable solution. 15:29:40 Ok thanks. 15:29:45 we *should* be hosting it ourselves, IMO 15:29:50 Ya. 15:30:18 * crc is nearly done the work on the site; much nicer this time around 15:30:25 Excellent. 15:30:37 You are really becoming quite the site artists. 15:30:47 ( singular, sorry ) 15:30:53 sites artist. 15:36:22 I do a moderate amount of web-related work 15:36:31 You really do. 15:36:44 the pay is much better on this site redesign than it was on the last one :) 15:37:05 You've built maybe ten sites in the time i've known you, approximately. 15:37:23 That's great. Your idea or theirs? 15:37:30 mine 15:37:37 Are you adding some new functionality. 15:37:40 the scope was more ambitious this time around 15:37:41 yes 15:37:54 Great. I'm glad they appreciate your efforts in helping them make a profit. 15:38:28 compare (many parts are only shown once a customer logs in): www.denneyelectricsupply.com (old) and 2007.denneyelectricsupply.com (new) 15:39:00 okay. 15:40:09 the new site makes far better use of css, php, and other nice things. 15:41:16 Hey this is great~ 15:41:17 ! 15:41:59 Who produced the video? 15:43:06 it was produced as a dvd a few years ago. My helper ripped it and converted it to flash for the site 15:43:26 You have staff? :) 15:43:30 Cool. 15:43:42 Are you in it? 15:44:06 Vid makes me want to do business with you. :) 15:45:51 Raystm2, the problem of sdl is on one side that it's sdl ;-) you have a combination of ultra long macro names like SDL_INIT_EVERYTHING and weird named functions, which you want to morph into something convenient and powerful 15:45:58 I have one helper. He handles any graphics I need edited/created :) 15:46:08 I'm not in the video 15:46:19 * crc prefers to keep a lower profile than that 15:46:30 :) 15:46:53 I see, virl. Ya. I think I'm begining to see the problem. 15:47:07 I have some simple rules for some words like the prefix of # for words to indicate a flag. so all words which begin with # in my sdl binding are flags 15:47:28 Ok. 15:47:42 Are you doing this in a retroforth? 15:48:19 No. though the backend is based (loosely) on the php part of retrowiki. 15:48:43 Neat. 15:48:55 at the moment in reva, but I ported during a search for a bug(which was based on sdl unlogical structure) to retro 902 15:49:42 Oh, ya. Good idea that. 15:50:46 crc: the movie gives me the impression that some of the suppliers helped pay for it to be included. That would be smart. 15:50:49 well, and I stumbled only because of luck over the error, it was argument ordering 15:51:11 virl. Ya I remember reading you said something about that. 15:51:18 So, cool. 15:51:26 the suppliers do pay for inclusion/links 15:51:30 virl. Is it blitting now? 15:51:43 crc: smart. 15:52:01 All of those Banners on the bottom of the page, paid for? 15:53:24 Raystm2, yes it blits now. 15:54:01 crc: Hicky report on one of your web pages. http://www.2007.denneyelectricsupply.com/index.php?id=video ( A hicky is a maybe bug. ) Sub menus present behind movie window. 15:57:53 what browser? 15:58:17 Raystm2, all vendor links have been paid for. 15:58:26 firefox 1.5.0.10 15:58:27 Raystm2, what I think is fine at the moment about my sdl binding is that it's not so shift fixed like sdl. for example for starting a sdl app with video in C you need to: SDL_Init(SDL_Init_Video) in forth: #video init and that's imho nice. 15:58:36 * crc will test that further tomorrow 15:58:55 there's also a menu bug with internet explore 7 15:59:20 also I changed some flags for example I renamed SDL_INIT_EVERYTHING into #all, which describes the whole thing quiet good. 15:59:39 virl: indeed. I saw something like that .... somewhere.... I mean the style of argument passing. 15:59:58 virl: I can't wait to read what you have done. 16:00:03 crc: ack bug ie7 16:01:00 hmm.. seems to be related to the use of flash... I'll take care of it tomorrow 16:01:03 well, when something useful can be done, you will see it. ;-) 16:02:37 gn8 from here 16:03:02 --- quit: virl ("Verlassend") 16:04:47 gn7--- ( /me a little late ) 16:05:30 Still, over all a great looking site. 16:05:35 You have an eye for color. 16:05:51 These colors are soothing, ya know? 16:07:00 I had a bolder, black/blue/white theme for a while, but they decided they wanted something different last month 16:07:19 crc: report two, menu item "Linecard" pulls up the same list as "locations" 16:07:36 oka, I get it . 16:07:38 sorry. 16:07:45 they go to different pages 16:08:15 ya, I see that now. I'm just jumping the gun before looking. sorry. 16:12:19 * crc presently is looking at setting up an emulated ARM environment 16:18:14 What's that emulator environment you use, again? 16:24:28 GXemul (for MIPS) and VMware for x86 systems 16:25:02 when I get an x86-64 system I'll be able to test against more 64-bit OSes 16:37:25 gxemul should be able to handle ARM and (hopefully) PPC as well. will test soon. 16:38:45 the 64 will still allow you to test 32's and 16s? 16:39:08 yes 16:39:31 toka likely won't run on a 16-bit arch, so I'm not too interested in that. 16:40:17 * crc has disk images setup, now downloading netbsd iso 16:40:20 *isos 16:41:55 --- quit: Raystm2 (Read error: 131 (Connection reset by peer)) 16:44:19 --- join: Raystm2 (n=NanRay@ppp-70-243-217-145.dsl.rcsntx.swbell.net) joined #retro 18:35:00 --- join: Raystm2- (n=NanRay@adsl-68-93-115-164.dsl.rcsntx.swbell.net) joined #retro 18:37:51 --- quit: Raystm2 (Read error: 104 (Connection reset by peer)) 21:59:39 --- nick: Raystm2- -> Raystm2 21:59:45 --- mode: ChanServ set +o Raystm2 22:23:27 --- quit: Quartus () 23:59:59 --- log: ended retro/07.03.11