Subj : FORTH To : All From : Chickenhead Date : Fri Jan 09 2026 19:26:07 So a couple years ago I decided to explore the FORTH language. I started out using HES FORTH on the C64 emulator. Graduated to gForth on Linux. And then DurexFORTH on the C64. I am quite convinced that FORTH is what I have been missing. It has actually made my math better. Compared to object oriented programming it is almost the opposite, extreme monomorphism at it's finest. I did a couple things with FORTH. First, I recreated the old Milton-Bradley game from 1979, "Comp IV". Basically a simple version of Mastermind. But I am trying really hard to make my own version of the classic "Labyrinth" game that was first seen on the Commodore PET. It has been a fun experiment, especially learning how to make a maze using a recursive algorithm. I've got the maze, now I am working on a crap ASCII 3D view of it. Almost there. I have this idea of trying to make an Ultima style game next. Something simple, like Ultima II or III. [Your blood pressure just went up.] --- þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net .