URI:
       media.ccc.de_updates.rdf.xml - sfeed_tests - sfeed tests and RSS and Atom files
  HTML git clone git://git.codemadness.org/sfeed_tests
   DIR Log
   DIR Files
   DIR Refs
   DIR README
   DIR LICENSE
       ---
       media.ccc.de_updates.rdf.xml (217051B)
       ---
            1 <?xml version="1.0" encoding="UTF-8"?>
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           12     <title>Chaos Computer Club - last 100 events feed</title>
           13     <link>//media.ccc.de/</link>
           14     <description>Der Chaos Computer Club ist die größte europäische Hackervereinigung, und seit über 25 Jahren Vermittler im Spannungsfeld technischer und sozialer Entwicklungen.</description>
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           59         <rdf:li resource="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57813-eng-Bending_wires_Deconstruction_of_Robot_Detours_main_mechanic_hd.mp4"/>
           60         <rdf:li resource="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57798-eng-Lightning_Talks_Saturday_hd.mp4"/>
           61         <rdf:li resource="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57803-eng-Powering_your_Godot_Game_with_Steam_hd.mp4"/>
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           82         <rdf:li resource="https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-43-deu-Machtfragen_im_Digitalisierungsprozess_aus_Sicht_der_Nachhaltigkeit_hd.mp4"/>
           83         <rdf:li resource="https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-39-deu-Begruessung_und_Eroeffnung_hd.mp4"/>
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           85         <rdf:li resource="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23hh-57855-deu-Abschlusspraesentation_hd.mp4"/>
           86         <rdf:li resource="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23hh-57864-deu-Kunst-_Kultur-Spielesammlung_hd.mp4"/>
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           90         <rdf:li resource="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23hh-57856-deu-Save_the_Alpaca_hd.mp4"/>
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           95         <rdf:li resource="https://cdn.media.ccc.de/events/bornhack/2023/h264-hd/import-56144-eng-All_APIs_suck_can_we_build_one_that_sucks_less_hd.mp4"/>
           96         <rdf:li resource="https://cdn.media.ccc.de/events/bornhack/2023/h264-hd/import-56142-eng-Sexy_SSH_Hacks_hd.mp4"/>
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           98         <rdf:li resource="https://cdn.media.ccc.de/events/bornhack/2023/h264-hd/import-56140-eng-Performant_cross-platform_development_using_Flutter_hd.mp4"/>
           99         <rdf:li resource="https://cdn.media.ccc.de/events/bornhack/2023/h264-hd/import-56145-eng-How_to_create_better_content_videos_faster_with_OBS_hd.mp4"/>
          100         <rdf:li resource="https://cdn.media.ccc.de/events/bornhack/2023/h264-hd/import-56141-eng-R_on_OpenBSD_hd.mp4"/>
          101         <rdf:li resource="https://cdn.media.ccc.de/events/dgna/h264-hd/import-56139-eng-Netzpolitischer_Abend_zu_Kuenstliche_Intelligenz_Hoffnung_oder_Hype_hd.mp4"/>
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          108         <rdf:li resource="https://cdn.media.ccc.de/events/vcfb/2023/h264-hd/vcfb23-184-eng-Die_Schickardsche_Rechenmaschine_wird_400_hd.mp4"/>
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          110         <rdf:li resource="https://cdn.media.ccc.de/events/vcfb/2023/h264-hd/vcfb23-190-eng-History_of_the_Incompatible_Timesharing_System_hd.mp4"/>
          111         <rdf:li resource="https://cdn.media.ccc.de/events/vcfb/2023/h264-hd/vcfb23-188-eng-How_Can_We_Spot_Future_Retro_Classics_hd.mp4"/>
          112         <rdf:li resource="https://cdn.media.ccc.de/events/vcfb/2023/h264-hd/vcfb23-193-eng-Ignored_Disposed_of_Revived_hd.mp4"/>
          113         <rdf:li resource="https://cdn.media.ccc.de/events/vcfb/2023/h264-hd/vcfb23-192-deu-Wie_schreibt_man_einen_Emulator_hd.mp4"/>
          114         <rdf:li resource="https://cdn.media.ccc.de/contributors/anarchy23/h264-hd/anarchy23-1099277287-eng-Polozenie_i_borba_anarhistov_v_Krymu_The_situation_and_struggles_of_anarchists_in_the_Crimea_hd.mp4"/>
          115         <rdf:li resource="https://cdn.media.ccc.de/events/vcfb/2023/h264-hd/vcfb23-197-eng-Plan_9_hd.mp4"/>
          116         <rdf:li resource="https://cdn.media.ccc.de/contributors/anarchy23/h264-hd/anarchy23-2036438619-eng-Kurdische_Frauenbewegung_-_La_revolution_du_Rojava_hd.mp4"/>
          117         <rdf:li resource="https://cdn.media.ccc.de/contributors/anarchy23/h264-hd/anarchy23-1655866964-eng-Anarchist_History_and_Historiography_hd.mp4"/>
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          119     </items>
          120   </channel>
          121   <image rdf:about="/assets/frontend/feed-banner-ea47aad892300f1778ffdadd35086e106cf641411ecfb0a925ea5767fede09b6.png">
          122     <title>Chaos Computer Club - last 100 events feed</title>
          123     <url>/assets/frontend/feed-banner-ea47aad892300f1778ffdadd35086e106cf641411ecfb0a925ea5767fede09b6.png</url>
          124     <link>//media.ccc.de/</link>
          125   </image>
          126   <item rdf:about="https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37759-eng-DENOG_Newcomer_Session_hd.mp4">
          127     <title>DENOG Newcomer Session (denog15)</title>
          128     <link>https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37759-eng-DENOG_Newcomer_Session_hd.mp4</link>
          129     <description>Is DENOG15 your first DENOG, or do you need a refresher on everything the event and community have to offer? Join us for a newcomer session at DENOG15 and feel free to bring as many questions as you want!
          130 
          131 None
          132 about this event: https://pretalx.com/denog15/talk/HGZPDG/
          133 </description>
          134     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          135       Is DENOG15 your first DENOG, or do you need a refresher on everything the event and community have to offer? Join us for a newcomer session at DENOG15 and feel free to bring as many questions as you want!
          136 
          137 None
          138 about this event: https://pretalx.com/denog15/talk/HGZPDG/
          139 &lt;br/&gt;
          140     &lt;a href=&quot;https://media.ccc.de/v/denog15-37759-denog-newcomer-session&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/denog/denog15/37759-43ecea60-0353-5a82-a76a-a8ee09bce2a9.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          141     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37759-eng-DENOG_Newcomer_Session_hd.mp4&quot;&gt;denog15-37759-eng-DENOG_Newcomer_Session_hd.mp4&lt;/a&gt;
          142 &lt;/div&gt;
          143 </content:encoded>
          144     <dc:date>2023-11-20T00:00:00+01:00</dc:date>
          145   </item>
          146   <item rdf:about="https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37100-eng-NetMeta_-_A_scalable_network_observability_toolkit_optimized_for_performance_hd.mp4">
          147     <title>NetMeta - A scalable network observability toolkit optimized for performance (denog15)</title>
          148     <link>https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37100-eng-NetMeta_-_A_scalable_network_observability_toolkit_optimized_for_performance_hd.mp4</link>
          149     <description>This presentation will give an insight why and how NetMeta, an Open-Source network observability toolkit, is build, what its features are and why you should consider using it.
          150 
          151 None
          152 about this event: https://pretalx.com/denog15/talk/C88TY9/
          153 </description>
          154     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          155       This presentation will give an insight why and how NetMeta, an Open-Source network observability toolkit, is build, what its features are and why you should consider using it.
          156 
          157 None
          158 about this event: https://pretalx.com/denog15/talk/C88TY9/
          159 &lt;br/&gt;
          160     &lt;a href=&quot;https://media.ccc.de/v/denog15-37100-netmeta-a-scalable-network-observability-toolkit-optimized-for-performance&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/denog/denog15/37100-7f384ab4-59ab-5bee-b89c-1dc532f1186e.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          161     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37100-eng-NetMeta_-_A_scalable_network_observability_toolkit_optimized_for_performance_hd.mp4&quot;&gt;denog15-37100-eng-NetMeta_-_A_scalable_network_observability_toolkit_optimized_for_performance_hd.mp4&lt;/a&gt;
          162 &lt;/div&gt;
          163 </content:encoded>
          164     <dc:date>2023-11-20T00:00:00+01:00</dc:date>
          165   </item>
          166   <item rdf:about="https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37760-eng-DENOG15_Opening_hd.mp4">
          167     <title>DENOG15 Opening (denog15)</title>
          168     <link>https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37760-eng-DENOG15_Opening_hd.mp4</link>
          169     <description>Welcome to Berlin, welcome to DENOG15
          170 
          171 None
          172 about this event: https://pretalx.com/denog15/talk/FR3BNZ/
          173 </description>
          174     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          175       Welcome to Berlin, welcome to DENOG15
          176 
          177 None
          178 about this event: https://pretalx.com/denog15/talk/FR3BNZ/
          179 &lt;br/&gt;
          180     &lt;a href=&quot;https://media.ccc.de/v/denog15-37760-denog15-opening&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/denog/denog15/37760-e127ace1-3974-53bd-b037-45f974317f08.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          181     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37760-eng-DENOG15_Opening_hd.mp4&quot;&gt;denog15-37760-eng-DENOG15_Opening_hd.mp4&lt;/a&gt;
          182 &lt;/div&gt;
          183 </content:encoded>
          184     <dc:date>2023-11-20T00:00:00+01:00</dc:date>
          185   </item>
          186   <item rdf:about="https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-39398-eng-Day_1_Closing_hd.mp4">
          187     <title>Day 1 Closing (denog15)</title>
          188     <link>https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-39398-eng-Day_1_Closing_hd.mp4</link>
          189     <description>End of Day 1
          190 
          191 None
          192 about this event: https://pretalx.com/denog15/talk/SLVPGH/
          193 </description>
          194     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          195       End of Day 1
          196 
          197 None
          198 about this event: https://pretalx.com/denog15/talk/SLVPGH/
          199 &lt;br/&gt;
          200     &lt;a href=&quot;https://media.ccc.de/v/denog15-39398-day-1-closing&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/denog/denog15/39398-6bc3b95b-3bec-5eaa-885e-220d67e47d32.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          201     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-39398-eng-Day_1_Closing_hd.mp4&quot;&gt;denog15-39398-eng-Day_1_Closing_hd.mp4&lt;/a&gt;
          202 &lt;/div&gt;
          203 </content:encoded>
          204     <dc:date>2023-11-20T00:00:00+01:00</dc:date>
          205   </item>
          206   <item rdf:about="https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37329-eng-Private_relay_services_-_Insights_from_an_access-network_perspective_hd.mp4">
          207     <title>Private relay services – Insights from an access-network perspective (denog15)</title>
          208     <link>https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37329-eng-Private_relay_services_-_Insights_from_an_access-network_perspective_hd.mp4</link>
          209     <description>The market has gathered more than a year’s experience with Private Relay, which Apple introduced with iOS15. We want to shed some light on the traffic profile visible from an access-network perspective.
          210 
          211 So far, the market has not seen a major uptake in Apple Relay services, it is still in the permille range of total traffic. However, operators have voiced concerns about how such services, if deployed widespread, could impact the ability to manage capacity, traffic and availability effectively.
          212 
          213 The architecture is well documented by Apple and the three CDNs operating egress-proxies, Akamai, Cloudflare and Fastly. But how does the traffic look in real life? Does content localization work as expected? Such questions are yet to be adequately answered.
          214 We used flow-based data from affiliated networks to investigate the parts of the traffic flows which are visible to an access network and applied the documentation of the relay architecture to understand what we see.
          215 
          216 What we can clearly see is that traffic behaves less structured compared to a comparable non-relay stream. Also, debugging is extremely challenging, as the Private Relay design is purposely effectively hindering an end-to-end view for any involved party.
          217 
          218 None
          219 about this event: https://pretalx.com/denog15/talk/9T8N8W/
          220 </description>
          221     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          222       The market has gathered more than a year’s experience with Private Relay, which Apple introduced with iOS15. We want to shed some light on the traffic profile visible from an access-network perspective.
          223 
          224 So far, the market has not seen a major uptake in Apple Relay services, it is still in the permille range of total traffic. However, operators have voiced concerns about how such services, if deployed widespread, could impact the ability to manage capacity, traffic and availability effectively.
          225 
          226 The architecture is well documented by Apple and the three CDNs operating egress-proxies, Akamai, Cloudflare and Fastly. But how does the traffic look in real life? Does content localization work as expected? Such questions are yet to be adequately answered.
          227 We used flow-based data from affiliated networks to investigate the parts of the traffic flows which are visible to an access network and applied the documentation of the relay architecture to understand what we see.
          228 
          229 What we can clearly see is that traffic behaves less structured compared to a comparable non-relay stream. Also, debugging is extremely challenging, as the Private Relay design is purposely effectively hindering an end-to-end view for any involved party.
          230 
          231 None
          232 about this event: https://pretalx.com/denog15/talk/9T8N8W/
          233 &lt;br/&gt;
          234     &lt;a href=&quot;https://media.ccc.de/v/denog15-37329-private-relay-services-insights-from-an-access-network-perspective&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/denog/denog15/37329-63aee245-11cc-5c8f-8527-945183c07015.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          235     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37329-eng-Private_relay_services_-_Insights_from_an_access-network_perspective_hd.mp4&quot;&gt;denog15-37329-eng-Private_relay_services_-_Insights_from_an_access-network_perspective_hd.mp4&lt;/a&gt;
          236 &lt;/div&gt;
          237 </content:encoded>
          238     <dc:date>2023-11-20T00:00:00+01:00</dc:date>
          239   </item>
          240   <item rdf:about="https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-36770-eng-Improving_IPv6_support_on_FreeBSD_hd.mp4">
          241     <title>Improving IPv6 support on FreeBSD (denog15)</title>
          242     <link>https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-36770-eng-Improving_IPv6_support_on_FreeBSD_hd.mp4</link>
          243     <description>Let's have a look at a new feature on FreeBSD: &quot;pfsync transport over IPv6&quot; and talk briefly about a bugfix on BIRD for IPv4 over IPv6 nexthop routes support.
          244 
          245 None
          246 about this event: https://pretalx.com/denog15/talk/RAFZRX/
          247 </description>
          248     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          249       Let's have a look at a new feature on FreeBSD: &quot;pfsync transport over IPv6&quot; and talk briefly about a bugfix on BIRD for IPv4 over IPv6 nexthop routes support.
          250 
          251 None
          252 about this event: https://pretalx.com/denog15/talk/RAFZRX/
          253 &lt;br/&gt;
          254     &lt;a href=&quot;https://media.ccc.de/v/denog15-36770-improving-ipv6-support-on-freebsd&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/denog/denog15/36770-d2dbecc6-59c1-5830-98f9-de7069fde2f9.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          255     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-36770-eng-Improving_IPv6_support_on_FreeBSD_hd.mp4&quot;&gt;denog15-36770-eng-Improving_IPv6_support_on_FreeBSD_hd.mp4&lt;/a&gt;
          256 &lt;/div&gt;
          257 </content:encoded>
          258     <dc:date>2023-11-20T00:00:00+01:00</dc:date>
          259   </item>
          260   <item rdf:about="https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-36953-eng-Towards_automated_and_proactive_anomaly_detection_in_fiber_access_networks_hd.mp4">
          261     <title>Towards automated and proactive anomaly detection in fiber access networks (denog15)</title>
          262     <link>https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-36953-eng-Towards_automated_and_proactive_anomaly_detection_in_fiber_access_networks_hd.mp4</link>
          263     <description>Communication networks are vital for society and network availability is therefore crucial. There is a huge potential in using network telemetry data and machine learning algorithms to proactively detect anomalies and remedy network problems before they affect the customers. In practice, however, there are many steps on the way to get there. In this presentation we would like to share the status of an ongoing research collaboration with the purpose of simplifying the operation and increase the availability of fiber access networks.
          264 
          265 The research project is part of a CELTIC_NEXT flagship research program (AI-NET) that has the overall target of accelerating the digital transformation in Europe by intelligent network automation.
          266 
          267 The project (“Palantir”) consists of two parts:
          268 
          269 A field trial in a Swedish municipality network where telemetry data from more than 500 access switches, connecting more than 12000 households, are collected and analyzed for anomalies using machine learning. (The field trial is planned to be expanded to cover 1000 access switches during the project and synthetic errors are planned to be injected to emulate error situations.)
          270 
          271 The second part is a demonstrator to be set up at Fraunhoffer HHI in Berlin (starting in October 2023). The demonstrator covers an end to end network and aims to demonstrate all aspects of the research program.
          272 
          273 In the presentation we would like to describe our field trial and demonstrator, share our experiences in collecting and analyzing telemetry data in the field and describe our conclusions so far. 
          274 We would also like to open up for a discussion with the DENOG15 participants on what real life error situations that causes the most problems in fiber access networks and whether they would be suitable for AI detection (and potentially also for error emulation in our field trial).
          275 
          276 Project Palantir is a collaboration between:
          277 •        Fraunhofer HHI         (German Research Institute): Demonstrator
          278 •        Lunet (Swedish operator - open access municipality network): Field trial
          279 •        RISE (Independent Swedish research institute): Field trial
          280 •        Savantic (Swedish AI specialists): Field trial
          281 •        Waystream (FTTX vendor): Field trial and demonstrator
          282 
          283 None
          284 about this event: https://pretalx.com/denog15/talk/8AN7PV/
          285 </description>
          286     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          287       Communication networks are vital for society and network availability is therefore crucial. There is a huge potential in using network telemetry data and machine learning algorithms to proactively detect anomalies and remedy network problems before they affect the customers. In practice, however, there are many steps on the way to get there. In this presentation we would like to share the status of an ongoing research collaboration with the purpose of simplifying the operation and increase the availability of fiber access networks.
          288 
          289 The research project is part of a CELTIC_NEXT flagship research program (AI-NET) that has the overall target of accelerating the digital transformation in Europe by intelligent network automation.
          290 
          291 The project (“Palantir”) consists of two parts:
          292 
          293 A field trial in a Swedish municipality network where telemetry data from more than 500 access switches, connecting more than 12000 households, are collected and analyzed for anomalies using machine learning. (The field trial is planned to be expanded to cover 1000 access switches during the project and synthetic errors are planned to be injected to emulate error situations.)
          294 
          295 The second part is a demonstrator to be set up at Fraunhoffer HHI in Berlin (starting in October 2023). The demonstrator covers an end to end network and aims to demonstrate all aspects of the research program.
          296 
          297 In the presentation we would like to describe our field trial and demonstrator, share our experiences in collecting and analyzing telemetry data in the field and describe our conclusions so far. 
          298 We would also like to open up for a discussion with the DENOG15 participants on what real life error situations that causes the most problems in fiber access networks and whether they would be suitable for AI detection (and potentially also for error emulation in our field trial).
          299 
          300 Project Palantir is a collaboration between:
          301 •        Fraunhofer HHI         (German Research Institute): Demonstrator
          302 •        Lunet (Swedish operator - open access municipality network): Field trial
          303 •        RISE (Independent Swedish research institute): Field trial
          304 •        Savantic (Swedish AI specialists): Field trial
          305 •        Waystream (FTTX vendor): Field trial and demonstrator
          306 
          307 None
          308 about this event: https://pretalx.com/denog15/talk/8AN7PV/
          309 &lt;br/&gt;
          310     &lt;a href=&quot;https://media.ccc.de/v/denog15-36953-towards-automated-and-proactive-anomaly-detection-in-fiber-access-networks&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/denog/denog15/36953-ab031f31-2731-5cb1-b1a9-1b48a1640730.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          311     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-36953-eng-Towards_automated_and_proactive_anomaly_detection_in_fiber_access_networks_hd.mp4&quot;&gt;denog15-36953-eng-Towards_automated_and_proactive_anomaly_detection_in_fiber_access_networks_hd.mp4&lt;/a&gt;
          312 &lt;/div&gt;
          313 </content:encoded>
          314     <dc:date>2023-11-20T00:00:00+01:00</dc:date>
          315   </item>
          316   <item rdf:about="https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37229-eng-IXP_Update_hd.mp4">
          317     <title>IXP Update (denog15)</title>
          318     <link>https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37229-eng-IXP_Update_hd.mp4</link>
          319     <description>News from IXPs in Germany
          320 As introduced 2021 we collect some parameters from all IXPs, which are active in Germany. 
          321 This talk aggregates the Updates for all the IXPs in a common format and will be presented in a neutral way.
          322 
          323 None
          324 about this event: https://pretalx.com/denog15/talk/X9GR8L/
          325 </description>
          326     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          327       News from IXPs in Germany
          328 As introduced 2021 we collect some parameters from all IXPs, which are active in Germany. 
          329 This talk aggregates the Updates for all the IXPs in a common format and will be presented in a neutral way.
          330 
          331 None
          332 about this event: https://pretalx.com/denog15/talk/X9GR8L/
          333 &lt;br/&gt;
          334     &lt;a href=&quot;https://media.ccc.de/v/denog15-37229-ixp-update&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/denog/denog15/37229-50547ca8-791c-5b9a-9ff6-cc2c4a80ca21.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          335     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37229-eng-IXP_Update_hd.mp4&quot;&gt;denog15-37229-eng-IXP_Update_hd.mp4&lt;/a&gt;
          336 &lt;/div&gt;
          337 </content:encoded>
          338     <dc:date>2023-11-20T00:00:00+01:00</dc:date>
          339   </item>
          340   <item rdf:about="https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-36716-eng-Moving_your_mobile_customers_from_IPv4_to_IPv6_hd.mp4">
          341     <title>Moving your mobile customers from IPv4 to IPv6 (denog15)</title>
          342     <link>https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-36716-eng-Moving_your_mobile_customers_from_IPv4_to_IPv6_hd.mp4</link>
          343     <description>Between 2015 and 2021, in Germany, Deutsche Telekom has first enabled Dualstack IPv4 and IPv6 for their mobile subscribers, and then successfully transitioned most of them into an IPv6-only access model.
          344 
          345 This talk will highlight the rationale, the planning phase, the different testing stages as well as the implementation and the migration of the customer base.
          346 
          347 You will also learn some basics on how IPv6 works in 3GPP mobile networks, and a lot of lessons learnt will be shared.
          348 
          349 None
          350 about this event: https://pretalx.com/denog15/talk/VBY7QP/
          351 </description>
          352     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          353       Between 2015 and 2021, in Germany, Deutsche Telekom has first enabled Dualstack IPv4 and IPv6 for their mobile subscribers, and then successfully transitioned most of them into an IPv6-only access model.
          354 
          355 This talk will highlight the rationale, the planning phase, the different testing stages as well as the implementation and the migration of the customer base.
          356 
          357 You will also learn some basics on how IPv6 works in 3GPP mobile networks, and a lot of lessons learnt will be shared.
          358 
          359 None
          360 about this event: https://pretalx.com/denog15/talk/VBY7QP/
          361 &lt;br/&gt;
          362     &lt;a href=&quot;https://media.ccc.de/v/denog15-36716-moving-your-mobile-customers-from-ipv4-to-ipv6&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/denog/denog15/36716-936a7acd-70ef-586f-bfe3-836df6bc1270.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          363     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-36716-eng-Moving_your_mobile_customers_from_IPv4_to_IPv6_hd.mp4&quot;&gt;denog15-36716-eng-Moving_your_mobile_customers_from_IPv4_to_IPv6_hd.mp4&lt;/a&gt;
          364 &lt;/div&gt;
          365 </content:encoded>
          366     <dc:date>2023-11-20T00:00:00+01:00</dc:date>
          367   </item>
          368   <item rdf:about="https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-36989-eng-2nd_Internet_Backbone_Study_hd.mp4">
          369     <title>2nd Internet Backbone Study (denog15)</title>
          370     <link>https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-36989-eng-2nd_Internet_Backbone_Study_hd.mp4</link>
          371     <description>The 2nd Internet Backbone Study examined various areas and effects of ongoing centralization and consolidation on the Internet infrastructure. It comprises:
          372 * A catalog of wide-ranging Internet disruptions
          373 * Fictitious outage scenarios
          374 * Dependencies on international cable connections
          375 * Developments and changes in the Internet infrastructure
          376 * Social and economic consequences
          377 
          378 None
          379 about this event: https://pretalx.com/denog15/talk/QQTPBR/
          380 </description>
          381     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          382       The 2nd Internet Backbone Study examined various areas and effects of ongoing centralization and consolidation on the Internet infrastructure. It comprises:
          383 * A catalog of wide-ranging Internet disruptions
          384 * Fictitious outage scenarios
          385 * Dependencies on international cable connections
          386 * Developments and changes in the Internet infrastructure
          387 * Social and economic consequences
          388 
          389 None
          390 about this event: https://pretalx.com/denog15/talk/QQTPBR/
          391 &lt;br/&gt;
          392     &lt;a href=&quot;https://media.ccc.de/v/denog15-36989-2nd-internet-backbone-study&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/denog/denog15/36989-8c60d090-ef8c-54e3-a194-5810dfdc237d.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          393     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-36989-eng-2nd_Internet_Backbone_Study_hd.mp4&quot;&gt;denog15-36989-eng-2nd_Internet_Backbone_Study_hd.mp4&lt;/a&gt;
          394 &lt;/div&gt;
          395 </content:encoded>
          396     <dc:date>2023-11-20T00:00:00+01:00</dc:date>
          397   </item>
          398   <item rdf:about="https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37194-eng-Internet_Governance_Overview_hd.mp4">
          399     <title>Internet Governance Overview (denog15)</title>
          400     <link>https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37194-eng-Internet_Governance_Overview_hd.mp4</link>
          401     <description>Internet Governance is a terminology which is often used and referred to, but who are the players? Who is responsible for what and how does this puzzle pieces fit together?
          402 This presentation aims to explains some of this questions.
          403 
          404 None
          405 about this event: https://pretalx.com/denog15/talk/FPUHRQ/
          406 </description>
          407     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          408       Internet Governance is a terminology which is often used and referred to, but who are the players? Who is responsible for what and how does this puzzle pieces fit together?
          409 This presentation aims to explains some of this questions.
          410 
          411 None
          412 about this event: https://pretalx.com/denog15/talk/FPUHRQ/
          413 &lt;br/&gt;
          414     &lt;a href=&quot;https://media.ccc.de/v/denog15-37194-internet-governance-overview&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/denog/denog15/37194-cd2d6df5-b3bc-52a1-af7d-6d4a0f41555c.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          415     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/denog/denog15/h264-hd/denog15-37194-eng-Internet_Governance_Overview_hd.mp4&quot;&gt;denog15-37194-eng-Internet_Governance_Overview_hd.mp4&lt;/a&gt;
          416 &lt;/div&gt;
          417 </content:encoded>
          418     <dc:date>2023-11-20T00:00:00+01:00</dc:date>
          419   </item>
          420   <item rdf:about="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-30-deu-Voice_Changer_hd.mp4">
          421     <title>Voice Changer (jh23)</title>
          422     <link>https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-30-deu-Voice_Changer_hd.mp4</link>
          423     <description>Ein Stimmrecorder, der die Stimme verzerrt, um sie sicher vor einer Stimmerkennung zu machen.
          424 about this event: https://c3voc.de
          425 </description>
          426     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          427       Ein Stimmrecorder, der die Stimme verzerrt, um sie sicher vor einer Stimmerkennung zu machen.
          428 about this event: https://c3voc.de
          429 &lt;br/&gt;
          430     &lt;a href=&quot;https://media.ccc.de/v/jh23rn-30-voice-changer&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/jugendhackt/2023/30-a0013164-0d0a-4b04-928f-c1988c3f2739.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          431     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-30-deu-Voice_Changer_hd.mp4&quot;&gt;jh23rn-30-deu-Voice_Changer_hd.mp4&lt;/a&gt;
          432 &lt;/div&gt;
          433 </content:encoded>
          434     <dc:date>2023-11-19T00:00:00+01:00</dc:date>
          435   </item>
          436   <item rdf:about="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-27-deu-How_Shell_I_do_this_hd.mp4">
          437     <title>How Shell I do this? (jh23)</title>
          438     <link>https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-27-deu-How_Shell_I_do_this_hd.mp4</link>
          439     <description>Shellbefehle spielerisch lernen.
          440 about this event: https://c3voc.de
          441 </description>
          442     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          443       Shellbefehle spielerisch lernen.
          444 about this event: https://c3voc.de
          445 &lt;br/&gt;
          446     &lt;a href=&quot;https://media.ccc.de/v/jh23rn-27-how-shell-i-do-this&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/jugendhackt/2023/27-80a395ad-ea69-4089-99a9-34da78a26ac9.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          447     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-27-deu-How_Shell_I_do_this_hd.mp4&quot;&gt;jh23rn-27-deu-How_Shell_I_do_this_hd.mp4&lt;/a&gt;
          448 &lt;/div&gt;
          449 </content:encoded>
          450     <dc:date>2023-11-19T00:00:00+01:00</dc:date>
          451   </item>
          452   <item rdf:about="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-26-deu-Easy-Aid_-_Ersthelfer_innen_Assistenz_hd.mp4">
          453     <title>Easy-Aid – Ersthelfer*innen Assistenz (jh23)</title>
          454     <link>https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-26-deu-Easy-Aid_-_Ersthelfer_innen_Assistenz_hd.mp4</link>
          455     <description>Unterstützt Personen bei der Ersten Hilfe.
          456 about this event: https://c3voc.de
          457 </description>
          458     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          459       Unterstützt Personen bei der Ersten Hilfe.
          460 about this event: https://c3voc.de
          461 &lt;br/&gt;
          462     &lt;a href=&quot;https://media.ccc.de/v/jh23rn-26-easy-aid-ersthelferinnen-assistenz&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/jugendhackt/2023/26-3da3743a-9283-4424-952b-3d28fc95432f.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          463     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-26-deu-Easy-Aid_-_Ersthelfer_innen_Assistenz_hd.mp4&quot;&gt;jh23rn-26-deu-Easy-Aid_-_Ersthelfer_innen_Assistenz_hd.mp4&lt;/a&gt;
          464 &lt;/div&gt;
          465 </content:encoded>
          466     <dc:date>2023-11-19T00:00:00+01:00</dc:date>
          467   </item>
          468   <item rdf:about="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-28-deu-Gas-DB_hd.mp4">
          469     <title>Gas-DB (jh23)</title>
          470     <link>https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-28-deu-Gas-DB_hd.mp4</link>
          471     <description>Umweltdaten verfügbar machen und visualisieren.
          472 about this event: https://c3voc.de
          473 </description>
          474     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          475       Umweltdaten verfügbar machen und visualisieren.
          476 about this event: https://c3voc.de
          477 &lt;br/&gt;
          478     &lt;a href=&quot;https://media.ccc.de/v/jh23rn-28-gas-db&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/jugendhackt/2023/28-3a2902dc-e7c4-4e7e-b437-310c77c52c0e.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          479     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-28-deu-Gas-DB_hd.mp4&quot;&gt;jh23rn-28-deu-Gas-DB_hd.mp4&lt;/a&gt;
          480 &lt;/div&gt;
          481 </content:encoded>
          482     <dc:date>2023-11-19T00:00:00+01:00</dc:date>
          483   </item>
          484   <item rdf:about="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-34-deu-Notfall-Kamera_hd.mp4">
          485     <title>Notfall-Kamera (jh23)</title>
          486     <link>https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-34-deu-Notfall-Kamera_hd.mp4</link>
          487     <description>Ein Programm, das erkennt, wenn eine Kamera ausfällt und auf eine Notfallkamera umschaltet.
          488 about this event: https://c3voc.de
          489 </description>
          490     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          491       Ein Programm, das erkennt, wenn eine Kamera ausfällt und auf eine Notfallkamera umschaltet.
          492 about this event: https://c3voc.de
          493 &lt;br/&gt;
          494     &lt;a href=&quot;https://media.ccc.de/v/jh23rn-34-notfall-kamera&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/jugendhackt/2023/34-728f8566-0094-4a83-9a8d-74c7cd120d98.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          495     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-34-deu-Notfall-Kamera_hd.mp4&quot;&gt;jh23rn-34-deu-Notfall-Kamera_hd.mp4&lt;/a&gt;
          496 &lt;/div&gt;
          497 </content:encoded>
          498     <dc:date>2023-11-19T00:00:00+01:00</dc:date>
          499   </item>
          500   <item rdf:about="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-31-deu-Animal_Detection_AD_hd.mp4">
          501     <title>Animal Detection (AD) (jh23)</title>
          502     <link>https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-31-deu-Animal_Detection_AD_hd.mp4</link>
          503     <description>Software zum Erkennen von Tierarten.
          504 about this event: https://c3voc.de
          505 </description>
          506     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          507       Software zum Erkennen von Tierarten.
          508 about this event: https://c3voc.de
          509 &lt;br/&gt;
          510     &lt;a href=&quot;https://media.ccc.de/v/jh23rn-31-animal-detection-ad&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/jugendhackt/2023/31-2e68e2ae-8d1d-4c42-98af-2755a0254cdc.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          511     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-31-deu-Animal_Detection_AD_hd.mp4&quot;&gt;jh23rn-31-deu-Animal_Detection_AD_hd.mp4&lt;/a&gt;
          512 &lt;/div&gt;
          513 </content:encoded>
          514     <dc:date>2023-11-19T00:00:00+01:00</dc:date>
          515   </item>
          516   <item rdf:about="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-29-deu-Ent-Agrysator_-_Fordere_deine_Stimme_heraus_hd.mp4">
          517     <title>Ent-Agrysator – Fordere deine Stimme heraus! (jh23)</title>
          518     <link>https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-29-deu-Ent-Agrysator_-_Fordere_deine_Stimme_heraus_hd.mp4</link>
          519     <description>Ein Alpaka-Tool, das beim Abbau von Aggressionen hilft.
          520 about this event: https://c3voc.de
          521 </description>
          522     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          523       Ein Alpaka-Tool, das beim Abbau von Aggressionen hilft.
          524 about this event: https://c3voc.de
          525 &lt;br/&gt;
          526     &lt;a href=&quot;https://media.ccc.de/v/jh23rn-29-ent-agrysator-fordere-deine-stimme-heraus&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/jugendhackt/2023/29-d6628874-a045-43f3-a09b-9080c77cfd65.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          527     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-29-deu-Ent-Agrysator_-_Fordere_deine_Stimme_heraus_hd.mp4&quot;&gt;jh23rn-29-deu-Ent-Agrysator_-_Fordere_deine_Stimme_heraus_hd.mp4&lt;/a&gt;
          528 &lt;/div&gt;
          529 </content:encoded>
          530     <dc:date>2023-11-19T00:00:00+01:00</dc:date>
          531   </item>
          532   <item rdf:about="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-33-deu-Das_Labyrinth_hd.mp4">
          533     <title>Das Labyrinth (jh23)</title>
          534     <link>https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-33-deu-Das_Labyrinth_hd.mp4</link>
          535     <description>Ein Spiel in Scratch geschrieben.
          536 about this event: https://c3voc.de
          537 </description>
          538     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          539       Ein Spiel in Scratch geschrieben.
          540 about this event: https://c3voc.de
          541 &lt;br/&gt;
          542     &lt;a href=&quot;https://media.ccc.de/v/jh23rn-33-das-labyrinth&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/jugendhackt/2023/33-1546fa5e-3dd2-4966-ac14-077b8bc97993.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          543     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-33-deu-Das_Labyrinth_hd.mp4&quot;&gt;jh23rn-33-deu-Das_Labyrinth_hd.mp4&lt;/a&gt;
          544 &lt;/div&gt;
          545 </content:encoded>
          546     <dc:date>2023-11-19T00:00:00+01:00</dc:date>
          547   </item>
          548   <item rdf:about="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-32-deu-ASSIP_hd.mp4">
          549     <title>ASSIP (jh23)</title>
          550     <link>https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-32-deu-ASSIP_hd.mp4</link>
          551     <description>Smarthome-Unterstützung im Alltag.
          552 about this event: https://c3voc.de
          553 </description>
          554     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          555       Smarthome-Unterstützung im Alltag.
          556 about this event: https://c3voc.de
          557 &lt;br/&gt;
          558     &lt;a href=&quot;https://media.ccc.de/v/jh23rn-32-assip&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/jugendhackt/2023/32-0cb9a918-69d0-4934-9a09-5a8e7b3a5441.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          559     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-32-deu-ASSIP_hd.mp4&quot;&gt;jh23rn-32-deu-ASSIP_hd.mp4&lt;/a&gt;
          560 &lt;/div&gt;
          561 </content:encoded>
          562     <dc:date>2023-11-19T00:00:00+01:00</dc:date>
          563   </item>
          564   <item rdf:about="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-35-deu-Greenergy_hd.mp4">
          565     <title>Greenergy (jh23)</title>
          566     <link>https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-35-deu-Greenergy_hd.mp4</link>
          567     <description>Öffentliche Daten nutzen, um den eigenen Stromverbrauch möglichst grün zu gestalten.
          568 about this event: https://c3voc.de
          569 </description>
          570     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          571       Öffentliche Daten nutzen, um den eigenen Stromverbrauch möglichst grün zu gestalten.
          572 about this event: https://c3voc.de
          573 &lt;br/&gt;
          574     &lt;a href=&quot;https://media.ccc.de/v/jh23rn-35-greenergy&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/jugendhackt/2023/35-fa3b2067-e05b-4457-91e4-ce1e87845359.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          575     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-35-deu-Greenergy_hd.mp4&quot;&gt;jh23rn-35-deu-Greenergy_hd.mp4&lt;/a&gt;
          576 &lt;/div&gt;
          577 </content:encoded>
          578     <dc:date>2023-11-19T00:00:00+01:00</dc:date>
          579   </item>
          580   <item rdf:about="https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-18-deu-Abschlusspraesentation_hd.mp4">
          581     <title>🎤 Abschlusspräsentation! (jh23)</title>
          582     <link>https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-18-deu-Abschlusspraesentation_hd.mp4</link>
          583     <description>
          584 about this event: https://c3voc.de
          585 </description>
          586     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          587       
          588 about this event: https://c3voc.de
          589 &lt;br/&gt;
          590     &lt;a href=&quot;https://media.ccc.de/v/jh23rn-18-abschlussprasentation&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/jugendhackt/2023/18-438738f7-1cce-4535-9494-d94edde31688.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          591     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/jugendhackt/2023/h264-hd/jh23rn-18-deu-Abschlusspraesentation_hd.mp4&quot;&gt;jh23rn-18-deu-Abschlusspraesentation_hd.mp4&lt;/a&gt;
          592 &lt;/div&gt;
          593 </content:encoded>
          594     <dc:date>2023-11-19T00:00:00+01:00</dc:date>
          595   </item>
          596   <item rdf:about="https://cdn.media.ccc.de/contributors/essen/petitfoo/h264-hd/petitfoo-56148-deu-Platformio_hd.mp4">
          597     <title>Platform.io (petitfoo)</title>
          598     <link>https://cdn.media.ccc.de/contributors/essen/petitfoo/h264-hd/petitfoo-56148-deu-Platformio_hd.mp4</link>
          599     <description>Heute stellt sirgoofy das Tool Platform.io vor und erklärt, wie man damit zusammen mit VSCode eine flexible Entwicklungsumgebung für Microcontroller erhält.
          600 
          601 
          602 about this event: https://chaospott.de/
          603 </description>
          604     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          605       Heute stellt sirgoofy das Tool Platform.io vor und erklärt, wie man damit zusammen mit VSCode eine flexible Entwicklungsumgebung für Microcontroller erhält.
          606 
          607 
          608 about this event: https://chaospott.de/
          609 &lt;br/&gt;
          610     &lt;a href=&quot;https://media.ccc.de/v/petitfoo-56148-platformio&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/regional/essen/petitfoo/56148-3262bdba-1280-4da8-9f85-1d3446e3dd9b.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          611     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/contributors/essen/petitfoo/h264-hd/petitfoo-56148-deu-Platformio_hd.mp4&quot;&gt;petitfoo-56148-deu-Platformio_hd.mp4&lt;/a&gt;
          612 &lt;/div&gt;
          613 </content:encoded>
          614     <dc:date>2023-11-15T00:00:00+01:00</dc:date>
          615   </item>
          616   <item rdf:about="https://cdn.media.ccc.de/contributors/openlab/vortraege/h264-hd/openlab-56084-deu-Whiskey_-_chemisch_betrachtet_hd.mp4">
          617     <title>Whiskey - chemisch betrachtet (openlab)</title>
          618     <link>https://cdn.media.ccc.de/contributors/openlab/vortraege/h264-hd/openlab-56084-deu-Whiskey_-_chemisch_betrachtet_hd.mp4</link>
          619     <description>
          620 
          621 
          622 about this event: https://c3voc.de
          623 </description>
          624     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          625       
          626 
          627 
          628 about this event: https://c3voc.de
          629 &lt;br/&gt;
          630     &lt;a href=&quot;https://media.ccc.de/v/openlab-56084-whiskey-chemisch-betrachte&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/regional/openlab/vortraege/56084-e7d0417d-3142-46ad-9c64-af296b78a050.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          631     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/contributors/openlab/vortraege/h264-hd/openlab-56084-deu-Whiskey_-_chemisch_betrachtet_hd.mp4&quot;&gt;openlab-56084-deu-Whiskey_-_chemisch_betrachtet_hd.mp4&lt;/a&gt;
          632 &lt;/div&gt;
          633 </content:encoded>
          634     <dc:date>2023-03-25T00:00:00+01:00</dc:date>
          635   </item>
          636   <item rdf:about="https://cdn.media.ccc.de/contributors/openlab/vortraege/h264-hd/openlab-56079-deu-Platinendesign_mit_KiCAD_hd.mp4">
          637     <title>Platinendesign mit KiCAD! (openlab)</title>
          638     <link>https://cdn.media.ccc.de/contributors/openlab/vortraege/h264-hd/openlab-56079-deu-Platinendesign_mit_KiCAD_hd.mp4</link>
          639     <description>
          640 
          641 
          642 about this event: https://c3voc.de
          643 </description>
          644     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          645       
          646 
          647 
          648 about this event: https://c3voc.de
          649 &lt;br/&gt;
          650     &lt;a href=&quot;https://media.ccc.de/v/openlab-56079-platinendesign-mit-kicad&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/regional/openlab/vortraege/56079-682a9c7d-dfd9-43c8-8a93-7b9da56acbae.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          651     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/contributors/openlab/vortraege/h264-hd/openlab-56079-deu-Platinendesign_mit_KiCAD_hd.mp4&quot;&gt;openlab-56079-deu-Platinendesign_mit_KiCAD_hd.mp4&lt;/a&gt;
          652 &lt;/div&gt;
          653 </content:encoded>
          654     <dc:date>2023-03-25T00:00:00+01:00</dc:date>
          655   </item>
          656   <item rdf:about="https://cdn.media.ccc.de/events/jugendhackt/schweiz/h264-hd/import-56151-deu-Jugend_hackt_Schweiz_Projektpraesentationen_hd.mp4">
          657     <title>Jugend hackt Schweiz, Projektpräsentationen (jhch)</title>
          658     <link>https://cdn.media.ccc.de/events/jugendhackt/schweiz/h264-hd/import-56151-deu-Jugend_hackt_Schweiz_Projektpraesentationen_hd.mp4</link>
          659     <description>Präsentation der Projekte anlässich des «Jugend hackt» Events  vom 20 bis 22 Oktober 2023 im Hackerspace «Bitwäscherei» in Zürich.
          660 
          661 Jan, Chudo und Thomas haben ein Spiel entwickelt, bei dem die Gamer den Wald sauber halten sollen. Noah, Tibor und Lorenzo zeigen mit «LED-Schild» eindrücklich auf, was alles hinter einem vermeintlich einfachen LED-Lichtspiel steckt. Mit «Spirits» entwickelten Claudia und Max ein Spiel zum Kampf zwischen Gut und Böse auf der Welt, vorerst zweidimensional –  wir sind gespannt auf die Weiterentwicklung zu einem dreidimensionalen Game! Mit «Eventfully» präsentierten Benedikt, Dorothea, Luis, Jona, Konrad, Leonie und Emmi eine Webseite, die sie von Grund auf selbst entwickelten und allen hilft, aus der Fülle von Veranstaltungen in der Region die passende zu finden. Last but not least ist auch das Projekt (emissioneer) von Robin und Elija zu erwähnen – Das Erstellen einer Webseite für die Berechnung der Anzahl zu pflanzender Bäume um die Schadstoff-Emissionen des persönlichen Individualverkehrs zu kompensieren.
          662 about this event: https://c3voc.de
          663 </description>
          664     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          665       Präsentation der Projekte anlässich des «Jugend hackt» Events  vom 20 bis 22 Oktober 2023 im Hackerspace «Bitwäscherei» in Zürich.
          666 
          667 Jan, Chudo und Thomas haben ein Spiel entwickelt, bei dem die Gamer den Wald sauber halten sollen. Noah, Tibor und Lorenzo zeigen mit «LED-Schild» eindrücklich auf, was alles hinter einem vermeintlich einfachen LED-Lichtspiel steckt. Mit «Spirits» entwickelten Claudia und Max ein Spiel zum Kampf zwischen Gut und Böse auf der Welt, vorerst zweidimensional –  wir sind gespannt auf die Weiterentwicklung zu einem dreidimensionalen Game! Mit «Eventfully» präsentierten Benedikt, Dorothea, Luis, Jona, Konrad, Leonie und Emmi eine Webseite, die sie von Grund auf selbst entwickelten und allen hilft, aus der Fülle von Veranstaltungen in der Region die passende zu finden. Last but not least ist auch das Projekt (emissioneer) von Robin und Elija zu erwähnen – Das Erstellen einer Webseite für die Berechnung der Anzahl zu pflanzender Bäume um die Schadstoff-Emissionen des persönlichen Individualverkehrs zu kompensieren.
          668 about this event: https://c3voc.de
          669 &lt;br/&gt;
          670     &lt;a href=&quot;https://media.ccc.de/v/jhch-56151-jugend-hackt-schweiz-projektp&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/jugendhackt/schweiz/56151-8b9b75b2-4590-4cf4-9bb5-017ecfbf3b56.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          671     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/jugendhackt/schweiz/h264-hd/import-56151-deu-Jugend_hackt_Schweiz_Projektpraesentationen_hd.mp4&quot;&gt;import-56151-deu-Jugend_hackt_Schweiz_Projektpraesentationen_hd.mp4&lt;/a&gt;
          672 &lt;/div&gt;
          673 </content:encoded>
          674     <dc:date>2023-10-22T00:00:00+02:00</dc:date>
          675   </item>
          676   <item rdf:about="https://cdn.media.ccc.de/events/jugendhackt/schweiz/h264-hd/import-56150-deu-Jugend_hackt_Schweiz_Kurzportrait_hd.mp4">
          677     <title>Jugend hackt Schweiz, Kurzportrait (jhch)</title>
          678     <link>https://cdn.media.ccc.de/events/jugendhackt/schweiz/h264-hd/import-56150-deu-Jugend_hackt_Schweiz_Kurzportrait_hd.mp4</link>
          679     <description>Kurzpräsentation zum «Jugend hackt» Event in Zürich vom 20. bis 22. Oktober 2022 bei der Digitalen Gesellschaft im Hackerspace «Bitwäscherei»
          680 
          681 
          682 about this event: https://c3voc.de
          683 </description>
          684     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          685       Kurzpräsentation zum «Jugend hackt» Event in Zürich vom 20. bis 22. Oktober 2022 bei der Digitalen Gesellschaft im Hackerspace «Bitwäscherei»
          686 
          687 
          688 about this event: https://c3voc.de
          689 &lt;br/&gt;
          690     &lt;a href=&quot;https://media.ccc.de/v/jhch-56150-jugend-hackt-schweiz-kurzport&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/jugendhackt/schweiz/56150-6c61b7a6-c60f-4781-8123-8577261f9d99.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          691     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/jugendhackt/schweiz/h264-hd/import-56150-deu-Jugend_hackt_Schweiz_Kurzportrait_hd.mp4&quot;&gt;import-56150-deu-Jugend_hackt_Schweiz_Kurzportrait_hd.mp4&lt;/a&gt;
          692 &lt;/div&gt;
          693 </content:encoded>
          694     <dc:date>2023-10-22T00:00:00+02:00</dc:date>
          695   </item>
          696   <item rdf:about="https://cdn.media.ccc.de/contributors/essen/petitfoo/h264-hd/petitfoo-56146-deu-Kanban_all_the_things_hd.mp4">
          697     <title>Kanban all the things! (petitfoo)</title>
          698     <link>https://cdn.media.ccc.de/contributors/essen/petitfoo/h264-hd/petitfoo-56146-deu-Kanban_all_the_things_hd.mp4</link>
          699     <description>Kanban-Boards sind eine weit verbreitete Technik um Aufgaben in agilen Entwicklungsprozessen.
          700 In diesem Petit Foo zeigt sirgoofy, wofür man Kanban-Boards noch alles verwenden kann und welche Tricks es dabei gibt.
          701 
          702 
          703 about this event: https://chaospott.de/
          704 </description>
          705     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          706       Kanban-Boards sind eine weit verbreitete Technik um Aufgaben in agilen Entwicklungsprozessen.
          707 In diesem Petit Foo zeigt sirgoofy, wofür man Kanban-Boards noch alles verwenden kann und welche Tricks es dabei gibt.
          708 
          709 
          710 about this event: https://chaospott.de/
          711 &lt;br/&gt;
          712     &lt;a href=&quot;https://media.ccc.de/v/petitfoo-56146-kanban-all-the-things&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/regional/essen/petitfoo/56146-65a5b678-6cbc-468e-9659-4d9515794c7f.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          713     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/contributors/essen/petitfoo/h264-hd/petitfoo-56146-deu-Kanban_all_the_things_hd.mp4&quot;&gt;petitfoo-56146-deu-Kanban_all_the_things_hd.mp4&lt;/a&gt;
          714 &lt;/div&gt;
          715 </content:encoded>
          716     <dc:date>2023-11-01T00:00:00+01:00</dc:date>
          717   </item>
          718   <item rdf:about="https://cdn.media.ccc.de/contributors/essen/petitfoo/h264-hd/petitfoo-56147-deu-Loetworkshop_hd.mp4">
          719     <title>Lötworkshop (petitfoo)</title>
          720     <link>https://cdn.media.ccc.de/contributors/essen/petitfoo/h264-hd/petitfoo-56147-deu-Loetworkshop_hd.mp4</link>
          721     <description>In diesem Petit Foo stellt sirgoofy die Lötworkshop-Kiste vor, mit der jeder selbstständig Bausätze löten kann.
          722 
          723 
          724 about this event: https://chaospott.de/
          725 </description>
          726     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          727       In diesem Petit Foo stellt sirgoofy die Lötworkshop-Kiste vor, mit der jeder selbstständig Bausätze löten kann.
          728 
          729 
          730 about this event: https://chaospott.de/
          731 &lt;br/&gt;
          732     &lt;a href=&quot;https://media.ccc.de/v/petitfoo-56147-lotworkshop&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/regional/essen/petitfoo/56147-2bb0a540-da80-4449-ad50-c0c18753f4dd.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          733     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/contributors/essen/petitfoo/h264-hd/petitfoo-56147-deu-Loetworkshop_hd.mp4&quot;&gt;petitfoo-56147-deu-Loetworkshop_hd.mp4&lt;/a&gt;
          734 &lt;/div&gt;
          735 </content:encoded>
          736     <dc:date>2023-11-08T00:00:00+01:00</dc:date>
          737   </item>
          738   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57793-eng-How_a_C_C_noob_ported_DOOM_to_run_in_Godot_using_GDExtension_hd.mp4">
          739     <title>How a C/C++ noob ported DOOM to run in Godot using GDExtension (godotcon2023)</title>
          740     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57793-eng-How_a_C_C_noob_ported_DOOM_to_run_in_Godot_using_GDExtension_hd.mp4</link>
          741     <description>DOOM is a famous and supreme feat of programming, studied and beloved by game developers across time, so of course, it should be ported to Godot. This talk is ideal for viewers looking to explore GDExtensions, or who have an passion for demon slaying.
          742 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon20231/
          743 </description>
          744     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          745       DOOM is a famous and supreme feat of programming, studied and beloved by game developers across time, so of course, it should be ported to Godot. This talk is ideal for viewers looking to explore GDExtensions, or who have an passion for demon slaying.
          746 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon20231/
          747 &lt;br/&gt;
          748     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57793-how-a-c-c-noob-ported-doom-to-run-in-godot-using-gdextension&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57793-87cd7294-5823-516a-bdc3-261c4e832f7f.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          749     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57793-eng-How_a_C_C_noob_ported_DOOM_to_run_in_Godot_using_GDExtension_hd.mp4&quot;&gt;godotcon2023-57793-eng-How_a_C_C_noob_ported_DOOM_to_run_in_Godot_using_GDExtension_hd.mp4&lt;/a&gt;
          750 &lt;/div&gt;
          751 </content:encoded>
          752     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
          753   </item>
          754   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57817-eng-Super-charging_content_production_with_Godot_addons_hd.mp4">
          755     <title>Super-charging content production with Godot addons (godotcon2023)</title>
          756     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57817-eng-Super-charging_content_production_with_Godot_addons_hd.mp4</link>
          757     <description>This talk, led by 'bitbrain', delves into the common pitfalls that derail many game projects and emphasizes the importance of a solid content pipeline.
          758 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202311/
          759 </description>
          760     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          761       This talk, led by 'bitbrain', delves into the common pitfalls that derail many game projects and emphasizes the importance of a solid content pipeline.
          762 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202311/
          763 &lt;br/&gt;
          764     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57817-super-charging-content-production-with-godot-addons&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57817-e5524f23-6e67-5e50-add4-c6d51a7e0024.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          765     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57817-eng-Super-charging_content_production_with_Godot_addons_hd.mp4&quot;&gt;godotcon2023-57817-eng-Super-charging_content_production_with_Godot_addons_hd.mp4&lt;/a&gt;
          766 &lt;/div&gt;
          767 </content:encoded>
          768     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
          769   </item>
          770   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57826-eng-Next-Gen_Multiplayer_Game_Development_with_The_Mirror_hd.mp4">
          771     <title>Next-Gen Multiplayer Game Development with The Mirror (godotcon2023)</title>
          772     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57826-eng-Next-Gen_Multiplayer_Game_Development_with_The_Mirror_hd.mp4</link>
          773     <description>Building multiplayer games with physics and great graphics is extremely complex. The Mirror simplifies this with out-of-the-box networked Jolt physics, authentication, databases, deployments, analytics, REST APIs, tailored shaders, Godot GLB imports, payment rails, marketplace, revshare, and more. The Mirror draws inspiration from Roblox, Garry's Mod, Second Life, and Red Faction. Join us for a demo and meet the founder, Jared - he'd love your thoughts on what features you'd like prioritized.
          774 about this event: https://pretalx.c3voc.de/godotcon2023/talk/49/
          775 </description>
          776     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          777       Building multiplayer games with physics and great graphics is extremely complex. The Mirror simplifies this with out-of-the-box networked Jolt physics, authentication, databases, deployments, analytics, REST APIs, tailored shaders, Godot GLB imports, payment rails, marketplace, revshare, and more. The Mirror draws inspiration from Roblox, Garry's Mod, Second Life, and Red Faction. Join us for a demo and meet the founder, Jared - he'd love your thoughts on what features you'd like prioritized.
          778 about this event: https://pretalx.c3voc.de/godotcon2023/talk/49/
          779 &lt;br/&gt;
          780     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57826-next-gen-multiplayer-game-development-with-the-mirror&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57826-86d4958a-cac9-52ce-96d0-fe335bed5767.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          781     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57826-eng-Next-Gen_Multiplayer_Game_Development_with_The_Mirror_hd.mp4&quot;&gt;godotcon2023-57826-eng-Next-Gen_Multiplayer_Game_Development_with_The_Mirror_hd.mp4&lt;/a&gt;
          782 &lt;/div&gt;
          783 </content:encoded>
          784     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
          785   </item>
          786   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57825-eng-Viewports_An_Overview_hd.mp4">
          787     <title>Viewports: An Overview (godotcon2023)</title>
          788     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57825-eng-Viewports_An_Overview_hd.mp4</link>
          789     <description>Many overlook viewports' potential, but they're essential for technical art. Join me to explore hands-on examples in Dome-Keeper, Franzy Fury and more.
          790 about this event: https://pretalx.c3voc.de/godotcon2023/talk/42/
          791 </description>
          792     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          793       Many overlook viewports' potential, but they're essential for technical art. Join me to explore hands-on examples in Dome-Keeper, Franzy Fury and more.
          794 about this event: https://pretalx.c3voc.de/godotcon2023/talk/42/
          795 &lt;br/&gt;
          796     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57825-viewports-an-overview&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57825-1364f061-990e-5c32-9dc5-daecc9bec7c9.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          797     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57825-eng-Viewports_An_Overview_hd.mp4&quot;&gt;godotcon2023-57825-eng-Viewports_An_Overview_hd.mp4&lt;/a&gt;
          798 &lt;/div&gt;
          799 </content:encoded>
          800     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
          801   </item>
          802   <item rdf:about="https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-55-deu-Panel_Die_De-Militarisierung_von_Cybersicherheit_hd.mp4">
          803     <title>Panel: Die De-Militarisierung von Cybersicherheit? (fiffkon23)</title>
          804     <link>https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-55-deu-Panel_Die_De-Militarisierung_von_Cybersicherheit_hd.mp4</link>
          805     <description>Die De-Militarisierung von Cybersicherheit? Perspektiven und Fragen aus der Soziologie und den feministischen science and technology studies
          806 
          807 Attacken, Verteidigung, Schwachstellen oder der Faktor Mensch - Cybersicherheit ist durchzogen von militärischen Metaphern. Diese werden in alarmistische und moralisierende Kommunikationsstrategien übersetzt. In diesem Panel diskutieren Soziolog:innen und science and technology studies-Forscher:innen, wie Cybersicherheit über militärische Narrationen hinaus konzeptionalisiert werden kann. Wir versammeln empirische Einblicke in diverse Felder: Expertendiskurse (Hacker und Internetgovernance), klein- und mittelständische Unternehmen, Softwareentwicklung, Wissensvermittlung und Kommunikationsinfrastrukturen. Hier werden gänzlich konfligierende Register der Cybersicherheit sichtbar: verteilte Verantwortung, unlösbare Dilemma, kollaborative Arbeit und sogar Fürsorge für Geräte und soziotechnische Gefüge.
          808 about this event: https://fahrplan.2023.fiffkon.de/fiffkon23/talk/WRJWP8/
          809 </description>
          810     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          811       Die De-Militarisierung von Cybersicherheit? Perspektiven und Fragen aus der Soziologie und den feministischen science and technology studies
          812 
          813 Attacken, Verteidigung, Schwachstellen oder der Faktor Mensch - Cybersicherheit ist durchzogen von militärischen Metaphern. Diese werden in alarmistische und moralisierende Kommunikationsstrategien übersetzt. In diesem Panel diskutieren Soziolog:innen und science and technology studies-Forscher:innen, wie Cybersicherheit über militärische Narrationen hinaus konzeptionalisiert werden kann. Wir versammeln empirische Einblicke in diverse Felder: Expertendiskurse (Hacker und Internetgovernance), klein- und mittelständische Unternehmen, Softwareentwicklung, Wissensvermittlung und Kommunikationsinfrastrukturen. Hier werden gänzlich konfligierende Register der Cybersicherheit sichtbar: verteilte Verantwortung, unlösbare Dilemma, kollaborative Arbeit und sogar Fürsorge für Geräte und soziotechnische Gefüge.
          814 about this event: https://fahrplan.2023.fiffkon.de/fiffkon23/talk/WRJWP8/
          815 &lt;br/&gt;
          816     &lt;a href=&quot;https://media.ccc.de/v/fiffkon23-55-panel-die-de-militarisierung-von-cybersicherheit-&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/conferences/fiffkon/2023/55-68f73f80-4470-5ed7-81d1-994e187ae1ee.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          817     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-55-deu-Panel_Die_De-Militarisierung_von_Cybersicherheit_hd.mp4&quot;&gt;fiffkon23-55-deu-Panel_Die_De-Militarisierung_von_Cybersicherheit_hd.mp4&lt;/a&gt;
          818 &lt;/div&gt;
          819 </content:encoded>
          820     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
          821   </item>
          822   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57811-eng-Lightning_Talks_Sunday_hd.mp4">
          823     <title>Lightning Talks Sunday (godotcon2023)</title>
          824     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57811-eng-Lightning_Talks_Sunday_hd.mp4</link>
          825     <description>
          826 about this event: https://pretalx.c3voc.de/godotcon2023/talk/47/
          827 </description>
          828     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          829       
          830 about this event: https://pretalx.c3voc.de/godotcon2023/talk/47/
          831 &lt;br/&gt;
          832     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57811-lightning-talks-sunday&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57811-be44ea6b-188e-5514-83a5-593072159fe8.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          833     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57811-eng-Lightning_Talks_Sunday_hd.mp4&quot;&gt;godotcon2023-57811-eng-Lightning_Talks_Sunday_hd.mp4&lt;/a&gt;
          834 &lt;/div&gt;
          835 </content:encoded>
          836     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
          837   </item>
          838   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57795-eng-How_to_publish_your_game_on_Xbox_hd.mp4">
          839     <title>How to publish your game on Xbox (godotcon2023)</title>
          840     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57795-eng-How_to_publish_your_game_on_Xbox_hd.mp4</link>
          841     <description>.
          842 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202321/
          843 </description>
          844     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          845       .
          846 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202321/
          847 &lt;br/&gt;
          848     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57795-how-to-publish-your-game-on-xbox&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57795-182a6e12-f264-5b3f-bb65-b1a43df4c6ac.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          849     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57795-eng-How_to_publish_your_game_on_Xbox_hd.mp4&quot;&gt;godotcon2023-57795-eng-How_to_publish_your_game_on_Xbox_hd.mp4&lt;/a&gt;
          850 &lt;/div&gt;
          851 </content:encoded>
          852     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
          853   </item>
          854   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57791-eng-The_Future_of_Rendering_in_Godot_hd.mp4">
          855     <title>The Future of Rendering in Godot (godotcon2023)</title>
          856     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57791-eng-The_Future_of_Rendering_in_Godot_hd.mp4</link>
          857     <description>I would like to briefly introduce major design decisions in Godot's current renderers and how they fit into the landscape in the industry.
          858 about this event: https://pretalx.c3voc.de/godotcon2023/talk/3/
          859 </description>
          860     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          861       I would like to briefly introduce major design decisions in Godot's current renderers and how they fit into the landscape in the industry.
          862 about this event: https://pretalx.c3voc.de/godotcon2023/talk/3/
          863 &lt;br/&gt;
          864     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57791-the-future-of-rendering-in-godot&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57791-d95e1866-5b07-5ecd-87d2-5e78f2b1103e.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          865     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57791-eng-The_Future_of_Rendering_in_Godot_hd.mp4&quot;&gt;godotcon2023-57791-eng-The_Future_of_Rendering_in_Godot_hd.mp4&lt;/a&gt;
          866 &lt;/div&gt;
          867 </content:encoded>
          868     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
          869   </item>
          870   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57819-eng-Simplified_Flight_Simulation_Library_hd.mp4">
          871     <title>(Simplified) Flight Simulation Library (godotcon2023)</title>
          872     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57819-eng-Simplified_Flight_Simulation_Library_hd.mp4</link>
          873     <description>Realistic flight physics adds fun, but just for some pew pew and whoosh a scientifically accurate library is too much. This talk presents a GDScript flight library, but with just the parts you really need.
          874 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202326/
          875 </description>
          876     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          877       Realistic flight physics adds fun, but just for some pew pew and whoosh a scientifically accurate library is too much. This talk presents a GDScript flight library, but with just the parts you really need.
          878 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202326/
          879 &lt;br/&gt;
          880     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57819--simplified-flight-simulation-library&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57819-fb957cea-1d70-525b-a69f-347224d0e87a.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          881     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57819-eng-Simplified_Flight_Simulation_Library_hd.mp4&quot;&gt;godotcon2023-57819-eng-Simplified_Flight_Simulation_Library_hd.mp4&lt;/a&gt;
          882 &lt;/div&gt;
          883 </content:encoded>
          884     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
          885   </item>
          886   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57832-eng-Closing_Remarks_hd.mp4">
          887     <title>Closing Remarks (godotcon2023)</title>
          888     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57832-eng-Closing_Remarks_hd.mp4</link>
          889     <description>
          890 about this event: https://pretalx.c3voc.de/godotcon2023/talk/52/
          891 </description>
          892     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          893       
          894 about this event: https://pretalx.c3voc.de/godotcon2023/talk/52/
          895 &lt;br/&gt;
          896     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57832-closing-remarks&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57832-1b103f97-0ba7-5a61-87e6-b7da50c44c14.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          897     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57832-eng-Closing_Remarks_hd.mp4&quot;&gt;godotcon2023-57832-eng-Closing_Remarks_hd.mp4&lt;/a&gt;
          898 &lt;/div&gt;
          899 </content:encoded>
          900     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
          901   </item>
          902   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57797-eng-About_Ramatak_hd.mp4">
          903     <title>About Ramatak (godotcon2023)</title>
          904     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57797-eng-About_Ramatak_hd.mp4</link>
          905     <description>.
          906 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202329/
          907 </description>
          908     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          909       .
          910 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202329/
          911 &lt;br/&gt;
          912     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57797-about-ramatak&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57797-46e6e6da-ea51-50fc-b839-25534021474c.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          913     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57797-eng-About_Ramatak_hd.mp4&quot;&gt;godotcon2023-57797-eng-About_Ramatak_hd.mp4&lt;/a&gt;
          914 &lt;/div&gt;
          915 </content:encoded>
          916     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
          917   </item>
          918   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57810-eng-Opening_Remarks_hd.mp4">
          919     <title>Opening Remarks (godotcon2023)</title>
          920     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57810-eng-Opening_Remarks_hd.mp4</link>
          921     <description>
          922 about this event: https://pretalx.c3voc.de/godotcon2023/talk/48/
          923 </description>
          924     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          925       
          926 about this event: https://pretalx.c3voc.de/godotcon2023/talk/48/
          927 &lt;br/&gt;
          928     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57810-opening-remarks&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57810-c260f7b5-4f24-52e0-9f3f-c54756fbce0d.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          929     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57810-eng-Opening_Remarks_hd.mp4&quot;&gt;godotcon2023-57810-eng-Opening_Remarks_hd.mp4&lt;/a&gt;
          930 &lt;/div&gt;
          931 </content:encoded>
          932     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
          933   </item>
          934   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57813-eng-Bending_wires_Deconstruction_of_Robot_Detours_main_mechanic_hd.mp4">
          935     <title>Bending wires: Deconstruction of Robot Detour's main mechanic (godotcon2023)</title>
          936     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57813-eng-Bending_wires_Deconstruction_of_Robot_Detours_main_mechanic_hd.mp4</link>
          937     <description>I am making a puzzle game with a robot on a wire, and we can bend the wire around walls and corners. It really looks complex, but in this talk I deconstruct it to like 10-ish simple steps.
          938 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon20236/
          939 </description>
          940     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          941       I am making a puzzle game with a robot on a wire, and we can bend the wire around walls and corners. It really looks complex, but in this talk I deconstruct it to like 10-ish simple steps.
          942 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon20236/
          943 &lt;br/&gt;
          944     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57813-bending-wires-deconstruction-of-robot-detour-s-main-mechanic&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57813-7a1abd57-d4a9-5b22-a990-6bece517483a.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          945     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57813-eng-Bending_wires_Deconstruction_of_Robot_Detours_main_mechanic_hd.mp4&quot;&gt;godotcon2023-57813-eng-Bending_wires_Deconstruction_of_Robot_Detours_main_mechanic_hd.mp4&lt;/a&gt;
          946 &lt;/div&gt;
          947 </content:encoded>
          948     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
          949   </item>
          950   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57798-eng-Lightning_Talks_Saturday_hd.mp4">
          951     <title>Lightning Talks Saturday (godotcon2023)</title>
          952     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57798-eng-Lightning_Talks_Saturday_hd.mp4</link>
          953     <description>
          954 about this event: https://pretalx.c3voc.de/godotcon2023/talk/46/
          955 </description>
          956     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          957       
          958 about this event: https://pretalx.c3voc.de/godotcon2023/talk/46/
          959 &lt;br/&gt;
          960     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57798-lightning-talks-saturday&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57798-2786ffd0-47fb-5e06-8013-e896ec7ef796.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          961     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57798-eng-Lightning_Talks_Saturday_hd.mp4&quot;&gt;godotcon2023-57798-eng-Lightning_Talks_Saturday_hd.mp4&lt;/a&gt;
          962 &lt;/div&gt;
          963 </content:encoded>
          964     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
          965   </item>
          966   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57803-eng-Powering_your_Godot_Game_with_Steam_hd.mp4">
          967     <title>Powering your Godot Game with Steam (godotcon2023)</title>
          968     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57803-eng-Powering_your_Godot_Game_with_Steam_hd.mp4</link>
          969     <description>The talk will give an overview of GodotSteam: how and why it started, how it helps developers leverage the full functionality of Valve's Steamworks API, games that use it to add cool stuff for their players, and where the project is going in the future.
          970 
          971 There are many popular use-cases such as achievements, statistics, leaderboards, and Play Together, but there are more advanced concepts like Workshop, Inventory, and Networking, which can be rather intimidating. The project aims to make adding these less complicated for developers and to speed up their integration.
          972 
          973 Many popular games, such as Dome Keeper and TailQuest, take full advantage of Steamworks, but there are some excellent examples among lesser-known games like Ailin:Traps and Treasures and Chicken Fight. They have actively engaged their communities through mods, custom maps, in-game purchases, and multiple ways to play.
          974 
          975 Additions are coming soon, such as SteamMultiplayerPeer, which allows Godot to use Steam as a transport layer and mix higher-level networking nodes with Steamworks. Also, companion apps, such as GodotSteam UGC Uploader and GodotSteam Uploader, will ease the process of adding Workshop items and uploading builds to Steam itself.
          976 
          977 While GodotSteam can help developers add a lot of cool functionality to their games, the project obviously would not be as good without its community. The project has greatly improved through tutorials, pull-requests, testing, suggestions, and participation from folks of all skill levels. My goal is to make sure the community knows how to take advantage of GodotSteam’s full list of features.
          978 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202325/
          979 </description>
          980     <content:encoded>&lt;div align=&quot;center&quot;&gt;
          981       The talk will give an overview of GodotSteam: how and why it started, how it helps developers leverage the full functionality of Valve's Steamworks API, games that use it to add cool stuff for their players, and where the project is going in the future.
          982 
          983 There are many popular use-cases such as achievements, statistics, leaderboards, and Play Together, but there are more advanced concepts like Workshop, Inventory, and Networking, which can be rather intimidating. The project aims to make adding these less complicated for developers and to speed up their integration.
          984 
          985 Many popular games, such as Dome Keeper and TailQuest, take full advantage of Steamworks, but there are some excellent examples among lesser-known games like Ailin:Traps and Treasures and Chicken Fight. They have actively engaged their communities through mods, custom maps, in-game purchases, and multiple ways to play.
          986 
          987 Additions are coming soon, such as SteamMultiplayerPeer, which allows Godot to use Steam as a transport layer and mix higher-level networking nodes with Steamworks. Also, companion apps, such as GodotSteam UGC Uploader and GodotSteam Uploader, will ease the process of adding Workshop items and uploading builds to Steam itself.
          988 
          989 While GodotSteam can help developers add a lot of cool functionality to their games, the project obviously would not be as good without its community. The project has greatly improved through tutorials, pull-requests, testing, suggestions, and participation from folks of all skill levels. My goal is to make sure the community knows how to take advantage of GodotSteam’s full list of features.
          990 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202325/
          991 &lt;br/&gt;
          992     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57803-powering-your-godot-game-with-steam&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57803-b06938f1-4e1d-55f6-87a0-df58b58023be.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
          993     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57803-eng-Powering_your_Godot_Game_with_Steam_hd.mp4&quot;&gt;godotcon2023-57803-eng-Powering_your_Godot_Game_with_Steam_hd.mp4&lt;/a&gt;
          994 &lt;/div&gt;
          995 </content:encoded>
          996     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
          997   </item>
          998   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57807-eng-In-house_editor_plugins_and_tooling_hd.mp4">
          999     <title>In-house editor plugins and tooling (godotcon2023)</title>
         1000     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57807-eng-In-house_editor_plugins_and_tooling_hd.mp4</link>
         1001     <description>In this presentation I'll go over the inhouse plugins and tooling we created for Koira.
         1002 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202319/
         1003 </description>
         1004     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1005       In this presentation I'll go over the inhouse plugins and tooling we created for Koira.
         1006 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202319/
         1007 &lt;br/&gt;
         1008     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57807-in-house-editor-plugins-and-tooling&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57807-ff978df1-5082-5363-a166-f1e6506e8b05.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1009     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57807-eng-In-house_editor_plugins_and_tooling_hd.mp4&quot;&gt;godotcon2023-57807-eng-In-house_editor_plugins_and_tooling_hd.mp4&lt;/a&gt;
         1010 &lt;/div&gt;
         1011 </content:encoded>
         1012     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
         1013   </item>
         1014   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57849-eng-Godot_GIS_-_We_Aint_Playin_hd.mp4">
         1015     <title>Godot GIS - We Ain't Playin' (godotcon2023)</title>
         1016     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57849-eng-Godot_GIS_-_We_Aint_Playin_hd.mp4</link>
         1017     <description>This talk covers my new project, Xoronaut, which is an plugin to Godot 4. The presentation will show progress in reading the two main kinds of GIS files, vector and raster.
         1018 about this event: https://pretalx.c3voc.de/godotcon2023/talk/V7T9TH/
         1019 </description>
         1020     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1021       This talk covers my new project, Xoronaut, which is an plugin to Godot 4. The presentation will show progress in reading the two main kinds of GIS files, vector and raster.
         1022 about this event: https://pretalx.c3voc.de/godotcon2023/talk/V7T9TH/
         1023 &lt;br/&gt;
         1024     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57849-godot-gis-we-ain-t-playin-&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57849-986386e4-ecc8-5476-a152-aaabbff48768.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1025     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57849-eng-Godot_GIS_-_We_Aint_Playin_hd.mp4&quot;&gt;godotcon2023-57849-eng-Godot_GIS_-_We_Aint_Playin_hd.mp4&lt;/a&gt;
         1026 &lt;/div&gt;
         1027 </content:encoded>
         1028     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
         1029   </item>
         1030   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57831-eng-Fireside_Chat_hd.mp4">
         1031     <title>Fireside Chat (godotcon2023)</title>
         1032     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57831-eng-Fireside_Chat_hd.mp4</link>
         1033     <description>
         1034 about this event: https://pretalx.c3voc.de/godotcon2023/talk/51/
         1035 </description>
         1036     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1037       
         1038 about this event: https://pretalx.c3voc.de/godotcon2023/talk/51/
         1039 &lt;br/&gt;
         1040     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57831-fireside-chat&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57831-4794cdea-aa59-5d47-81c8-7bbe1685eaf3.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1041     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57831-eng-Fireside_Chat_hd.mp4&quot;&gt;godotcon2023-57831-eng-Fireside_Chat_hd.mp4&lt;/a&gt;
         1042 &lt;/div&gt;
         1043 </content:encoded>
         1044     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
         1045   </item>
         1046   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57809-eng-The_journey_to_Godot_4_what_can_you_expect_hd.mp4">
         1047     <title>The journey to Godot 4: what can you expect? (godotcon2023)</title>
         1048     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57809-eng-The_journey_to_Godot_4_what_can_you_expect_hd.mp4</link>
         1049     <description>
         1050 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon20239/
         1051 </description>
         1052     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1053       
         1054 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon20239/
         1055 &lt;br/&gt;
         1056     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57809-the-journey-to-godot-4-what-can-you-expect-&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57809-e94d64a4-d31e-521d-9320-438ef2b2eee1.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1057     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57809-eng-The_journey_to_Godot_4_what_can_you_expect_hd.mp4&quot;&gt;godotcon2023-57809-eng-The_journey_to_Godot_4_what_can_you_expect_hd.mp4&lt;/a&gt;
         1058 &lt;/div&gt;
         1059 </content:encoded>
         1060     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
         1061   </item>
         1062   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57815-eng-Volumetric_Video_in_Godot_The_Making_of_Strange_Light_an_Extended-Reality_Experience_hd.mp4">
         1063     <title>Volumetric Video in Godot: (godotcon2023)</title>
         1064     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57815-eng-Volumetric_Video_in_Godot_The_Making_of_Strange_Light_an_Extended-Reality_Experience_hd.mp4</link>
         1065     <description>To create Strange Light, an extended reality documentary that premiered at the 2023 Arts &amp; Ideas Festival in New Haven, CT, USA, creators Kit Hung &amp; JLS Gangwisch developed a workflow to import and animate volumetric video captured with Brekel Point Cloud into their Godot 4.0 project. In this talk, JLS Gangwisch will demonstrate these tools and discuss using Godot for documentary and extended reality projects.
         1066 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon20234/
         1067 </description>
         1068     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1069       To create Strange Light, an extended reality documentary that premiered at the 2023 Arts &amp; Ideas Festival in New Haven, CT, USA, creators Kit Hung &amp; JLS Gangwisch developed a workflow to import and animate volumetric video captured with Brekel Point Cloud into their Godot 4.0 project. In this talk, JLS Gangwisch will demonstrate these tools and discuss using Godot for documentary and extended reality projects.
         1070 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon20234/
         1071 &lt;br/&gt;
         1072     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57815-volumetric-video-in-godot-the-making-of-strange-light-an-extended-reality-experience&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57815-1fe1e604-d812-5b8d-b672-3d0b188b6751.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1073     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57815-eng-Volumetric_Video_in_Godot_The_Making_of_Strange_Light_an_Extended-Reality_Experience_hd.mp4&quot;&gt;godotcon2023-57815-eng-Volumetric_Video_in_Godot_The_Making_of_Strange_Light_an_Extended-Reality_Experience_hd.mp4&lt;/a&gt;
         1074 &lt;/div&gt;
         1075 </content:encoded>
         1076     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
         1077   </item>
         1078   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57827-eng-Building_Automotive_HMI_with_Godot_RenderCore_hd.mp4">
         1079     <title>Building Automotive HMI with Godot &amp; RenderCore (godotcon2023)</title>
         1080     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57827-eng-Building_Automotive_HMI_with_Godot_RenderCore_hd.mp4</link>
         1081     <description>The field of automotive HMI has evolved into a sophisticated intersection of functionality, compliance, and dynamic visuals. We'll discuss the requirements, the reasons for choosing Godot, and the custom runtime integration with RenderCoreTM. Additionally, we'll delve into the modifications made to the engine and editor to accommodate multiple scripts, GLSL shaders, and the conversion from C# to CS, ensuring traceability.
         1082 about this event: https://pretalx.c3voc.de/godotcon2023/talk/50/
         1083 </description>
         1084     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1085       The field of automotive HMI has evolved into a sophisticated intersection of functionality, compliance, and dynamic visuals. We'll discuss the requirements, the reasons for choosing Godot, and the custom runtime integration with RenderCoreTM. Additionally, we'll delve into the modifications made to the engine and editor to accommodate multiple scripts, GLSL shaders, and the conversion from C# to CS, ensuring traceability.
         1086 about this event: https://pretalx.c3voc.de/godotcon2023/talk/50/
         1087 &lt;br/&gt;
         1088     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57827-building-automotive-hmi-with-godot-rendercore&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57827-80b03c91-67e5-5245-af18-ad5a868b9d7d.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1089     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57827-eng-Building_Automotive_HMI_with_Godot_RenderCore_hd.mp4&quot;&gt;godotcon2023-57827-eng-Building_Automotive_HMI_with_Godot_RenderCore_hd.mp4&lt;/a&gt;
         1090 &lt;/div&gt;
         1091 </content:encoded>
         1092     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
         1093   </item>
         1094   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57850-eng-Running_an_indie_game_dev_studio_based_on_Godot_the_good_the_bad_and_the_ugly_hd.mp4">
         1095     <title>Running an indie game dev studio based on Godot: the good, the bad and the ugly (godotcon2023)</title>
         1096     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57850-eng-Running_an_indie_game_dev_studio_based_on_Godot_the_good_the_bad_and_the_ugly_hd.mp4</link>
         1097     <description>SenAm Games is an indie game studio from Munich, Germany, founded in 2018 and built on top of the Godot game engine. Since then, they have released their first commercial game &quot;Hauma&quot; and finished several serious game projects for clients.
         1098 This talk will give insights into SenAm Games' journey with Godot engine and touch on their experience regarding business development, ecosystem and technology and why they continue to use Godot. How did the publishers react? Was it easy to find artists? And what were the technological roadblocks compared to more established game engines?
         1099 about this event: https://pretalx.c3voc.de/godotcon2023/talk/NXJVGG/
         1100 </description>
         1101     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1102       SenAm Games is an indie game studio from Munich, Germany, founded in 2018 and built on top of the Godot game engine. Since then, they have released their first commercial game &quot;Hauma&quot; and finished several serious game projects for clients.
         1103 This talk will give insights into SenAm Games' journey with Godot engine and touch on their experience regarding business development, ecosystem and technology and why they continue to use Godot. How did the publishers react? Was it easy to find artists? And what were the technological roadblocks compared to more established game engines?
         1104 about this event: https://pretalx.c3voc.de/godotcon2023/talk/NXJVGG/
         1105 &lt;br/&gt;
         1106     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57850-running-an-indie-game-dev-studio-based-on-godot-the-good-the-bad-and-the-ugly&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57850-0f84cf60-d7ef-5f87-ab05-08c11752c23e.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1107     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57850-eng-Running_an_indie_game_dev_studio_based_on_Godot_the_good_the_bad_and_the_ugly_hd.mp4&quot;&gt;godotcon2023-57850-eng-Running_an_indie_game_dev_studio_based_on_Godot_the_good_the_bad_and_the_ugly_hd.mp4&lt;/a&gt;
         1108 &lt;/div&gt;
         1109 </content:encoded>
         1110     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
         1111   </item>
         1112   <item rdf:about="https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-53-deu-ICT4D_trifft_auf_digitalen_Kolonialismus_und_Ueberwachungsstaat_hd.mp4">
         1113     <title>ICT4D trifft auf digitalen Kolonialismus und Überwachungsstaat (fiffkon23)</title>
         1114     <link>https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-53-deu-ICT4D_trifft_auf_digitalen_Kolonialismus_und_Ueberwachungsstaat_hd.mp4</link>
         1115     <description>ICT4D trifft auf digitalen Kolonialismus und Überwachungsstaat oder “The New Scramble for Africa”
         1116 
         1117 Unter dem Schlagwort ICT4D („Information and Communication Technology for Development“) treiben die GIZ und andere Entwicklungsagenturen seit einigen Jahren die Digitalisierung der Entwicklungszusammenarbeit voran. Dabei setzt man nicht nur auf Hype-Technologien wie Blockchain, Big Data und künstliche Intelligenz, sondern versucht auch Bildungsinhalte und Organisationsformen wie digitale Startups zu transferieren. 
         1118 
         1119 Entwicklungsagenturen treffen in den Ländern des Südens auf Regierungen, die (oft mit chinesischer Hilfe) digital aufrüsten, um eine Wiederholung des Arabischen Frühlings zu verhindern, und auf expansionistisch getriebene Tech-Konzerne, deren Vorgehen oft als digitaler Kolonialismus bezeichnet wird.
         1120 
         1121 Ziel des Vortrags ist es, dieses Geflecht in den Ländern Subsahara-Afrikas zu entwirren und zu fragen, welche Möglichkeiten es für eine internationale zivilgesellschaftliche Zusammenarbeit im Sinne einer nachhaltigen Entwicklung gibt.
         1122 about this event: https://fahrplan.2023.fiffkon.de/fiffkon23/talk/PCRKNY/
         1123 </description>
         1124     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1125       ICT4D trifft auf digitalen Kolonialismus und Überwachungsstaat oder “The New Scramble for Africa”
         1126 
         1127 Unter dem Schlagwort ICT4D („Information and Communication Technology for Development“) treiben die GIZ und andere Entwicklungsagenturen seit einigen Jahren die Digitalisierung der Entwicklungszusammenarbeit voran. Dabei setzt man nicht nur auf Hype-Technologien wie Blockchain, Big Data und künstliche Intelligenz, sondern versucht auch Bildungsinhalte und Organisationsformen wie digitale Startups zu transferieren. 
         1128 
         1129 Entwicklungsagenturen treffen in den Ländern des Südens auf Regierungen, die (oft mit chinesischer Hilfe) digital aufrüsten, um eine Wiederholung des Arabischen Frühlings zu verhindern, und auf expansionistisch getriebene Tech-Konzerne, deren Vorgehen oft als digitaler Kolonialismus bezeichnet wird.
         1130 
         1131 Ziel des Vortrags ist es, dieses Geflecht in den Ländern Subsahara-Afrikas zu entwirren und zu fragen, welche Möglichkeiten es für eine internationale zivilgesellschaftliche Zusammenarbeit im Sinne einer nachhaltigen Entwicklung gibt.
         1132 about this event: https://fahrplan.2023.fiffkon.de/fiffkon23/talk/PCRKNY/
         1133 &lt;br/&gt;
         1134     &lt;a href=&quot;https://media.ccc.de/v/fiffkon23-53-ict4d-trifft-auf-digitalen-kolonialismus-und-berwachungsstaat&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/conferences/fiffkon/2023/53-20d23461-5796-5407-9c7f-fc7d2ff46a01.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1135     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-53-deu-ICT4D_trifft_auf_digitalen_Kolonialismus_und_Ueberwachungsstaat_hd.mp4&quot;&gt;fiffkon23-53-deu-ICT4D_trifft_auf_digitalen_Kolonialismus_und_Ueberwachungsstaat_hd.mp4&lt;/a&gt;
         1136 &lt;/div&gt;
         1137 </content:encoded>
         1138     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
         1139   </item>
         1140   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57866-eng-Swift_Godot_Fixing_the_Multi-million_dollar_mistake_hd.mp4">
         1141     <title>Paying my Debt to Society: SwiftGodot (godotcon2023)</title>
         1142     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57866-eng-Swift_Godot_Fixing_the_Multi-million_dollar_mistake_hd.mp4</link>
         1143     <description>In a previous life, Miguel worked tirelessly to get Unity and other game engines to adopt .NET as a runtime to execute their game code, as it blended beauty and speed.  And he dreamed that one day the pauses introduced by the garbage collector could one day be solved, but after decades this dream seems further away with each passing day. Meanwhile, a language of equal beauty and ergonomics emerged without any of these downsides. This talk will discuss both the rationale of the Swift bindings for Godot, as well as a bold proposal to integrate Swift into Godot itself.
         1144 about this event: https://pretalx.c3voc.de/godotcon2023/talk/W89WUZ/
         1145 </description>
         1146     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1147       In a previous life, Miguel worked tirelessly to get Unity and other game engines to adopt .NET as a runtime to execute their game code, as it blended beauty and speed.  And he dreamed that one day the pauses introduced by the garbage collector could one day be solved, but after decades this dream seems further away with each passing day. Meanwhile, a language of equal beauty and ergonomics emerged without any of these downsides. This talk will discuss both the rationale of the Swift bindings for Godot, as well as a bold proposal to integrate Swift into Godot itself.
         1148 about this event: https://pretalx.c3voc.de/godotcon2023/talk/W89WUZ/
         1149 &lt;br/&gt;
         1150     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57866-swift-godot-fixing-the-multi-million-dollar-mistake&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57866-212c30eb-42fb-5db8-87ed-4959aac2d43a.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1151     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57866-eng-Swift_Godot_Fixing_the_Multi-million_dollar_mistake_hd.mp4&quot;&gt;godotcon2023-57866-eng-Swift_Godot_Fixing_the_Multi-million_dollar_mistake_hd.mp4&lt;/a&gt;
         1152 &lt;/div&gt;
         1153 </content:encoded>
         1154     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
         1155   </item>
         1156   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57821-eng-GDScript_Past_Present_and_Future_hd.mp4">
         1157     <title>GDScript: Past, Present, and Future (godotcon2023)</title>
         1158     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57821-eng-GDScript_Past_Present_and_Future_hd.mp4</link>
         1159     <description>In this talk I present a little bit of history of GDScript, how it is in the current state, and what are the plans for the future years.
         1160 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202313/
         1161 </description>
         1162     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1163       In this talk I present a little bit of history of GDScript, how it is in the current state, and what are the plans for the future years.
         1164 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202313/
         1165 &lt;br/&gt;
         1166     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57821-gdscript-past-present-and-future&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57821-e8255f95-8954-5049-90eb-dfa014b6184e.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1167     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57821-eng-GDScript_Past_Present_and_Future_hd.mp4&quot;&gt;godotcon2023-57821-eng-GDScript_Past_Present_and_Future_hd.mp4&lt;/a&gt;
         1168 &lt;/div&gt;
         1169 </content:encoded>
         1170     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
         1171   </item>
         1172   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57805-eng-The_Making_of_Abandoned_Spaceship_Demo_Scene_hd.mp4">
         1173     <title>The Making of Abandoned Spaceship Demo Scene (godotcon2023)</title>
         1174     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57805-eng-The_Making_of_Abandoned_Spaceship_Demo_Scene_hd.mp4</link>
         1175     <description>In this talk, I will break my process down, describing how every step was made.
         1176 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202334/
         1177 </description>
         1178     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1179       In this talk, I will break my process down, describing how every step was made.
         1180 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202334/
         1181 &lt;br/&gt;
         1182     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57805-the-making-of-abandoned-spaceship-demo-scene&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57805-fa71eed9-9227-52a7-b3a6-4ca823c8762f.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1183     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57805-eng-The_Making_of_Abandoned_Spaceship_Demo_Scene_hd.mp4&quot;&gt;godotcon2023-57805-eng-The_Making_of_Abandoned_Spaceship_Demo_Scene_hd.mp4&lt;/a&gt;
         1184 &lt;/div&gt;
         1185 </content:encoded>
         1186     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
         1187   </item>
         1188   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57823-eng-Looking_good_Achieving_the_best_graphical_quality_in_Godot_hd.mp4">
         1189     <title>Looking good! (godotcon2023)</title>
         1190     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57823-eng-Looking_good_Achieving_the_best_graphical_quality_in_Godot_hd.mp4</link>
         1191     <description>One of the biggest prejudices amongst the game dev community that has not tried Godot yet is that the engine is “only good for 2D games!”. Every day Godot is improving its capabilities to render 3D environments more and more, and to put these prejudices to the ground, we took three months to try to achieve the best graphical quality we could for our next game.
         1192 
         1193 Come join us in this talk where we talk about what a team of two people, an artist and an engineer, learned from this experience, what’s amazing, what could be improved, and what didn’t work: Godot 4.2 capabilities, importing assets from Blender to Godot, rendering techniques, workflow, topology, material blending, asset management, level of detail and much more.
         1194 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202331/
         1195 </description>
         1196     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1197       One of the biggest prejudices amongst the game dev community that has not tried Godot yet is that the engine is “only good for 2D games!”. Every day Godot is improving its capabilities to render 3D environments more and more, and to put these prejudices to the ground, we took three months to try to achieve the best graphical quality we could for our next game.
         1198 
         1199 Come join us in this talk where we talk about what a team of two people, an artist and an engineer, learned from this experience, what’s amazing, what could be improved, and what didn’t work: Godot 4.2 capabilities, importing assets from Blender to Godot, rendering techniques, workflow, topology, material blending, asset management, level of detail and much more.
         1200 about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon202331/
         1201 &lt;br/&gt;
         1202     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57823-looking-good-achieving-the-best-graphical-quality-in-godot&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57823-6202cf9f-53aa-58f3-bc10-7c9a08d0d83b.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1203     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57823-eng-Looking_good_Achieving_the_best_graphical_quality_in_Godot_hd.mp4&quot;&gt;godotcon2023-57823-eng-Looking_good_Achieving_the_best_graphical_quality_in_Godot_hd.mp4&lt;/a&gt;
         1204 &lt;/div&gt;
         1205 </content:encoded>
         1206     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
         1207   </item>
         1208   <item rdf:about="https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57824-eng-From_watercolors_to_mechs_Stylized_rendering_and_asset_pipelines_in_Godot_hd.mp4">
         1209     <title>From watercolors to mechs: (godotcon2023)</title>
         1210     <link>https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57824-eng-From_watercolors_to_mechs_Stylized_rendering_and_asset_pipelines_in_Godot_hd.mp4</link>
         1211     <description>Stylized 3D games have a lot of barriers to production. This talk breaks down some of the issues and ways to tackle them.
         1212 about this event: https://pretalx.c3voc.de/godotcon2023/talk/33/
         1213 </description>
         1214     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1215       Stylized 3D games have a lot of barriers to production. This talk breaks down some of the issues and ways to tackle them.
         1216 about this event: https://pretalx.c3voc.de/godotcon2023/talk/33/
         1217 &lt;br/&gt;
         1218     &lt;a href=&quot;https://media.ccc.de/v/godotcon2023-57824-from-watercolors-to-mechs-stylized-rendering-and-asset-pipelines-in-godot&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/events/godotcon/2023/57824-6edc3d31-a253-5144-93cd-a4b17d622f05.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1219     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/godotcon/2023/h264-hd/godotcon2023-57824-eng-From_watercolors_to_mechs_Stylized_rendering_and_asset_pipelines_in_Godot_hd.mp4&quot;&gt;godotcon2023-57824-eng-From_watercolors_to_mechs_Stylized_rendering_and_asset_pipelines_in_Godot_hd.mp4&lt;/a&gt;
         1220 &lt;/div&gt;
         1221 </content:encoded>
         1222     <dc:date>2023-11-05T00:00:00+01:00</dc:date>
         1223   </item>
         1224   <item rdf:about="https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-42-deu-Was_man_ueber_die_Oekonomie_der_generativen_KI_wissen_sollte_hd.mp4">
         1225     <title>Was man über die Ökonomie der generativen KI wissen sollte (fiffkon23)</title>
         1226     <link>https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-42-deu-Was_man_ueber_die_Oekonomie_der_generativen_KI_wissen_sollte_hd.mp4</link>
         1227     <description>Was man über die Ökonomie der generativen KI wissen sollte
         1228 
         1229 Large Language Models und andere Formen generativer KI haben bisher nur wenige Jobs gekostet. Zu den Ausnahmen gehören die Leiterinnen des KI-Ethikprogramms von Google und die Gig-Worker in Kenia, die Studien- und Examensarbeiten für amerikanische College-Student\*innen schreiben.
         1230 
         1231 Die perfekt orchestrierte Marketingkampagne rund um ChatGPT hat dazu geführt, dass Unternehmer\*innen und Manager\*innen aller Branchen in Fieberträume über mehr Effizienz (aka Personalkosteneinsparungen) und neue markterschütternde Produkte verfallen sind. Diese Träume werden sicherlich in einigen Fällen auch Wirklichkeit werden. Aber oft genug wird der vergebliche Versuch, die Potentiale der KI auszuschöpfen, zu negativen Effekten und manchmal sogar zu menschlichem Leid führen.
         1232 
         1233 Um als Aktivist*in, Betroffene oder Gewerkschafter*in mitreden zu können, lohnt sich ein tieferer Blick auf das Ökosystem rund um die generative KI. Der Vortrag beschäftigt sich mit den Leitplanken für die zukünftige Nutzung von generativer KI, die sich aus den technischen und ökonomischen Eigenschaften dieser Technologie ergeben.
         1234 about this event: https://fahrplan.2023.fiffkon.de/fiffkon23/talk/TAXYQ7/
         1235 </description>
         1236     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1237       Was man über die Ökonomie der generativen KI wissen sollte
         1238 
         1239 Large Language Models und andere Formen generativer KI haben bisher nur wenige Jobs gekostet. Zu den Ausnahmen gehören die Leiterinnen des KI-Ethikprogramms von Google und die Gig-Worker in Kenia, die Studien- und Examensarbeiten für amerikanische College-Student\*innen schreiben.
         1240 
         1241 Die perfekt orchestrierte Marketingkampagne rund um ChatGPT hat dazu geführt, dass Unternehmer\*innen und Manager\*innen aller Branchen in Fieberträume über mehr Effizienz (aka Personalkosteneinsparungen) und neue markterschütternde Produkte verfallen sind. Diese Träume werden sicherlich in einigen Fällen auch Wirklichkeit werden. Aber oft genug wird der vergebliche Versuch, die Potentiale der KI auszuschöpfen, zu negativen Effekten und manchmal sogar zu menschlichem Leid führen.
         1242 
         1243 Um als Aktivist*in, Betroffene oder Gewerkschafter*in mitreden zu können, lohnt sich ein tieferer Blick auf das Ökosystem rund um die generative KI. Der Vortrag beschäftigt sich mit den Leitplanken für die zukünftige Nutzung von generativer KI, die sich aus den technischen und ökonomischen Eigenschaften dieser Technologie ergeben.
         1244 about this event: https://fahrplan.2023.fiffkon.de/fiffkon23/talk/TAXYQ7/
         1245 &lt;br/&gt;
         1246     &lt;a href=&quot;https://media.ccc.de/v/fiffkon23-42-was-man-ber-die-konomie-der-generativen-ki-wissen-sollte&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/conferences/fiffkon/2023/42-a09b5223-d2ed-55c2-834e-6669e9c8b3e1.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1247     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-42-deu-Was_man_ueber_die_Oekonomie_der_generativen_KI_wissen_sollte_hd.mp4&quot;&gt;fiffkon23-42-deu-Was_man_ueber_die_Oekonomie_der_generativen_KI_wissen_sollte_hd.mp4&lt;/a&gt;
         1248 &lt;/div&gt;
         1249 </content:encoded>
         1250     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
         1251   </item>
         1252   <item rdf:about="https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-63-deu-FIfFKon23_poetisch_hd.mp4">
         1253     <title>FIfFKon23 poetisch (fiffkon23)</title>
         1254     <link>https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-63-deu-FIfFKon23_poetisch_hd.mp4</link>
         1255     <description>Ein Nachklapp zur Verleihung des Weizenbaum-Studienpreises als Übergang zum Get-together.
         1256 about this event: https://fahrplan.2023.fiffkon.de/fiffkon23/talk/NH7LYY/
         1257 </description>
         1258     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1259       Ein Nachklapp zur Verleihung des Weizenbaum-Studienpreises als Übergang zum Get-together.
         1260 about this event: https://fahrplan.2023.fiffkon.de/fiffkon23/talk/NH7LYY/
         1261 &lt;br/&gt;
         1262     &lt;a href=&quot;https://media.ccc.de/v/fiffkon23-63-fiffkon23-poetisch&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/conferences/fiffkon/2023/63-9b441b14-6f08-5b86-8901-e53116e0e86a.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1263     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-63-deu-FIfFKon23_poetisch_hd.mp4&quot;&gt;fiffkon23-63-deu-FIfFKon23_poetisch_hd.mp4&lt;/a&gt;
         1264 &lt;/div&gt;
         1265 </content:encoded>
         1266     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
         1267   </item>
         1268   <item rdf:about="https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-51-deu-Verleihung_des_Weizenbaum-Studienpreises_hd.mp4">
         1269     <title>Verleihung des Weizenbaum-Studienpreises (fiffkon23)</title>
         1270     <link>https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-51-deu-Verleihung_des_Weizenbaum-Studienpreises_hd.mp4</link>
         1271     <description>Verleihung des Weizenbaum-Studienpreises
         1272 about this event: https://fahrplan.2023.fiffkon.de/fiffkon23/talk/L7KVDY/
         1273 </description>
         1274     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1275       Verleihung des Weizenbaum-Studienpreises
         1276 about this event: https://fahrplan.2023.fiffkon.de/fiffkon23/talk/L7KVDY/
         1277 &lt;br/&gt;
         1278     &lt;a href=&quot;https://media.ccc.de/v/fiffkon23-51-verleihung-des-weizenbaum-studienpreises&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/conferences/fiffkon/2023/51-4752d985-afd4-5b59-aa21-37a5b0d1c624.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1279     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-51-deu-Verleihung_des_Weizenbaum-Studienpreises_hd.mp4&quot;&gt;fiffkon23-51-deu-Verleihung_des_Weizenbaum-Studienpreises_hd.mp4&lt;/a&gt;
         1280 &lt;/div&gt;
         1281 </content:encoded>
         1282     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
         1283   </item>
         1284   <item rdf:about="https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-46-deu-Pecha_Kucha_rund_um_Cyberpeace_hd.mp4">
         1285     <title>Pecha Kucha rund um Cyberpeace (fiffkon23)</title>
         1286     <link>https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-46-deu-Pecha_Kucha_rund_um_Cyberpeace_hd.mp4</link>
         1287     <description>Serie von Kurzvorträge mit 20 Folien á 20 Sekunden
         1288 
         1289 Das Pecha Kucha setzt sich aus einer Serie von Kurzvorträge mit 20 Folien á 20 Sekunden zusammen, von denen fünf feststehen:
         1290 •        Christian Heck: Das “gläserne Schlachtfeld“
         1291 •        Sylvia Johnigk: Schwachstellen - warum wir deren Veröffentlichung wollen
         1292 •        Kai Nothdurft: Kampagnen-Aufruf zur Veröffentlichung von Schwachstellen
         1293 •̶        ̶D̶a̶n̶i̶e̶l̶ ̶G̶u̶a̶g̶n̶i̶n̶:̶ ̶I̶T̶-̶S̶i̶c̶h̶e̶r̶h̶e̶i̶t̶ ̶v̶s̶.̶ ̶S̶i̶c̶h̶e̶r̶h̶e̶i̶t̶ ̶i̶n̶ ̶d̶e̶r̶ ̶I̶T̶:̶ ̶e̶i̶n̶ ̶u̶n̶l̶ö̶s̶b̶a̶r̶e̶r̶ ̶W̶i̶d̶e̶r̶s̶p̶r̶u̶c̶h̶?̶
         1294 ̶•̶        ̶J̶e̶n̶n̶i̶f̶e̶r̶ ̶M̶e̶n̶n̶i̶n̶g̶e̶r̶:̶ ̶D̶e̶u̶t̶s̶c̶h̶e̶ ̶u̶n̶d̶ ̶i̶n̶t̶e̶r̶n̶a̶t̶i̶o̶n̶a̶l̶e̶ ̶C̶y̶b̶e̶r̶p̶o̶l̶i̶t̶i̶k̶ ̶a̶u̶s̶ ̶f̶e̶m̶i̶n̶i̶s̶t̶i̶s̶c̶h̶e̶r̶ ̶S̶i̶c̶h̶t̶
         1295 about this event: https://fahrplan.2023.fiffkon.de/fiffkon23/talk/TJJ8YZ/
         1296 </description>
         1297     <content:encoded>&lt;div align=&quot;center&quot;&gt;
         1298       Serie von Kurzvorträge mit 20 Folien á 20 Sekunden
         1299 
         1300 Das Pecha Kucha setzt sich aus einer Serie von Kurzvorträge mit 20 Folien á 20 Sekunden zusammen, von denen fünf feststehen:
         1301 •        Christian Heck: Das “gläserne Schlachtfeld“
         1302 •        Sylvia Johnigk: Schwachstellen - warum wir deren Veröffentlichung wollen
         1303 •        Kai Nothdurft: Kampagnen-Aufruf zur Veröffentlichung von Schwachstellen
         1304 •̶        ̶D̶a̶n̶i̶e̶l̶ ̶G̶u̶a̶g̶n̶i̶n̶:̶ ̶I̶T̶-̶S̶i̶c̶h̶e̶r̶h̶e̶i̶t̶ ̶v̶s̶.̶ ̶S̶i̶c̶h̶e̶r̶h̶e̶i̶t̶ ̶i̶n̶ ̶d̶e̶r̶ ̶I̶T̶:̶ ̶e̶i̶n̶ ̶u̶n̶l̶ö̶s̶b̶a̶r̶e̶r̶ ̶W̶i̶d̶e̶r̶s̶p̶r̶u̶c̶h̶?̶
         1305 ̶•̶        ̶J̶e̶n̶n̶i̶f̶e̶r̶ ̶M̶e̶n̶n̶i̶n̶g̶e̶r̶:̶ ̶D̶e̶u̶t̶s̶c̶h̶e̶ ̶u̶n̶d̶ ̶i̶n̶t̶e̶r̶n̶a̶t̶i̶o̶n̶a̶l̶e̶ ̶C̶y̶b̶e̶r̶p̶o̶l̶i̶t̶i̶k̶ ̶a̶u̶s̶ ̶f̶e̶m̶i̶n̶i̶s̶t̶i̶s̶c̶h̶e̶r̶ ̶S̶i̶c̶h̶t̶
         1306 about this event: https://fahrplan.2023.fiffkon.de/fiffkon23/talk/TJJ8YZ/
         1307 &lt;br/&gt;
         1308     &lt;a href=&quot;https://media.ccc.de/v/fiffkon23-46-pecha-kucha-rund-um-cyberpeace&quot;&gt;&lt;img src=&quot;https://static.media.ccc.de/media/conferences/fiffkon/2023/46-fa7cf45a-169f-591b-a9ea-0578f7fc4bc9.jpg&quot; /&gt;&lt;/a&gt;&lt;br/&gt;
         1309     &lt;b&gt;Video:&lt;/b&gt;&lt;a href=&quot;https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-46-deu-Pecha_Kucha_rund_um_Cyberpeace_hd.mp4&quot;&gt;fiffkon23-46-deu-Pecha_Kucha_rund_um_Cyberpeace_hd.mp4&lt;/a&gt;
         1310 &lt;/div&gt;
         1311 </content:encoded>
         1312     <dc:date>2023-11-04T00:00:00+01:00</dc:date>
         1313   </item>
         1314   <item rdf:about="https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-47-deu-Aesthetic_approaches_to_cyber_peace_work_hd.mp4">
         1315     <title>Aesthetic approaches to cyber peace work (fiffkon23)</title>
         1316     <link>https://cdn.media.ccc.de/events/fiffkon/2023/h264-hd/fiffkon23-47-deu-Aesthetic_approaches_to_cyber_peace_work_hd.mp4</link>
         1317     <description>Kollektive Performance Lecture mit Studierenden, Alumni und Mitarbeiter:innen des Labors [ ] ground zero der Experimentellen Informatik an der Kunsthochschule für Medien Köln (KHM)
         1318 
         1319 &lt;b&gt;deutsch:&lt;/b&gt;
         1320 Die Bedeutung der Begriffe &quot;ist die Art, wie ihr Gebrauch in das Leben eingreift&quot;, so Ludwig Wittgenstein in seiner philosophischen Grammatik. Im Miteinander. Dort wo der Gemeinsinn herrscht. Wo es Sinn macht: Sense-making.
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