00:00:00 --- log: started forth/13.04.26 00:00:38 --- quit: ncv (Remote host closed the connection) 00:14:57 --- join: epicmonkey (~epicmonke@89.22.50.60) joined #forth 00:16:05 --- join: nighty^ (~nighty@tin51-1-82-226-147-104.fbx.proxad.net) joined #forth 00:39:02 --- quit: epicmonkey (Ping timeout: 245 seconds) 00:48:37 --- join: epicmonkey (~epicmonke@89.22.50.60) joined #forth 01:02:16 --- quit: epicmonkey (Ping timeout: 245 seconds) 01:19:57 --- join: epicmonkey (~epicmonke@89.22.50.60) joined #forth 02:39:23 --- join: rixard (~rixard@81-235-139-119-no63.tbcn.telia.com) joined #forth 02:55:14 --- join: bjorkintosh (~bjork@ip68-13-229-200.ok.ok.cox.net) joined #forth 03:16:05 --- quit: bjorkintosh (Ping timeout: 246 seconds) 03:59:54 --- join: dto (~user@pool-96-252-62-13.bstnma.fios.verizon.net) joined #forth 04:18:00 --- join: mrm (~user@46.191.181.103) joined #forth 04:33:53 --- join: fission (~fission@nucleus.ldx.ca) joined #forth 04:39:49 any of you guys doing ludum dare? 04:48:08 Is that anything like Gangnam Style, only less annoying and one-note? 04:52:28 no it's a just-for-fun event where you make a game in 48 hours 04:53:09 --- quit: dto (Remote host closed the connection) 04:53:10 --- quit: impomatic (Read error: Connection reset by peer) 04:53:45 --- join: dto (~user@pool-96-252-62-13.bstnma.fios.verizon.net) joined #forth 04:54:01 --- join: impomatic (~john_metc@43.22.125.91.dyn.plus.net) joined #forth 04:55:47 * ttmrichter gets a deck of cards ready and starts designing. 04:58:03 --- quit: impomatic (Ping timeout: 240 seconds) 05:05:55 * john_metcalf once coded a game in under 48 hours. In assembly language from scratch :-) 05:05:57