00:00:00 --- log: started retro/06.07.25 03:11:57 --- quit: Cheery ("Download Gaim: http://gaim.sourceforge.net/") 03:14:47 --- join: Cheery (n=Cheery@a81-197-20-242.elisa-laajakaista.fi) joined #retro 03:22:30 --- quit: Cheery ("Download Gaim: http://gaim.sourceforge.net/") 03:27:41 --- join: Cheery (n=Cheery@a81-197-20-242.elisa-laajakaista.fi) joined #retro 05:40:36 --- join: timlarson_ (n=timlarso@65.116.199.19) joined #retro 05:47:34 --- join: timlarson____ (n=timlarso@65.116.199.19) joined #retro 05:47:45 --- nick: timlarson____ -> timlarson 05:47:56 --- quit: timlarson_ (Read error: 104 (Connection reset by peer)) 06:09:19 --- join: Ray_work (n=Raystm2@199.227.227.26) joined #retro 06:22:58 --- quit: Raystm2 (Read error: 104 (Connection reset by peer)) 07:00:32 --- join: Raystm2 (n=Raystm2@adsl-69-149-59-175.dsl.rcsntx.swbell.net) joined #retro 07:03:11 --- nick: Raystm2 -> nanstm 07:12:48 --- join: nighty_ (n=nighty@66-163-28-100.ip.tor.radiant.net) joined #retro 07:59:55 --- quit: nighty (Read error: 113 (No route to host)) 08:00:44 --- join: nighty (n=nighty@66-163-28-100.ip.tor.radiant.net) joined #retro 09:54:13 --- join: tathi (n=josh@pdpc/supporter/bronze/tathi) joined #retro 10:13:48 crc, I studied intel instruction format a little. 10:35:38 --- quit: tathi ("leaving") 11:53:24 --- join: tathi (n=josh@pdpc/supporter/bronze/tathi) joined #retro 13:57:11 --- quit: timlarson ("Leaving") 14:14:48 --- quit: crc (Read error: 110 (Connection timed out)) 14:36:28 --- part: Cheery left #retro 15:09:58 --- quit: Ray_work (Read error: 104 (Connection reset by peer)) 15:11:42 --- join: Raystm2 (n=Raystm2@adsl-68-95-250-248.dsl.rcsntx.swbell.net) joined #retro 15:15:41 we should make a real killer app. say, a lightweight database that's lightning fast or something. 15:25:04 crc: your new editor broke my message flasher. easily fixed though. 15:26:17 --- quit: nanstm (Read error: 110 (Connection timed out)) 15:27:57 --- join: I440r (n=mark4@24-177-235-246.dhcp.gnvl.sc.charter.com) joined #retro 15:30:14 slowly I dislike Quartus 15:30:27 why 15:30:36 he is a good coder and very level headed 15:30:46 im at odds with him sometimes but that doesnt make me dislike him 15:31:07 he is simply stupid 15:31:11 he can get defensive and stuff easily, but seems like a decent guy overall 15:31:50 he is anyting BUT stupid lol 15:32:23 he is an aggressive dumbass 15:33:16 virl: the two words may be often, but are not always, indicative of each other. 15:33:43 if you say so 15:34:59 he only wants that ANS Forth is the only right thing 15:36:55 ANS Forth is useless and too old, too much old concepts which need to get reworked. 15:37:10 virl: not all people who are wrong are stupid. 15:38:19 stupid is the only word at the moment which calms me down. 15:38:32 nor is it necessarily true that Quartus *only* wants ANS. he wants a standard, and ANS is what's available. and he knows more about it than me, having read it and written a compliant forth. 15:39:02 virl: how about uptight and arrogant? :) 15:39:51 ok, arrogant fits it. 15:40:23 he is such an arrogant ass. ugh! I hate arrogant people to my bones 15:40:24 lol 15:53:22 crc: I can't seem to find the if engine or librx in the online retro stuff. 15:59:41 --- join: crc (n=crc@pool-151-197-231-217.phil.east.verizon.net) joined #retro 15:59:47 --- mode: ChanServ set +o crc 16:03:33 hi crc 16:07:59 heh, there's a librx.com. and a package that implements regular expressions by that name. 16:08:43 docl: if engine? 16:09:10 * docl has been looking for it on the site, can't find it. I probably have it in my dls somewhere though 16:09:56 oh, sorry, I meant to ask what the "if engine" is? 16:10:09 interactive fiction :) 16:10:45 ah, right. thanks. 16:14:57 --- quit: nighty_ ("Disappears in a puff of smoke") 16:39:43 --- mode: ChanServ set +o Raystm2 16:43:50 --- join: Raystm2_ (n=Raystm2@ppp-70-248-33-136.dsl.rcsntx.swbell.net) joined #retro 16:43:50 --- mode: ChanServ set +o Raystm2_ 16:46:01 hi Raystm2_ 16:47:25 hi docl :) 16:47:44 apparently julia is not ready to listen to you tout the promise of the CORE 16:47:53 :) 16:47:58 hehe :) 16:48:39 I suppose it's too HARD-rx-CORE (tm) 16:48:41 it's funny AI_Coder was joking about scaring away the ladies with his rude manners just before she came 16:48:52 is that right :) 16:49:12 My window won't go up that high, I'll have to crack open the log for that one. 16:49:42 yeah. there was a lot of um argumentation going on earlier today 16:49:57 hmm. 16:50:32 --- quit: Raystm2 (Nick collision from services.) 16:50:45 docl: http://forthworks.com/if.f 16:51:16 cool :) 16:51:30 --- nick: Raystm2_ -> Raystm2 16:51:34 probably needs some tweaking, but the code was working last time I ran it 16:51:53 and what does this code? 16:52:13 virl: it provides the start of a framework for developing interactive fiction in retroforth 16:52:15 the interactive fiction game engine 16:52:32 ehm, should I know it? 16:52:50 was that a game engine or is that now a new approach? 16:52:53 we worked on it back in the 7.x days 16:53:01 just text stuff 16:53:05 ah ok. 16:53:11 yeah, I see 16:53:22 perhaps needed for the mud, eh? 16:53:38 could be useful for that 16:55:54 m: exit, and ?if are not found. 16:57:55 exit, = $c3 1, 16:58:04 m: = x: OR ` prefix 16:58:15 ?if = if 16:59:33 I should redo this using classes 16:59:53 yeah that would be good 17:19:13 --- quit: tathi ("and now, something completely different. it doesn't even involve a computer!") 17:24:05 http://retroforth.net/paste/?id=65 17:24:20 not complete, but a better starting point than before 17:24:29 sweet 17:24:35 also, other than the sample item, no line exceeds 32 chars (if I counted right...) 17:25:22 neato :) 17:29:29 it does seem to help with readability 17:30:42 I don't know why i'm yelling at you in #forth. 17:43:44 it's no problem 18:07:01 --- quit: I440r ("Leaving") 18:50:28 goodnight 19:37:14 --- join: snoopy_1711 (i=snoopy_1@dslb-084-058-142-123.pools.arcor-ip.net) joined #retro 19:45:24 --- quit: Snoopy42 (Connection timed out) 19:45:32 --- nick: snoopy_1711 -> Snoopy42 20:05:27 * docl wonders if vectors could be implemented as a class 20:05:52 would be tricky 20:11:33 could just change the xt in the dictionary while saving the original at a space saved in the heap 20:12:04 would not be compatible with the current vector though. 20:23:03 class: .vec $e9 1, , ; 20:23:26 disadvantage of that one is it doesn't save the original pointer. 20:24:18 (i.e. devector doesn't work.) 20:24:44 however, you could save the jump redundantly, then devector would work. 23:49:50 --- join: Cheery (n=Cheery@a81-197-20-242.elisa-laajakaista.fi) joined #retro 23:59:59 --- log: ended retro/06.07.25